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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
T7 Car
61mm
Primary
0mm
41mm
Spaced
0mm
External
Edit
Reset
43mm
Nation
U.S.A.
Class
Light
Tier
II
Type
Collector
Restoration price
1,300
Sale price
650
Compare
II lights
II lights
All tier II
All tier II
All tanks
All tanks
Modules
III
II
II
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
II lights
II lights
All tier II
All tier II
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
742
1 / 14
Damage
12
13 / 14
Clipping potential
108
2 / 5
Module damage
1
9 / 14
Penetration
43
12 / 14
Shells
9
1 / 14
Reload
7.87
11 / 14
Intra-clip
0.11
2 / 5
0.00
0.00
Skip
Caliber
13
14 / 14
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
895
1 / 14
Shell range
400
10 / 14
Shell capacity
1350
1 / 14
Aim time
1.23
10 / 14
Dispersion at 100m
Dispersion still
0.426
13 / 14
Moving
+
0.130
1 / 14
Hull traversing
+
0.167
3 / 14
Turret traversing
+
0.086
5 / 14
Shooting
+
1.860
2 / 14
Gun damaged
x
1.3
1 / 14
Gun flexibility
Depression
4.0
14 / 14
Elevation
40.0
1 / 14
Frontal depression
15.0
1 / 1
Frontal elevation
40.0
1 / 1
Rear depression
12.0
1 / 3
Rear elevation
40.0
1 / 3
Max
40°
Min
-15°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
47
4 / 14
Backwards
20
1 / 14
Engine power
220
4 / 14
Weight
9.7
7 / 14
Terrain coefficients
Terrain coefficient hard
98
7 / 14
Medium
86
12 / 14
Soft
56
14 / 14
Raw terrain coefficients
Raw terrain coefficient hard
1.02
7 / 14
Medium
1.16
12 / 14
Soft
1.79
14 / 14
Power to weight ratio
Power to weight ratio hard
22.3
7 / 14
Medium
19.6
7 / 14
Soft
12.7
9 / 14
Turret traverse speed
25.4
13 / 14
Hull traverse speed
Hull traverse hard
55.0
4 / 14
Medium
48.4
6 / 14
Soft
31.3
9 / 14
Hard
Hard
Medium
Medium
Soft
Soft
Effective
80.4°/s
Hull
Turret
Survivability
Health
390
12 / 14
Fire chance
20
1 / 14
View range
241
8 / 14
241m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
29.15
13 / 14
Moving
29.15
13 / 14
Still
6.94
12 / 14
Moving
6.94
12 / 14
Caught on fire
10.38
14 / 14
Width
1.79
10 / 14
Height
2.20
13 / 14
Length
3.90
3 / 14
Volume
15.41
11 / 14
Crew training
Crew count
4
2 / 14
Commander
108
Gunner
113
Driver
119
Radioman
119
Loader
119
Review videos
T7 Car
61mm
Primary
0mm
41mm
Spaced
0mm
External
Edit
Reset
43mm
Nation
U.S.A.
Class
Light
Tier
II
Type
Collector
Restoration price
1,300
Sale price
650
Compare
II lights
II lights
All tier II
All tier II
All tanks
All tanks
Modules
III
II
II
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
II lights
II lights
All tier II
All tier II
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
742
1 / 14
Damage
12
13 / 14
Clipping potential
108
2 / 5
Module damage
1
9 / 14
Penetration
43
12 / 14
Shells
9
1 / 14
Reload
7.87
11 / 14
Intra-clip
0.11
2 / 5
0.00
0.00
Skip
Caliber
13
14 / 14
Normalization
15
Ricochet
70
Angle
25°
Normalization
15°
Effective angle
10°
Armor
102%
Shell velocity
895
1 / 14
Shell range
400
10 / 14
Shell capacity
1350
1 / 14
Aim time
1.23
10 / 14
Dispersion at 100m
Dispersion still
0.426
13 / 14
Moving
+
0.130
1 / 14
Hull traversing
+
0.167
3 / 14
Turret traversing
+
0.086
5 / 14
Shooting
+
1.860
2 / 14
Gun damaged
x
1.3
1 / 14
Gun flexibility
Depression
4.0
14 / 14
Elevation
40.0
1 / 14
Frontal depression
15.0
1 / 1
Frontal elevation
40.0
1 / 1
Rear depression
12.0
1 / 3
Rear elevation
40.0
1 / 3
Max
40°
Min
-15°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
47
4 / 14
Backwards
20
1 / 14
Engine power
220
4 / 14
Weight
9.7
7 / 14
Terrain coefficients
Terrain coefficient hard
98
7 / 14
Medium
86
12 / 14
Soft
56
14 / 14
Raw terrain coefficients
Raw terrain coefficient hard
1.02
7 / 14
Medium
1.16
12 / 14
Soft
1.79
14 / 14
Power to weight ratio
Power to weight ratio hard
22.3
7 / 14
Medium
19.6
7 / 14
Soft
12.7
9 / 14
Turret traverse speed
25.4
13 / 14
Hull traverse speed
Hull traverse hard
55.0
4 / 14
Medium
48.4
6 / 14
Soft
31.3
9 / 14
Hard
Hard
Medium
Medium
Soft
Soft
Effective
80.4°/s
Hull
Turret
Survivability
Health
390
12 / 14
Fire chance
20
1 / 14
View range
241
8 / 14
241m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
29.15
13 / 14
Moving
29.15
13 / 14
Still
6.94
12 / 14
Moving
6.94
12 / 14
Caught on fire
10.38
14 / 14
Width
1.79
10 / 14
Height
2.20
13 / 14
Length
3.90
3 / 14
Volume
15.41
11 / 14
Crew training
Crew count
4
2 / 14
Commander
108
Gunner
113
Driver
119
Radioman
119
Loader
119
Review videos