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Performance
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VK 36.01 H
BlitzKit Tankopedia
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Full-name
VK 36.01 (H)
Nation
Germany
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
935,000
Sale price
467,500
Research XP
25,000
Tech tree
36,550
1,427,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 36.01 H
25K
935K
VII
Tiger I
45K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VI
6.2K
V
VI
4.9K
V
VI
4.4K
VII
11K
VII
45K
VI
VII
9.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1810
16 / 28
Reload
s
7.29
14 / 28
Penetration
mm
155
11 / 28
At 250m
148
Distance
m
Damage
hp
220
13 / 28
Module damage
hp
119
14 / 28
Caliber
mm
88
12 / 28
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
773
20 / 28
Shell range
m/s
720
1 / 28
Shell capacity
m/s
64
14 / 28
Aim time
s
2.08
4 / 28
Dispersion at 100m
Still
m
0.344
6 / 28
Moving
+0.205
14 / 28
Hull traversing
+0.205
14 / 28
Turret traversing
+0.138
15 / 28
After shooting
+3.720
3 / 28
Gun damaged
scalar
x 2.0
1 / 28
Gun flexibility
°
Depression
8.0
9 / 28
Elevation
15.0
14 / 28
Crew training
Crew count
5
1 / 28
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
45
1 / 28
Backwards
12
4 / 28
Engine power
hp
550
21 / 28
Weight
tn
41.6
8 / 28
Terrain coefficients
Hard
%
83
18 / 28
Medium
%
71
14 / 28
Soft
%
45
22 / 28
Raw terrain coefficients
Hard
%
1.20
18 / 28
Medium
%
1.40
14 / 28
Soft
%
2.20
22 / 28
Power to weight ratio
hp/tn
On hard terrain
11.0
16 / 28
On medium terrain
9.4
15 / 28
On soft terrain
6.0
18 / 28
Turret traverse speed
°/s
29.1
7 / 28
Hull traverse speed
°/s
On hard terrain
41.3
1 / 28
On medium terrain
35.4
1 / 28
On soft terrain
22.6
2 / 28
Survivability
Health
hp
1150
13 / 28
Fire chance
%
20
12 / 28
View range
m
269
1 / 28
Camouflage
%
Still
16.24
7 / 28
Moving
6.69
10 / 28
Shooting still
3.87
6 / 28
Shooting moving
1.59
11 / 28
Caught on fire
3.20
12 / 28
Width
m
2
24 / 28
Height
m
3
7 / 28
Length
m
6
2 / 28
Volume
m
37
11 / 28
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead
VK 36.01 H
BlitzKit Tankopedia
Back
Compare
Swap
Full-name
VK 36.01 (H)
Nation
Germany
Class
Heavy
Tier
VI
Type
Tech tree
Purchase price
935,000
Sale price
467,500
Research XP
25,000
Tech tree
36,550
1,427,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 36.01 H
25K
935K
VII
Tiger I
45K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VI
6.2K
V
VI
4.9K
V
VI
4.4K
VII
11K
VII
45K
VI
VII
9.2K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI heavies
Tier VI heavies
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1810
16 / 28
Reload
s
7.29
14 / 28
Penetration
mm
155
11 / 28
At 250m
148
Distance
m
Damage
hp
220
13 / 28
Module damage
hp
119
14 / 28
Caliber
mm
88
12 / 28
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
773
20 / 28
Shell range
m/s
720
1 / 28
Shell capacity
m/s
64
14 / 28
Aim time
s
2.08
4 / 28
Dispersion at 100m
Still
m
0.344
6 / 28
Moving
+0.205
14 / 28
Hull traversing
+0.205
14 / 28
Turret traversing
+0.138
15 / 28
After shooting
+3.720
3 / 28
Gun damaged
scalar
x 2.0
1 / 28
Gun flexibility
°
Depression
8.0
9 / 28
Elevation
15.0
14 / 28
Crew training
Crew count
5
1 / 28
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
45
1 / 28
Backwards
12
4 / 28
Engine power
hp
550
21 / 28
Weight
tn
41.6
8 / 28
Terrain coefficients
Hard
%
83
18 / 28
Medium
%
71
14 / 28
Soft
%
45
22 / 28
Raw terrain coefficients
Hard
%
1.20
18 / 28
Medium
%
1.40
14 / 28
Soft
%
2.20
22 / 28
Power to weight ratio
hp/tn
On hard terrain
11.0
16 / 28
On medium terrain
9.4
15 / 28
On soft terrain
6.0
18 / 28
Turret traverse speed
°/s
29.1
7 / 28
Hull traverse speed
°/s
On hard terrain
41.3
1 / 28
On medium terrain
35.4
1 / 28
On soft terrain
22.6
2 / 28
Survivability
Health
hp
1150
13 / 28
Fire chance
%
20
12 / 28
View range
m
269
1 / 28
Camouflage
%
Still
16.24
7 / 28
Moving
6.69
10 / 28
Shooting still
3.87
6 / 28
Shooting moving
1.59
11 / 28
Caught on fire
3.20
12 / 28
Width
m
2
24 / 28
Height
m
3
7 / 28
Length
m
6
2 / 28
Volume
m
37
11 / 28
Game mode abilities
Mad Games
Half-Life Discharge
Uranium Shield
Uprising
Play Dead
Gravitizing
Play Dead