276mmPrimary0mm
184mmSpaced0mm
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233mm
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Shooter:
Nation
otherHybrid Nation
Class
Medium
TierIX
TypeCollector
Restoration price
7,500GOLD
Sale price
3,750GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Auto loader
DPM hp / min
2542
15 / 19
Shells
3
1 / 19
Shell reload s
10.86
15 / 18
Intra-clip s
0.23
1 / 5
Penetration mm
233
11 / 19
At 250m
228
Distance
m
Damage hp
160
19 / 19
Clipping potential
480
5 / 5
Module damage hp
55
19 / 19
Caliber mm
110
4 / 19
Normalization °
5
Ricochet °
70
Shell velocity m/s
900
17 / 19
Shell range m/s
720
1 / 19
Shell capacity
90
1 / 19
Aim time s
1.63
3 / 19
Dispersion at 100m
Still m
0.328
18 / 19
Moving
+0.130
13 / 19
Hull traversing
+0.112
6 / 19
Turret traversing
+0.107
17 / 19
Shooting
+1.674
1 / 19
Gun damaged
x 2.0
1 / 19
Gun flexibility °
Depression
7.0
13 / 19
Elevation
18.0
9 / 19

Crew training

Crew count
4
3 / 19
Commander %
121
Radioman
%
127
Gunner %
133
Driver %
133
Loader %
133

Maneuverability

Speed kph
Forwards
50
13 / 19
Backwards
21
5 / 19
Engine power
798
12 / 19
Weight tn
44.7
14 / 19
Terrain coefficients
Hard %
100
5 / 19
Medium %
77
17 / 19
Soft %
67
3 / 19
Raw terrain coefficients
Hard %
1.00
5 / 19
Medium %
1.30
17 / 19
Soft %
1.50
3 / 19
Power to weight ratio hp/tn
Hard
17.8
17 / 19
Medium
13.7
19 / 19
Soft
11.9
16 / 19
Turret traverse speed °/s
51.5
4 / 19
Hull traverse speed °/s
Hard
61.8
10 / 19
Medium
47.6
15 / 19
Soft
41.2
8 / 19

Survivability

Health hp
1660
4 / 19
Fire chance %
20
14 / 19
View range m
294
17 / 19
Camouflage %
Still
33.46
4 / 19
Moving
20.91
4 / 19
Still
7.53
2 / 19
Moving
4.70
2 / 19
Caught on fire
9.80
8 / 19
Width m
1
1 / 19
Height m
3
9 / 19
Length m
6
10 / 19
Volume m
27
3 / 19

Game mode abilities

Mad Games
Saboteur SystemSaboteur System
AcceleratorAccelerator
Uprising
Time JumpTime Jump
Gravity Force
ThrusterThruster
Gravitizing
Battle TranceBattle Trance

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