BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Embed
Home
Tankopedia
Compare
Performance
Gallery
Session
Embed
VK 28.01
BlitzKit Tankopedia
Back
Compare
Swap
Nation
Germany
Class
Light
Tier
VI
Type
Tech tree
Purchase price
945,000
Sale price
472,500
Research XP
30,000
Tech tree
46,850
1,437,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 28.01
30K
945K
VII
SP I C
51K
1.4M
Configuration
Modules
Stock
Upgrade
V
VII
13K
VII
51K
IV
VI
5.6K
IV
V
VI
5.3K
V
4.5K
VII
9.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1665
11 / 15
Reload
s
5.76
9 / 15
Penetration
mm
157
1 / 15
At 250m
147
Distance
m
Damage
hp
160
2 / 15
Module damage
hp
100
9 / 15
Caliber
mm
75
10 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1170
1 / 15
Shell range
m/s
720
1 / 15
Shell capacity
m/s
72
3 / 15
Aim time
s
2.08
15 / 15
Dispersion at 100m
Still
m
0.326
3 / 15
Moving
+0.102
5 / 15
Hull traversing
+0.102
5 / 15
Turret traversing
+0.086
8 / 15
After shooting
+3.255
2 / 15
Gun damaged
scalar
x 3.0
15 / 15
Gun flexibility
°
Depression
6.0
10 / 15
Elevation
17.0
10 / 15
Frontal depression
9.0
1 / 1
Frontal elevation
20.0
1 / 1
Rear depression
4.0
5 / 8
Rear elevation
20.0
3 / 8
Crew training
Crew count
5
1 / 15
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
65
4 / 15
Backwards
22
5 / 15
Engine power
hp
715
2 / 15
Weight
tn
23.1
12 / 15
Terrain coefficients
Hard
%
125
3 / 15
Medium
%
111
2 / 15
Soft
%
91
1 / 15
Raw terrain coefficients
Hard
%
0.80
3 / 15
Medium
%
0.90
2 / 15
Soft
%
1.10
1 / 15
Power to weight ratio
hp/tn
On hard terrain
38.6
2 / 15
On medium terrain
34.3
2 / 15
On soft terrain
28.1
2 / 15
Turret traverse speed
°/s
53.4
6 / 15
Hull traverse speed
°/s
On hard terrain
62.2
9 / 15
On medium terrain
55.3
6 / 15
On soft terrain
45.3
1 / 15
Survivability
Health
hp
900
1 / 15
Fire chance
%
20
5 / 15
View range
m
293
5 / 15
Camouflage
%
Still
30.75
15 / 15
Moving
30.75
15 / 15
Shooting still
7.99
11 / 15
Shooting moving
7.99
11 / 15
Caught on fire
11.53
15 / 15
Width
m
2
5 / 15
Height
m
3
14 / 15
Length
m
5
9 / 15
Volume
m
27
10 / 15
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
VK 28.01
BlitzKit Tankopedia
Back
Compare
Swap
Nation
Germany
Class
Light
Tier
VI
Type
Tech tree
Purchase price
945,000
Sale price
472,500
Research XP
30,000
Tech tree
46,850
1,437,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 28.01
30K
945K
VII
SP I C
51K
1.4M
Configuration
Modules
Stock
Upgrade
V
VII
13K
VII
51K
IV
VI
5.6K
IV
V
VI
5.3K
V
4.5K
VII
9.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1665
11 / 15
Reload
s
5.76
9 / 15
Penetration
mm
157
1 / 15
At 250m
147
Distance
m
Damage
hp
160
2 / 15
Module damage
hp
100
9 / 15
Caliber
mm
75
10 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1170
1 / 15
Shell range
m/s
720
1 / 15
Shell capacity
m/s
72
3 / 15
Aim time
s
2.08
15 / 15
Dispersion at 100m
Still
m
0.326
3 / 15
Moving
+0.102
5 / 15
Hull traversing
+0.102
5 / 15
Turret traversing
+0.086
8 / 15
After shooting
+3.255
2 / 15
Gun damaged
scalar
x 3.0
15 / 15
Gun flexibility
°
Depression
6.0
10 / 15
Elevation
17.0
10 / 15
Frontal depression
9.0
1 / 1
Frontal elevation
20.0
1 / 1
Rear depression
4.0
5 / 8
Rear elevation
20.0
3 / 8
Crew training
Crew count
5
1 / 15
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
65
4 / 15
Backwards
22
5 / 15
Engine power
hp
715
2 / 15
Weight
tn
23.1
12 / 15
Terrain coefficients
Hard
%
125
3 / 15
Medium
%
111
2 / 15
Soft
%
91
1 / 15
Raw terrain coefficients
Hard
%
0.80
3 / 15
Medium
%
0.90
2 / 15
Soft
%
1.10
1 / 15
Power to weight ratio
hp/tn
On hard terrain
38.6
2 / 15
On medium terrain
34.3
2 / 15
On soft terrain
28.1
2 / 15
Turret traverse speed
°/s
53.4
6 / 15
Hull traverse speed
°/s
On hard terrain
62.2
9 / 15
On medium terrain
55.3
6 / 15
On soft terrain
45.3
1 / 15
Survivability
Health
hp
900
1 / 15
Fire chance
%
20
5 / 15
View range
m
293
5 / 15
Camouflage
%
Still
30.75
15 / 15
Moving
30.75
15 / 15
Shooting still
7.99
11 / 15
Shooting moving
7.99
11 / 15
Caught on fire
11.53
15 / 15
Width
m
2
5 / 15
Height
m
3
14 / 15
Length
m
5
9 / 15
Volume
m
27
10 / 15
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow