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Performance
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Session
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MT-25
BlitzKit Tankopedia
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Compare
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Nation
U.S.S.R.
Class
Light
Tier
VI
Type
Tech tree
Purchase price
880,000
Sale price
440,000
Research XP
31,000
Tech tree
45,410
1,372,200
x
1
x
2
x
3
x
4
x
5
x
10
I
T-26
600
0
II
BT-2
0
1.2K
III
BT-7
700
6K
IV
A-20
2.5K
85K
V
T-34
11K
400K
VI
MT-25
31K
880K
VII
LTG
59K
1.4M
VII
LTTB
59K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VI
7.2K
VII
13K
VII
59K
V
VI
5.8K
V
V
VI
4.6K
V
5.1K
VII
59K
V
7K
V
7.5K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
1789
8 / 15
Shells
4
1 / 15
Reload
s
10.07
12 / 15
Intra-clip
s
0.67
1 / 4
Penetration
mm
130
12 / 15
At 250m
115
Distance
m
Damage
hp
90
15 / 15
Clipping potential
360
4 / 4
Module damage
hp
76
15 / 15
Caliber
mm
57
15 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
917
11 / 15
Shell range
m/s
400
15 / 15
Shell capacity
m/s
120
1 / 15
Aim time
s
2.01
14 / 15
Dispersion at 100m
Still
m
0.307
1 / 15
Moving
+0.149
15 / 15
Hull traversing
+0.149
15 / 15
Turret traversing
+0.043
1 / 15
After shooting
+2.139
1 / 15
Gun damaged
scalar
x 2.0
1 / 15
Gun flexibility
°
Depression
6.0
10 / 15
Elevation
25.0
1 / 15
Crew training
Crew count
5
1 / 15
Commander
%
121
Gunner
%
133
Radioman
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
72
1 / 15
Backwards
23
1 / 15
Engine power
hp
660
5 / 15
Weight
tn
25.1
15 / 15
Terrain coefficients
Hard
%
143
1 / 15
Medium
%
125
1 / 15
Soft
%
62
10 / 15
Raw terrain coefficients
Hard
%
0.70
1 / 15
Medium
%
0.80
1 / 15
Soft
%
1.60
10 / 15
Power to weight ratio
hp/tn
On hard terrain
37.6
3 / 15
On medium terrain
32.9
3 / 15
On soft terrain
16.5
8 / 15
Turret traverse speed
°/s
60.3
1 / 15
Hull traverse speed
°/s
On hard terrain
64.3
5 / 15
On medium terrain
56.3
5 / 15
On soft terrain
28.1
15 / 15
Survivability
Health
hp
870
14 / 15
Fire chance
%
15
3 / 15
View range
m
290
13 / 15
Camouflage
%
Still
34.69
7 / 15
Moving
34.69
7 / 15
Shooting still
8.57
7 / 15
Shooting moving
8.57
7 / 15
Caught on fire
14.67
6 / 15
Width
m
2
15 / 15
Height
m
3
9 / 15
Length
m
5
8 / 15
Volume
m
34
13 / 15
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
MT-25
BlitzKit Tankopedia
Back
Compare
Swap
Nation
U.S.S.R.
Class
Light
Tier
VI
Type
Tech tree
Purchase price
880,000
Sale price
440,000
Research XP
31,000
Tech tree
45,410
1,372,200
x
1
x
2
x
3
x
4
x
5
x
10
I
T-26
600
0
II
BT-2
0
1.2K
III
BT-7
700
6K
IV
A-20
2.5K
85K
V
T-34
11K
400K
VI
MT-25
31K
880K
VII
LTG
59K
1.4M
VII
LTTB
59K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VI
7.2K
VII
13K
VII
59K
V
VI
5.8K
V
V
VI
4.6K
V
5.1K
VII
59K
V
7K
V
7.5K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
1789
8 / 15
Shells
4
1 / 15
Reload
s
10.07
12 / 15
Intra-clip
s
0.67
1 / 4
Penetration
mm
130
12 / 15
At 250m
115
Distance
m
Damage
hp
90
15 / 15
Clipping potential
360
4 / 4
Module damage
hp
76
15 / 15
Caliber
mm
57
15 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
917
11 / 15
Shell range
m/s
400
15 / 15
Shell capacity
m/s
120
1 / 15
Aim time
s
2.01
14 / 15
Dispersion at 100m
Still
m
0.307
1 / 15
Moving
+0.149
15 / 15
Hull traversing
+0.149
15 / 15
Turret traversing
+0.043
1 / 15
After shooting
+2.139
1 / 15
Gun damaged
scalar
x 2.0
1 / 15
Gun flexibility
°
Depression
6.0
10 / 15
Elevation
25.0
1 / 15
Crew training
Crew count
5
1 / 15
Commander
%
121
Gunner
%
133
Radioman
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
72
1 / 15
Backwards
23
1 / 15
Engine power
hp
660
5 / 15
Weight
tn
25.1
15 / 15
Terrain coefficients
Hard
%
143
1 / 15
Medium
%
125
1 / 15
Soft
%
62
10 / 15
Raw terrain coefficients
Hard
%
0.70
1 / 15
Medium
%
0.80
1 / 15
Soft
%
1.60
10 / 15
Power to weight ratio
hp/tn
On hard terrain
37.6
3 / 15
On medium terrain
32.9
3 / 15
On soft terrain
16.5
8 / 15
Turret traverse speed
°/s
60.3
1 / 15
Hull traverse speed
°/s
On hard terrain
64.3
5 / 15
On medium terrain
56.3
5 / 15
On soft terrain
28.1
15 / 15
Survivability
Health
hp
870
14 / 15
Fire chance
%
15
3 / 15
View range
m
290
13 / 15
Camouflage
%
Still
34.69
7 / 15
Moving
34.69
7 / 15
Shooting still
8.57
7 / 15
Shooting moving
8.57
7 / 15
Caught on fire
14.67
6 / 15
Width
m
2
15 / 15
Height
m
3
9 / 15
Length
m
5
8 / 15
Volume
m
34
13 / 15
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow