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Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Jg.Pz. IV
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
175mm
VII
Advanced highlighting
Shooter:
Jg.Pz. IV
Jg.Pz. IV
Nation
Germany
Class
TD
Tier
VI
Type
Tech tree
Purchase price
910,500
Sale price
455,250
Research XP
35,000
Tech tree
45,700
1,402,700
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Hetzer
2.5K
85K
V
StuG III G
7K
400K
VI
Jg.Pz. IV
35K
911K
VII
JPanther
61K
1.3M
Compare
Tier VI TDs
Tier VI TDs
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1.1K
IV
1.8K
V
VI
4.9K
VI
V
VI
5.4K
VII
11K
VII
61K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI TDs
Tier VI TDs
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2895
1 / 19
Shell reload
4.56
1 / 19
Penetration
175
10 / 19
At 250m
165
Distance
m
Damage
220
14 / 19
Module damage
120
14 / 19
Caliber
88
14 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
18 / 19
Shell range
720
1 / 19
Shell capacity
50
5 / 19
Aim time
1.72
6 / 19
Dispersion at 100m
Dispersion still
0.317
9 / 19
Moving
+
0.140
5 / 19
Hull traversing
+
0.140
5 / 19
Turret traversing
+
0.069
1 / 19
Shooting
+
2.790
1 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
5.0
13 / 19
Elevation
15.0
11 / 19
Azimuth left
10.0
7 / 15
Azimuth right
10.0
7 / 15
Maneuverability
Speed
Speed forwards
45
6 / 19
Backwards
14
7 / 19
Engine power
451
12 / 19
Weight
24.4
6 / 19
Terrain coefficients
Terrain coefficient hard
91
12 / 19
Medium
77
11 / 19
Soft
56
6 / 19
Raw terrain coefficients
Raw terrain coefficient hard
1.10
12 / 19
Medium
1.30
11 / 19
Soft
1.80
6 / 19
Power to weight ratio
Power to weight ratio hard
16.8
6 / 19
Medium
14.2
5 / 19
Soft
10.3
9 / 19
Turret traverse speed
53.4
1 / 19
Hull traverse speed
Hull traverse hard
48.7
5 / 19
Medium
41.2
4 / 19
Soft
29.8
4 / 19
Hard
Hard
Medium
Medium
Soft
Soft
Effective
102.2°/s
Survivability
Health
850
14 / 19
Fire chance
20
8 / 19
View range
253
16 / 19
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
52.12
2 / 19
Moving
26.00
2 / 19
Still
18.24
2 / 19
Moving
9.10
2 / 19
Caught on fire
32.63
2 / 19
Width
1.62
3 / 19
Height
2.86
8 / 19
Length
5.38
5 / 19
Volume
24.86
2 / 19
Crew training
Crew count
4
11 / 19
Commander
113
Radioman
119
Driver
124
Gunner
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
High-Octane Fuel
Uprising
Blood Trail
Gravity Force
Thruster
Gravitizing
Blood Trail
Jg.Pz. IV
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
175mm
VII
Advanced highlighting
Shooter:
Jg.Pz. IV
Jg.Pz. IV
Nation
Germany
Class
TD
Tier
VI
Type
Tech tree
Purchase price
910,500
Sale price
455,250
Research XP
35,000
Tech tree
45,700
1,402,700
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Hetzer
2.5K
85K
V
StuG III G
7K
400K
VI
Jg.Pz. IV
35K
911K
VII
JPanther
61K
1.3M
Compare
Tier VI TDs
Tier VI TDs
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1.1K
IV
1.8K
V
VI
4.9K
VI
V
VI
5.4K
VII
11K
VII
61K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier VI TDs
Tier VI TDs
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
2895
1 / 19
Shell reload
4.56
1 / 19
Penetration
175
10 / 19
At 250m
165
Distance
m
Damage
220
14 / 19
Module damage
120
14 / 19
Caliber
88
14 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
18 / 19
Shell range
720
1 / 19
Shell capacity
50
5 / 19
Aim time
1.72
6 / 19
Dispersion at 100m
Dispersion still
0.317
9 / 19
Moving
+
0.140
5 / 19
Hull traversing
+
0.140
5 / 19
Turret traversing
+
0.069
1 / 19
Shooting
+
2.790
1 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
5.0
13 / 19
Elevation
15.0
11 / 19
Azimuth left
10.0
7 / 15
Azimuth right
10.0
7 / 15
Maneuverability
Speed
Speed forwards
45
6 / 19
Backwards
14
7 / 19
Engine power
451
12 / 19
Weight
24.4
6 / 19
Terrain coefficients
Terrain coefficient hard
91
12 / 19
Medium
77
11 / 19
Soft
56
6 / 19
Raw terrain coefficients
Raw terrain coefficient hard
1.10
12 / 19
Medium
1.30
11 / 19
Soft
1.80
6 / 19
Power to weight ratio
Power to weight ratio hard
16.8
6 / 19
Medium
14.2
5 / 19
Soft
10.3
9 / 19
Turret traverse speed
53.4
1 / 19
Hull traverse speed
Hull traverse hard
48.7
5 / 19
Medium
41.2
4 / 19
Soft
29.8
4 / 19
Hard
Hard
Medium
Medium
Soft
Soft
Effective
102.2°/s
Survivability
Health
850
14 / 19
Fire chance
20
8 / 19
View range
253
16 / 19
253m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Camouflage still
52.12
2 / 19
Moving
26.00
2 / 19
Still
18.24
2 / 19
Moving
9.10
2 / 19
Caught on fire
32.63
2 / 19
Width
1.62
3 / 19
Height
2.86
8 / 19
Length
5.38
5 / 19
Volume
24.86
2 / 19
Crew training
Crew count
4
11 / 19
Commander
113
Radioman
119
Driver
124
Gunner
124
Loader
124
Game mode abilities
Mad Games
Armor Regenerator
High-Octane Fuel
Uprising
Blood Trail
Gravity Force
Thruster
Gravitizing
Blood Trail