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Ru 251
BlitzKit Tankopedia
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Full-name
Spähpanzer Ru 251
Nation
Germany
Class
Light
Tier
VIII
Type
Tech tree
Purchase price
2,440,000
Sale price
1,220,000
Research XP
92,700
Tech tree
190,380
5,237,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 28.01
30K
945K
VII
SP I C
51K
1.4M
VIII
Ru 251
93K
2.4M
IX
Leopard PT A
183K
3.5M
Configuration
Modules
Stock
Upgrade
VII
VIII
15K
IX
21K
IX
183K
VII
VIII
15K
VIII
VIII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VIII lights
Tier VIII lights
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2705
2 / 13
Reload
s
4.99
3 / 12
Penetration
mm
180
8 / 13
At 250m
170
Distance
m
Damage
hp
225
8 / 13
Module damage
hp
122
5 / 13
Caliber
mm
90
7 / 13
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
805
11 / 13
Shell range
m/s
720
1 / 13
Shell capacity
m/s
41
10 / 13
Aim time
s
1.72
7 / 13
Dispersion at 100m
Still
m
0.326
7 / 13
Moving
+0.112
2 / 13
Hull traversing
+0.112
2 / 13
Turret traversing
+0.052
1 / 13
After shooting
+2.790
1 / 13
Gun damaged
scalar
x 2.0
1 / 13
Gun flexibility
°
Depression
10.0
1 / 13
Elevation
18.0
4 / 13
Frontal depression
5.8
2 / 2
Frontal elevation
18.0
1 / 2
Rear depression
-1.0
8 / 8
Rear elevation
18.0
4 / 8
Crew training
Crew count
4
1 / 13
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
80
1 / 13
Backwards
24
2 / 13
Engine power
hp
721
6 / 13
Weight
tn
25.2
8 / 13
Terrain coefficients
Hard
%
125
3 / 13
Medium
%
111
3 / 13
Soft
%
80
5 / 13
Raw terrain coefficients
Hard
%
0.80
3 / 13
Medium
%
0.90
3 / 13
Soft
%
1.25
5 / 13
Power to weight ratio
hp/tn
On hard terrain
35.7
3 / 13
On medium terrain
31.7
3 / 13
On soft terrain
22.8
1 / 13
Turret traverse speed
°/s
53.4
10 / 13
Hull traverse speed
°/s
On hard terrain
76.2
2 / 13
On medium terrain
67.8
2 / 13
On soft terrain
48.8
3 / 13
Survivability
Health
hp
1300
1 / 13
Fire chance
%
12
1 / 13
View range
m
305
2 / 13
Camouflage
%
Still
37.52
5 / 13
Moving
37.52
5 / 13
Shooting still
8.93
5 / 13
Shooting moving
8.93
5 / 13
Caught on fire
17.18
5 / 13
Width
m
2
2 / 13
Height
m
3
10 / 13
Length
m
6
11 / 13
Volume
m
31
9 / 13
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
Ru 251
BlitzKit Tankopedia
Back
Compare
Swap
Full-name
Spähpanzer Ru 251
Nation
Germany
Class
Light
Tier
VIII
Type
Tech tree
Purchase price
2,440,000
Sale price
1,220,000
Research XP
92,700
Tech tree
190,380
5,237,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 28.01
30K
945K
VII
SP I C
51K
1.4M
VIII
Ru 251
93K
2.4M
IX
Leopard PT A
183K
3.5M
Configuration
Modules
Stock
Upgrade
VII
VIII
15K
IX
21K
IX
183K
VII
VIII
15K
VIII
VIII
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VIII lights
Tier VIII lights
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2705
2 / 13
Reload
s
4.99
3 / 12
Penetration
mm
180
8 / 13
At 250m
170
Distance
m
Damage
hp
225
8 / 13
Module damage
hp
122
5 / 13
Caliber
mm
90
7 / 13
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
805
11 / 13
Shell range
m/s
720
1 / 13
Shell capacity
m/s
41
10 / 13
Aim time
s
1.72
7 / 13
Dispersion at 100m
Still
m
0.326
7 / 13
Moving
+0.112
2 / 13
Hull traversing
+0.112
2 / 13
Turret traversing
+0.052
1 / 13
After shooting
+2.790
1 / 13
Gun damaged
scalar
x 2.0
1 / 13
Gun flexibility
°
Depression
10.0
1 / 13
Elevation
18.0
4 / 13
Frontal depression
5.8
2 / 2
Frontal elevation
18.0
1 / 2
Rear depression
-1.0
8 / 8
Rear elevation
18.0
4 / 8
Crew training
Crew count
4
1 / 13
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
80
1 / 13
Backwards
24
2 / 13
Engine power
hp
721
6 / 13
Weight
tn
25.2
8 / 13
Terrain coefficients
Hard
%
125
3 / 13
Medium
%
111
3 / 13
Soft
%
80
5 / 13
Raw terrain coefficients
Hard
%
0.80
3 / 13
Medium
%
0.90
3 / 13
Soft
%
1.25
5 / 13
Power to weight ratio
hp/tn
On hard terrain
35.7
3 / 13
On medium terrain
31.7
3 / 13
On soft terrain
22.8
1 / 13
Turret traverse speed
°/s
53.4
10 / 13
Hull traverse speed
°/s
On hard terrain
76.2
2 / 13
On medium terrain
67.8
2 / 13
On soft terrain
48.8
3 / 13
Survivability
Health
hp
1300
1 / 13
Fire chance
%
12
1 / 13
View range
m
305
2 / 13
Camouflage
%
Still
37.52
5 / 13
Moving
37.52
5 / 13
Shooting still
8.93
5 / 13
Shooting moving
8.93
5 / 13
Caught on fire
17.18
5 / 13
Width
m
2
2 / 13
Height
m
3
10 / 13
Length
m
6
11 / 13
Volume
m
31
9 / 13
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program