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Tankopedia
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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Toxique
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
182mm
Nation
Hybrid Nation
Class
Medium
Tier
VIII
Type
Collector
Restoration price
7,500
Sale price
3,750
Compare
VIII mediums
VIII mediums
All tier VIII
All tier VIII
All tanks
All tanks
Modules
VIII
VIII
VIII
VIII
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VIII mediums
VIII mediums
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2031
41 / 52
Damage
390
5 / 52
Module damage
165
2 / 52
Penetration
182
39 / 52
Reload
11.52
36 / 49
0.00
0.00
Skip
Caliber
120
4 / 52
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
31 / 52
Shell range
720
1 / 52
Shell capacity
60
19 / 52
Aim time
1.54
8 / 52
Dispersion at 100m
Dispersion still
0.344
44 / 52
Moving
+
0.205
50 / 52
Hull traversing
+
0.205
50 / 52
Turret traversing
+
0.069
8 / 52
Shooting
+
3.720
15 / 52
Gun damaged
x
2.0
1 / 52
Gun flexibility
Depression
7.0
39 / 52
Elevation
15.0
38 / 52
Max
15°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
44
46 / 52
Backwards
18
37 / 52
Engine power
726
33 / 52
Weight
35.6
21 / 52
Terrain coefficients
Terrain coefficient hard
110
23 / 52
Medium
79
51 / 52
Soft
69
42 / 52
Raw terrain coefficients
Raw terrain coefficient hard
0.91
23 / 52
Medium
1.27
51 / 52
Soft
1.45
42 / 52
Power to weight ratio
Power to weight ratio hard
22.5
27 / 52
Medium
16.1
48 / 52
Soft
14.1
31 / 52
Turret traverse speed
53.4
10 / 52
Hull traverse speed
Hull traverse hard
60.3
44 / 52
Medium
43.0
49 / 52
Soft
37.7
42 / 52
Hard
Hard
Medium
Medium
Soft
Soft
Effective
113.7°/s
Hull
Turret
Survivability
Health
1350
43 / 52
Fire chance
12
1 / 52
View range
285
38 / 52
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
31.36
17 / 52
Moving
19.48
17 / 52
Still
7.06
13 / 52
Moving
4.38
14 / 52
Caught on fire
9.19
28 / 52
Width
1.82
16 / 52
Height
3.68
49 / 52
Length
6.94
42 / 52
Volume
46.51
43 / 52
Crew training
Crew count
5
1 / 52
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos
Toxique
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
182mm
Nation
Hybrid Nation
Class
Medium
Tier
VIII
Type
Collector
Restoration price
7,500
Sale price
3,750
Compare
VIII mediums
VIII mediums
All tier VIII
All tier VIII
All tanks
All tanks
Modules
VIII
VIII
VIII
VIII
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
VIII mediums
VIII mediums
All tier VIII
All tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2031
41 / 52
Damage
390
5 / 52
Module damage
165
2 / 52
Penetration
182
39 / 52
Reload
11.52
36 / 49
0.00
0.00
Skip
Caliber
120
4 / 52
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
31 / 52
Shell range
720
1 / 52
Shell capacity
60
19 / 52
Aim time
1.54
8 / 52
Dispersion at 100m
Dispersion still
0.344
44 / 52
Moving
+
0.205
50 / 52
Hull traversing
+
0.205
50 / 52
Turret traversing
+
0.069
8 / 52
Shooting
+
3.720
15 / 52
Gun damaged
x
2.0
1 / 52
Gun flexibility
Depression
7.0
39 / 52
Elevation
15.0
38 / 52
Max
15°
Min
-7°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Speed forwards
44
46 / 52
Backwards
18
37 / 52
Engine power
726
33 / 52
Weight
35.6
21 / 52
Terrain coefficients
Terrain coefficient hard
110
23 / 52
Medium
79
51 / 52
Soft
69
42 / 52
Raw terrain coefficients
Raw terrain coefficient hard
0.91
23 / 52
Medium
1.27
51 / 52
Soft
1.45
42 / 52
Power to weight ratio
Power to weight ratio hard
22.5
27 / 52
Medium
16.1
48 / 52
Soft
14.1
31 / 52
Turret traverse speed
53.4
10 / 52
Hull traverse speed
Hull traverse hard
60.3
44 / 52
Medium
43.0
49 / 52
Soft
37.7
42 / 52
Hard
Hard
Medium
Medium
Soft
Soft
Effective
113.7°/s
Hull
Turret
Survivability
Health
1350
43 / 52
Fire chance
12
1 / 52
View range
285
38 / 52
285m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
31.36
17 / 52
Moving
19.48
17 / 52
Still
7.06
13 / 52
Moving
4.38
14 / 52
Caught on fire
9.19
28 / 52
Width
1.82
16 / 52
Height
3.68
49 / 52
Length
6.94
42 / 52
Volume
46.51
43 / 52
Crew training
Crew count
5
1 / 52
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos