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Performance
Session
Rating
TNH T Vz. 51
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Nation
European Nation
Class
Heavy
Tier
9
Type
Tech tree
Purchase price
3,570,000
Sale price
1,785,000
Research XP
162,000
Tech tree
367,710
9,032,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Vickers Mk. F
0
0
1 battle
II
10TP
210
1.2K
3 battles
III
14TP
700
6K
11 battles
IV
Lago
2.5K
85K
26 battles
V
Strv m/42
8K
400K
70 battles
VI
Škoda P-JS
25K
900K
103 battles
VII
Vz. 44-1
62K
1.5M
134 battles
VIII
TNH 105/1000
108K
2.6M
189 battles
IX
TNH T Vz. 51
162K
3.6M
275 battles
X
Vz. 55
270K
6.5M
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Configuration
Modules
Stock
Upgrade
IX
IX
24K
IX
IX
20K
IX
IX
31K
IX
IX
32K
IX
45K
X
270K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Miscellaneous
Crew
%
Characteristics
Firepower
Gun type
Regular
DPM
hp / min
2270
Reload
s
11.10
Penetration
mm
247
At 250m
244
Distance
m
Damage
hp
420
Module damage
hp
165
Caliber
mm
122
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
900
Aim time
s
2.17
Dispersion at 100m
Still
m
0.353
Moving
+NaN
Hull traversing
+NaN
Turret traversing
+NaN
After shooting
+NaN
Gun damaged
scalar
x 2.0
Maximum
m
22.725
Gun flexibility
°
Depression
7.0
Elevation
18.0
Rear depression
3.0
Rear elevation
18.0
Crew training
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader
%
124
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Maneuverability
Speed
kph
Forwards
38
Backwards
14
Engine power
hp
1007
Weight
tn
70.5
Terrain coefficients
Hard
%
100
Medium
%
77
Soft
%
59
Raw terrain coefficients
Hard
%
1.00
Medium
%
1.30
Soft
%
1.70
Power to weight ratio
hp/tn
On hard terrain
14.3
On medium terrain
11.0
On soft terrain
8.4
Turret traverse speed
°/s
21.9
Hull traverse speed
°/s
On hard terrain
NaN
On medium terrain
NaN
On soft terrain
NaN
Survivability
Health
hp
2100
Fire chance
%
15
View range
m
280
Camouflage
%
Still
NaN
Moving
6
Shooting still
NaN
Shooting moving
1
Caught on fire
NaN
Width
m
2
Height
m
3
Length
m
7
Volume
m
48
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Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Dust Devil
Gravitizing
Dust Devil
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1.22.6
11.1.1
main
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1.22.6
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11.1.1
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main