BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Smasher
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
140mm
Advanced highlighting
Shooter:
Smasher
Smasher
Nation
Hybrid Nation
Class
Heavy
Tier
VII
Type
Collector
Restoration price
5,000
Sale price
2,500
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Modules
VII
VII
VII
VII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2479
6 / 37
Shell reload
15.49
34 / 36
Penetration
140
37 / 37
At 250m
133
Distance
m
Damage
640
1 / 37
Module damage
203
1 / 37
Caliber
152
1 / 37
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
700
37 / 37
Shell range
720
1 / 37
Shell capacity
36
30 / 37
Aim time
2.45
17 / 37
Dispersion at 100m
Dispersion still
0.408
34 / 37
Moving
+
0.214
32 / 37
Hull traversing
+
0.223
34 / 37
Turret traversing
+
0.172
34 / 37
Shooting
+
3.720
6 / 37
Gun damaged
x
2.0
1 / 37
Gun flexibility
Depression
6.0
24 / 37
Elevation
15.0
24 / 37
Maneuverability
Speed
Speed forwards
35
13 / 37
Backwards
12
25 / 37
Engine power
660
31 / 37
Weight
52.9
16 / 37
Terrain coefficients
Terrain coefficient hard
83
29 / 37
Medium
71
9 / 37
Soft
53
16 / 37
Raw terrain coefficients
Raw terrain coefficient hard
1.20
29 / 37
Medium
1.40
9 / 37
Soft
1.90
16 / 37
Power to weight ratio
Power to weight ratio hard
10.4
34 / 37
Medium
8.9
30 / 37
Soft
6.6
30 / 37
Turret traverse speed
19.4
37 / 37
Hull traverse speed
Hull traverse hard
29.9
34 / 37
Medium
25.6
29 / 37
Soft
18.9
30 / 37
Hard
Hard
Medium
Medium
Soft
Soft
Effective
49.3°/s
Hull
Turret
Survivability
Health
1450
24 / 37
Fire chance
15
7 / 37
View range
257
30 / 37
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.99
15 / 37
Moving
8.14
9 / 37
Still
3.82
11 / 37
Moving
1.83
10 / 37
Caught on fire
1.33
34 / 37
Width
1.69
5 / 37
Height
3.44
26 / 37
Length
6.76
20 / 37
Volume
39.39
13 / 37
Crew training
Crew count
5
1 / 37
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Dust Devil
Gravitizing
Dust Devil
Smasher
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
140mm
Advanced highlighting
Shooter:
Smasher
Smasher
Nation
Hybrid Nation
Class
Heavy
Tier
VII
Type
Collector
Restoration price
5,000
Sale price
2,500
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Modules
VII
VII
VII
VII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VII heavies
Tier VII heavies
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2479
6 / 37
Shell reload
15.49
34 / 36
Penetration
140
37 / 37
At 250m
133
Distance
m
Damage
640
1 / 37
Module damage
203
1 / 37
Caliber
152
1 / 37
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
700
37 / 37
Shell range
720
1 / 37
Shell capacity
36
30 / 37
Aim time
2.45
17 / 37
Dispersion at 100m
Dispersion still
0.408
34 / 37
Moving
+
0.214
32 / 37
Hull traversing
+
0.223
34 / 37
Turret traversing
+
0.172
34 / 37
Shooting
+
3.720
6 / 37
Gun damaged
x
2.0
1 / 37
Gun flexibility
Depression
6.0
24 / 37
Elevation
15.0
24 / 37
Maneuverability
Speed
Speed forwards
35
13 / 37
Backwards
12
25 / 37
Engine power
660
31 / 37
Weight
52.9
16 / 37
Terrain coefficients
Terrain coefficient hard
83
29 / 37
Medium
71
9 / 37
Soft
53
16 / 37
Raw terrain coefficients
Raw terrain coefficient hard
1.20
29 / 37
Medium
1.40
9 / 37
Soft
1.90
16 / 37
Power to weight ratio
Power to weight ratio hard
10.4
34 / 37
Medium
8.9
30 / 37
Soft
6.6
30 / 37
Turret traverse speed
19.4
37 / 37
Hull traverse speed
Hull traverse hard
29.9
34 / 37
Medium
25.6
29 / 37
Soft
18.9
30 / 37
Hard
Hard
Medium
Medium
Soft
Soft
Effective
49.3°/s
Hull
Turret
Survivability
Health
1450
24 / 37
Fire chance
15
7 / 37
View range
257
30 / 37
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
16.99
15 / 37
Moving
8.14
9 / 37
Still
3.82
11 / 37
Moving
1.83
10 / 37
Caught on fire
1.33
34 / 37
Width
1.69
5 / 37
Height
3.44
26 / 37
Length
6.76
20 / 37
Volume
39.39
13 / 37
Crew training
Crew count
5
1 / 37
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Dust Devil
Gravitizing
Dust Devil