Projekt Kpz. 07P(E)

276mmPrimary0mm
184mmSpaced0mm
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250mm
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Projekt Kpz. 07P(E)

Nation
germanyGermany
Class
Heavy
TierIX
TypeCollector
Restoration price
10,000GOLD
Sale price
5,000GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Regular
DPM hp / min
2387
12 / 36
Shell reload s
9.55
5 / 33
Penetration mm
250
7 / 36
At 250m
245
Distance
m
Damage hp
380
33 / 36
Module damage hp
165
16 / 36
Caliber mm
120
21 / 36
Normalization °
2
Ricochet °
70
Shell velocity m/s
980
14 / 36
Shell range m/s
720
1 / 36
Shell capacity
50
10 / 36
Aim time s
2.06
8 / 36
Dispersion at 100m
Still m
0.326
5 / 36
Moving
+0.093
1 / 36
Hull traversing
+0.093
1 / 36
Turret traversing
+0.103
9 / 36
Shooting
+3.720
7 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility °
Depression
8.0
8 / 36
Elevation
20.0
3 / 36
Rear depression
1.3
22 / 25
Rear elevation
20.0
2 / 25

Crew training

Crew count
4
7 / 36
Commander %
113
Radioman
%
119
Gunner %
124
Driver %
124
Loader x2 %
124

Maneuverability

Speed kph
Forwards
42
7 / 36
Backwards
18
4 / 36
Engine power
855
17 / 36
Weight tn
56.6
21 / 36
Terrain coefficients
Hard %
91
18 / 36
Medium %
83
2 / 36
Soft %
65
3 / 36
Raw terrain coefficients
Hard %
1.10
18 / 36
Medium %
1.20
2 / 36
Soft %
1.55
3 / 36
Power to weight ratio hp/tn
Hard
13.7
20 / 36
Medium
12.6
8 / 36
Soft
9.7
2 / 36
Turret traverse speed °/s
30.4
4 / 36
Hull traverse speed °/s
Hard
31.2
28 / 36
Medium
28.6
21 / 36
Soft
22.1
16 / 36

Survivability

Health hp
2050
24 / 36
Fire chance %
12
2 / 36
View range m
280
10 / 36
Camouflage %
Still
24.18
1 / 36
Moving
15.04
1 / 36
Still
5.44
1 / 36
Moving
3.38
1 / 36
Caught on fire
7.08
3 / 36
Width m
2
33 / 36
Height m
4
29 / 36
Length m
8
34 / 36
Volume m
60
34 / 36

Game mode abilities

Mad Games
Battle CoordinatorBattle Coordinator
Chameleon ConcealmentChameleon Concealment
Uprising
Play DeadPlay Dead
Gravitizing
Play DeadPlay Dead