BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Pz. II J
78mm
Primary
0mm
52mm
Spaced
0mm
External
Edit
Reset
44mm
Advanced highlighting
Shooter:
Pz. II J
Pz. II J
Nation
Germany
Class
Light
Tier
III
Type
Collector
Restoration price
2,000
Sale price
1,000
Compare
Tier III lights
Tier III lights
All of tier III
All of tier III
All tanks
All tanks
Modules
IV
VI
IV
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
12s
65s
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier III lights
Tier III lights
All of tier III
All of tier III
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1110
3 / 18
Shells
8
1 / 18
Shell reload
5.55
13 / 18
Intra-clip
0.13
1 / 5
Penetration
44
17 / 18
At 250m
40
Distance
m
Damage
15
18 / 18
Clipping potential
120
5 / 5
Module damage
1
16 / 18
Caliber
20
18 / 18
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
780
9 / 18
Shell range
350
18 / 18
Shell capacity
400
1 / 18
Aim time
1.13
4 / 18
Dispersion at 100m
Dispersion still
0.331
1 / 18
Moving
+
0.186
10 / 18
Hull traversing
+
0.186
10 / 18
Turret traversing
+
0.086
6 / 18
Shooting
+
1.674
3 / 18
Gun damaged
x
2.0
1 / 18
Gun flexibility
Depression
10.0
3 / 18
Elevation
20.0
5 / 18
Maneuverability
Speed
Speed forwards
31
18 / 18
Backwards
15
17 / 18
Engine power
160
16 / 18
Weight
17.6
18 / 18
Terrain coefficients
Terrain coefficient hard
74
18 / 18
Medium
67
18 / 18
Soft
52
17 / 18
Raw terrain coefficients
Raw terrain coefficient hard
1.36
18 / 18
Medium
1.50
18 / 18
Soft
1.92
17 / 18
Power to weight ratio
Power to weight ratio hard
6.7
18 / 18
Medium
6.1
18 / 18
Soft
4.7
18 / 18
Turret traverse speed
27.5
18 / 18
Hull traverse speed
Hull traverse hard
32.4
18 / 18
Medium
29.4
18 / 18
Soft
22.9
18 / 18
Hard
Hard
Medium
Medium
Soft
Soft
Effective
59.9°/s
Hull
Turret
Survivability
Health
510
1 / 18
Fire chance
20
5 / 18
View range
253
9 / 18
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
37.52
10 / 18
Moving
37.52
10 / 18
Still
10.50
10 / 18
Moving
10.50
10 / 18
Caught on fire
17.18
10 / 18
Width
1.38
11 / 18
Height
1.53
2 / 18
Length
4.04
6 / 18
Volume
8.54
3 / 18
Crew training
Crew count
3
9 / 18
Commander
108
Gunner
113
Driver
119
Loader
119
Radioman
113
Pz. II J
78mm
Primary
0mm
52mm
Spaced
0mm
External
Edit
Reset
44mm
Advanced highlighting
Shooter:
Pz. II J
Pz. II J
Nation
Germany
Class
Light
Tier
III
Type
Collector
Restoration price
2,000
Sale price
1,000
Compare
Tier III lights
Tier III lights
All of tier III
All of tier III
All tanks
All tanks
Modules
IV
VI
IV
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
12s
65s
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier III lights
Tier III lights
All of tier III
All of tier III
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
1110
3 / 18
Shells
8
1 / 18
Shell reload
5.55
13 / 18
Intra-clip
0.13
1 / 5
Penetration
44
17 / 18
At 250m
40
Distance
m
Damage
15
18 / 18
Clipping potential
120
5 / 5
Module damage
1
16 / 18
Caliber
20
18 / 18
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
780
9 / 18
Shell range
350
18 / 18
Shell capacity
400
1 / 18
Aim time
1.13
4 / 18
Dispersion at 100m
Dispersion still
0.331
1 / 18
Moving
+
0.186
10 / 18
Hull traversing
+
0.186
10 / 18
Turret traversing
+
0.086
6 / 18
Shooting
+
1.674
3 / 18
Gun damaged
x
2.0
1 / 18
Gun flexibility
Depression
10.0
3 / 18
Elevation
20.0
5 / 18
Maneuverability
Speed
Speed forwards
31
18 / 18
Backwards
15
17 / 18
Engine power
160
16 / 18
Weight
17.6
18 / 18
Terrain coefficients
Terrain coefficient hard
74
18 / 18
Medium
67
18 / 18
Soft
52
17 / 18
Raw terrain coefficients
Raw terrain coefficient hard
1.36
18 / 18
Medium
1.50
18 / 18
Soft
1.92
17 / 18
Power to weight ratio
Power to weight ratio hard
6.7
18 / 18
Medium
6.1
18 / 18
Soft
4.7
18 / 18
Turret traverse speed
27.5
18 / 18
Hull traverse speed
Hull traverse hard
32.4
18 / 18
Medium
29.4
18 / 18
Soft
22.9
18 / 18
Hard
Hard
Medium
Medium
Soft
Soft
Effective
59.9°/s
Hull
Turret
Survivability
Health
510
1 / 18
Fire chance
20
5 / 18
View range
253
9 / 18
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
37.52
10 / 18
Moving
37.52
10 / 18
Still
10.50
10 / 18
Moving
10.50
10 / 18
Caught on fire
17.18
10 / 18
Width
1.38
11 / 18
Height
1.53
2 / 18
Length
4.04
6 / 18
Volume
8.54
3 / 18
Crew training
Crew count
3
9 / 18
Commander
108
Gunner
113
Driver
119
Loader
119
Radioman
113