BlitzKit
Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
T2 Light
61mm
Primary
0mm
41mm
Spaced
0mm
External
Edit
Reset
44mm
Nation
U.S.A.
Class
Light
Tier
II
Type
Collector
Restoration price
1,300
Sale price
650
Compare
Tier II lights
Tier II lights
All of tier II
All of tier II
All tanks
All tanks
Modules
IV
II
I
II
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier II lights
Tier II lights
All of tier II
All of tier II
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
632
12 / 14
Damage
15
12 / 14
Clipping potential
90
5 / 5
Module damage
1
9 / 14
Penetration
44
11 / 14
Shells
6
3 / 14
Reload
8.04
12 / 14
Intra-clip
0.10
1 / 5
0.00
0.00
Skip
Caliber
20
12 / 14
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
770
10 / 14
Shell range
360
14 / 14
Shell capacity
1200
2 / 14
Aim time
1.13
8 / 14
Dispersion at 100m
Dispersion still
0.426
13 / 14
Moving
+
0.130
1 / 14
Hull traversing
+
0.186
10 / 14
Turret traversing
+
0.069
1 / 14
Shooting
+
2.418
5 / 14
Gun damaged
x
1.3
1 / 14
Gun flexibility
Depression
8.0
10 / 14
Elevation
21.0
6 / 14
Max
21°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
65
1 / 14
Backwards
20
1 / 14
Engine power
170
8 / 14
Weight
7.3
4 / 14
Terrain coefficients
Terrain coefficient hard
105
2 / 14
Medium
94
3 / 14
Soft
64
11 / 14
Raw terrain coefficients
Raw terrain coefficient hard
0.95
2 / 14
Medium
1.06
3 / 14
Soft
1.57
11 / 14
Power to weight ratio
Power to weight ratio hard
24.4
4 / 14
Medium
21.8
5 / 14
Soft
14.8
6 / 14
Turret traverse speed
41.2
4 / 14
Hull traverse speed
Hull traverse hard
56.2
2 / 14
Medium
50.4
1 / 14
Soft
34.1
7 / 14
Hard
Hard
Medium
Medium
Soft
Soft
Effective
97.5°/s
Hull
Turret
Survivability
Health
400
7 / 14
Fire chance
20
1 / 14
View range
241
8 / 14
241m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
32.35
8 / 14
Moving
32.35
8 / 14
Still
7.25
11 / 14
Moving
7.25
11 / 14
Caught on fire
12.78
9 / 14
Width
1.85
11 / 14
Height
2.13
12 / 14
Length
3.73
1 / 14
Volume
14.77
9 / 14
Crew training
Crew count
3
6 / 14
Commander
108
Gunner, 4
113
Driver
119
Radioman
119
T2 Light
61mm
Primary
0mm
41mm
Spaced
0mm
External
Edit
Reset
44mm
Nation
U.S.A.
Class
Light
Tier
II
Type
Collector
Restoration price
1,300
Sale price
650
Compare
Tier II lights
Tier II lights
All of tier II
All of tier II
All tanks
All tanks
Modules
IV
II
I
II
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier II lights
Tier II lights
All of tier II
All of tier II
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
632
12 / 14
Damage
15
12 / 14
Clipping potential
90
5 / 5
Module damage
1
9 / 14
Penetration
44
11 / 14
Shells
6
3 / 14
Reload
8.04
12 / 14
Intra-clip
0.10
1 / 5
0.00
0.00
Skip
Caliber
20
12 / 14
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
770
10 / 14
Shell range
360
14 / 14
Shell capacity
1200
2 / 14
Aim time
1.13
8 / 14
Dispersion at 100m
Dispersion still
0.426
13 / 14
Moving
+
0.130
1 / 14
Hull traversing
+
0.186
10 / 14
Turret traversing
+
0.069
1 / 14
Shooting
+
2.418
5 / 14
Gun damaged
x
1.3
1 / 14
Gun flexibility
Depression
8.0
10 / 14
Elevation
21.0
6 / 14
Max
21°
Min
-8°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
65
1 / 14
Backwards
20
1 / 14
Engine power
170
8 / 14
Weight
7.3
4 / 14
Terrain coefficients
Terrain coefficient hard
105
2 / 14
Medium
94
3 / 14
Soft
64
11 / 14
Raw terrain coefficients
Raw terrain coefficient hard
0.95
2 / 14
Medium
1.06
3 / 14
Soft
1.57
11 / 14
Power to weight ratio
Power to weight ratio hard
24.4
4 / 14
Medium
21.8
5 / 14
Soft
14.8
6 / 14
Turret traverse speed
41.2
4 / 14
Hull traverse speed
Hull traverse hard
56.2
2 / 14
Medium
50.4
1 / 14
Soft
34.1
7 / 14
Hard
Hard
Medium
Medium
Soft
Soft
Effective
97.5°/s
Hull
Turret
Survivability
Health
400
7 / 14
Fire chance
20
1 / 14
View range
241
8 / 14
241m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
32.35
8 / 14
Moving
32.35
8 / 14
Still
7.25
11 / 14
Moving
7.25
11 / 14
Caught on fire
12.78
9 / 14
Width
1.85
11 / 14
Height
2.13
12 / 14
Length
3.73
1 / 14
Volume
14.77
9 / 14
Crew training
Crew count
3
6 / 14
Commander
108
Gunner, 4
113
Driver
119
Radioman
119