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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Rudolph
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
128mm
Nation
U.S.A.
Class
Medium
Tier
VI
Type
Collector
Restoration price
1,000
Sale price
500
Compare
VI mediums
VI mediums
All tier VI
All tier VI
All tanks
All tanks
Modules
VII
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VI mediums
VI mediums
All tier VI
All tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1957
4 / 36
Damage
160
12 / 36
Module damage
105
12 / 36
Penetration
128
28 / 36
Reload
4.90
3 / 36
0.00
0.00
Skip
Caliber
76
14 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
792
22 / 36
Shell range
720
1 / 36
Shell capacity
71
15 / 36
Aim time
1.90
8 / 36
Dispersion at 100m
Dispersion still
0.353
28 / 36
Moving
+
0.112
2 / 36
Hull traversing
+
0.112
2 / 36
Turret traversing
+
0.052
2 / 36
Shooting
+
3.255
1 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
12.0
2 / 36
Elevation
25.0
1 / 36
Rear depression
3.0
10 / 16
Rear elevation
25.0
1 / 16
Max
25°
Min
-12°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
50
22 / 36
Backwards
20
2 / 36
Engine power
572
16 / 36
Weight
34.9
32 / 36
Terrain coefficients
Terrain coefficient hard
110
22 / 36
Medium
100
16 / 36
Soft
61
32 / 36
Raw terrain coefficients
Raw terrain coefficient hard
0.91
22 / 36
Medium
1.00
16 / 36
Soft
1.63
32 / 36
Power to weight ratio
Power to weight ratio hard
18.1
33 / 36
Medium
16.5
33 / 36
Soft
10.1
34 / 36
Turret traverse speed
47.4
14 / 36
Hull traverse speed
Hull traverse hard
63.1
22 / 36
Medium
57.4
16 / 36
Soft
35.1
29 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
110.5°/s
Hull
Turret
Survivability
Health
980
7 / 36
Fire chance
20
13 / 36
View range
274
10 / 36
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
30.14
12 / 36
Moving
19.48
9 / 36
Still
7.44
13 / 36
Moving
4.81
8 / 36
Caught on fire
10.64
14 / 36
Width
2.66
35 / 36
Height
2.63
17 / 36
Length
5.77
9 / 36
Volume
40.39
28 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos
Rudolph
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
128mm
Nation
U.S.A.
Class
Medium
Tier
VI
Type
Collector
Restoration price
1,000
Sale price
500
Compare
VI mediums
VI mediums
All tier VI
All tier VI
All tanks
All tanks
Modules
VII
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VI mediums
VI mediums
All tier VI
All tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
1957
4 / 36
Damage
160
12 / 36
Module damage
105
12 / 36
Penetration
128
28 / 36
Reload
4.90
3 / 36
0.00
0.00
Skip
Caliber
76
14 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
792
22 / 36
Shell range
720
1 / 36
Shell capacity
71
15 / 36
Aim time
1.90
8 / 36
Dispersion at 100m
Dispersion still
0.353
28 / 36
Moving
+
0.112
2 / 36
Hull traversing
+
0.112
2 / 36
Turret traversing
+
0.052
2 / 36
Shooting
+
3.255
1 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
12.0
2 / 36
Elevation
25.0
1 / 36
Rear depression
3.0
10 / 16
Rear elevation
25.0
1 / 16
Max
25°
Min
-12°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
50
22 / 36
Backwards
20
2 / 36
Engine power
572
16 / 36
Weight
34.9
32 / 36
Terrain coefficients
Terrain coefficient hard
110
22 / 36
Medium
100
16 / 36
Soft
61
32 / 36
Raw terrain coefficients
Raw terrain coefficient hard
0.91
22 / 36
Medium
1.00
16 / 36
Soft
1.63
32 / 36
Power to weight ratio
Power to weight ratio hard
18.1
33 / 36
Medium
16.5
33 / 36
Soft
10.1
34 / 36
Turret traverse speed
47.4
14 / 36
Hull traverse speed
Hull traverse hard
63.1
22 / 36
Medium
57.4
16 / 36
Soft
35.1
29 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
110.5°/s
Hull
Turret
Survivability
Health
980
7 / 36
Fire chance
20
13 / 36
View range
274
10 / 36
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
30.14
12 / 36
Moving
19.48
9 / 36
Still
7.44
13 / 36
Moving
4.81
8 / 36
Caught on fire
10.64
14 / 36
Width
2.66
35 / 36
Height
2.63
17 / 36
Length
5.77
9 / 36
Volume
40.39
28 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos