BlitzKit
Tankopedia
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Titan Strife
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
Advanced highlighting
Shooter:
Titan Strife
Titan Strife
Nation
Hybrid Nation
Class
Heavy
Tier
VIII
Type
Collector
Restoration price
7,500
Sale price
3,750
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
VIII
VIII
VIII
VIII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
17s
60s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2302
11 / 59
Shell reload
8.86
17 / 57
Penetration
218
39 / 59
At 250m
212
Distance
m
Damage
340
30 / 59
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
32 / 59
Shell range
720
1 / 59
Shell capacity
70
5 / 59
Aim time
2.17
23 / 59
Dispersion at 100m
Dispersion still
0.362
37 / 59
Moving
+
0.205
29 / 59
Hull traversing
+
0.205
28 / 59
Turret traversing
+
0.086
2 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
6.0
46 / 59
Elevation
7.0
58 / 59
Rear depression
6.0
5 / 39
Rear elevation
9.0
37 / 39
Maneuverability
Speed
Speed forwards
32
49 / 59
Backwards
13
41 / 59
Engine power
743
44 / 59
Weight
62.8
40 / 59
Terrain coefficients
Terrain coefficient hard
100
2 / 59
Medium
77
14 / 59
Soft
59
9 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 59
Medium
1.30
14 / 59
Soft
1.70
9 / 59
Power to weight ratio
Power to weight ratio hard
11.8
49 / 59
Medium
9.1
50 / 59
Soft
7.0
36 / 59
Turret traverse speed
17.0
59 / 59
Hull traverse speed
Hull traverse hard
31.2
47 / 59
Medium
24.0
50 / 59
Soft
18.3
40 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
48.2°/s
Hull
Turret
Survivability
Health
1750
38 / 59
Fire chance
10
1 / 59
View range
274
31 / 59
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
12.28
26 / 59
Moving
5.05
28 / 59
Still
2.76
25 / 59
Moving
1.14
26 / 59
Caught on fire
1.33
38 / 59
Width
1.68
8 / 59
Height
3.85
51 / 59
Length
7.56
49 / 59
Volume
48.81
35 / 59
Crew training
Crew count
4
20 / 59
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead
Titan Strife
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
Advanced highlighting
Shooter:
Titan Strife
Titan Strife
Nation
Hybrid Nation
Class
Heavy
Tier
VIII
Type
Collector
Restoration price
7,500
Sale price
3,750
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
VIII
VIII
VIII
VIII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
17s
60s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2302
11 / 59
Shell reload
8.86
17 / 57
Penetration
218
39 / 59
At 250m
212
Distance
m
Damage
340
30 / 59
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
32 / 59
Shell range
720
1 / 59
Shell capacity
70
5 / 59
Aim time
2.17
23 / 59
Dispersion at 100m
Dispersion still
0.362
37 / 59
Moving
+
0.205
29 / 59
Hull traversing
+
0.205
28 / 59
Turret traversing
+
0.086
2 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
6.0
46 / 59
Elevation
7.0
58 / 59
Rear depression
6.0
5 / 39
Rear elevation
9.0
37 / 39
Maneuverability
Speed
Speed forwards
32
49 / 59
Backwards
13
41 / 59
Engine power
743
44 / 59
Weight
62.8
40 / 59
Terrain coefficients
Terrain coefficient hard
100
2 / 59
Medium
77
14 / 59
Soft
59
9 / 59
Raw terrain coefficients
Raw terrain coefficient hard
1.00
2 / 59
Medium
1.30
14 / 59
Soft
1.70
9 / 59
Power to weight ratio
Power to weight ratio hard
11.8
49 / 59
Medium
9.1
50 / 59
Soft
7.0
36 / 59
Turret traverse speed
17.0
59 / 59
Hull traverse speed
Hull traverse hard
31.2
47 / 59
Medium
24.0
50 / 59
Soft
18.3
40 / 59
Hard
Hard
Medium
Medium
Soft
Soft
Effective
48.2°/s
Hull
Turret
Survivability
Health
1750
38 / 59
Fire chance
10
1 / 59
View range
274
31 / 59
274m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
12.28
26 / 59
Moving
5.05
28 / 59
Still
2.76
25 / 59
Moving
1.14
26 / 59
Caught on fire
1.33
38 / 59
Width
1.68
8 / 59
Height
3.85
51 / 59
Length
7.56
49 / 59
Volume
48.81
35 / 59
Crew training
Crew count
4
20 / 59
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead