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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tiger-Maus
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
240mm
Advanced highlighting
Shooter:
Tiger-Maus
Tiger-Maus
Nation
Germany
Class
Heavy
Tier
IX
Type
Collector
Restoration price
10,000
Sale price
5,000
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
IX
IX
IX
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2789
2 / 36
Shell reload
8.82
2 / 33
Penetration
240
34 / 36
At 250m
235
Distance
m
Damage
410
22 / 36
Module damage
180
5 / 36
Caliber
128
12 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
750
34 / 36
Shell range
720
1 / 36
Shell capacity
60
5 / 36
Aim time
2.90
35 / 36
Dispersion at 100m
Dispersion still
0.353
28 / 36
Moving
+
0.167
7 / 36
Hull traversing
+
0.186
16 / 36
Turret traversing
+
0.146
33 / 36
Shooting
+
3.720
7 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
7.0
20 / 36
Elevation
20.0
3 / 36
Frontal depression
6.5
1 / 2
Frontal elevation
20.0
1 / 2
Maneuverability
Speed
Speed forwards
27
35 / 36
Backwards
15
6 / 36
Engine power
1898
1 / 36
Weight
180.0
36 / 36
Terrain coefficients
Terrain coefficient hard
100
1 / 36
Medium
77
12 / 36
Soft
59
6 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 36
Medium
1.30
12 / 36
Soft
1.70
6 / 36
Power to weight ratio
Power to weight ratio hard
10.5
34 / 36
Medium
8.1
36 / 36
Soft
6.2
34 / 36
Turret traverse speed
17.0
36 / 36
Hull traverse speed
Hull traverse hard
19.5
36 / 36
Medium
15.0
36 / 36
Soft
11.5
36 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
36.5°/s
Hull
Turret
Survivability
Health
2350
2 / 36
Fire chance
15
15 / 36
View range
280
10 / 36
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
4.96
35 / 36
Moving
2.06
35 / 36
Still
0.79
35 / 36
Moving
0.33
35 / 36
Caught on fire
1.45
23 / 36
Width
1.82
10 / 36
Height
4.02
36 / 36
Length
8.58
35 / 36
Volume
62.83
35 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead
Tiger-Maus
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
240mm
Advanced highlighting
Shooter:
Tiger-Maus
Tiger-Maus
Nation
Germany
Class
Heavy
Tier
IX
Type
Collector
Restoration price
10,000
Sale price
5,000
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
IX
IX
IX
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2789
2 / 36
Shell reload
8.82
2 / 33
Penetration
240
34 / 36
At 250m
235
Distance
m
Damage
410
22 / 36
Module damage
180
5 / 36
Caliber
128
12 / 36
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
750
34 / 36
Shell range
720
1 / 36
Shell capacity
60
5 / 36
Aim time
2.90
35 / 36
Dispersion at 100m
Dispersion still
0.353
28 / 36
Moving
+
0.167
7 / 36
Hull traversing
+
0.186
16 / 36
Turret traversing
+
0.146
33 / 36
Shooting
+
3.720
7 / 36
Gun damaged
x
2.0
1 / 36
Gun flexibility
Depression
7.0
20 / 36
Elevation
20.0
3 / 36
Frontal depression
6.5
1 / 2
Frontal elevation
20.0
1 / 2
Maneuverability
Speed
Speed forwards
27
35 / 36
Backwards
15
6 / 36
Engine power
1898
1 / 36
Weight
180.0
36 / 36
Terrain coefficients
Terrain coefficient hard
100
1 / 36
Medium
77
12 / 36
Soft
59
6 / 36
Raw terrain coefficients
Raw terrain coefficient hard
1.00
1 / 36
Medium
1.30
12 / 36
Soft
1.70
6 / 36
Power to weight ratio
Power to weight ratio hard
10.5
34 / 36
Medium
8.1
36 / 36
Soft
6.2
34 / 36
Turret traverse speed
17.0
36 / 36
Hull traverse speed
Hull traverse hard
19.5
36 / 36
Medium
15.0
36 / 36
Soft
11.5
36 / 36
Hard
Hard
Medium
Medium
Soft
Soft
Effective
36.5°/s
Hull
Turret
Survivability
Health
2350
2 / 36
Fire chance
15
15 / 36
View range
280
10 / 36
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
4.96
35 / 36
Moving
2.06
35 / 36
Still
0.79
35 / 36
Moving
0.33
35 / 36
Caught on fire
1.45
23 / 36
Width
1.82
10 / 36
Height
4.02
36 / 36
Length
8.58
35 / 36
Volume
62.83
35 / 36
Crew training
Crew count
5
1 / 36
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead