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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Projekt Kpz. 07P(E)
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
Advanced highlighting
Shooter:
Projekt Kpz. 07P(E)
Projekt Kpz. 07P(E)
Nation
Germany
Class
Heavy
Tier
IX
Type
Collector
Restoration price
10,000
Sale price
5,000
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
IX
IX
IX
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2387
12 / 36
Shell reload
s
9.55
5 / 33
Penetration
mm
250
7 / 36
At 250m
245
Distance
m
Damage
hp
380
33 / 36
Module damage
hp
165
16 / 36
Caliber
mm
120
21 / 36
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
980
14 / 36
Shell range
m/s
720
1 / 36
Shell capacity
50
10 / 36
Aim time
s
2.06
8 / 36
Dispersion at 100m
Still
m
0.326
5 / 36
Moving
+0.093
1 / 36
Hull traversing
+0.093
1 / 36
Turret traversing
+0.103
9 / 36
Shooting
+3.720
7 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
8 / 36
Elevation
20.0
3 / 36
Rear depression
1.3
22 / 25
Rear elevation
20.0
2 / 25
Crew training
Crew count
4
7 / 36
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader x2
%
124
Maneuverability
Speed
kph
Forwards
42
7 / 36
Backwards
18
4 / 36
Engine power
855
17 / 36
Weight
tn
56.6
21 / 36
Terrain coefficients
Hard
%
91
18 / 36
Medium
%
83
2 / 36
Soft
%
65
3 / 36
Raw terrain coefficients
Hard
%
1.10
18 / 36
Medium
%
1.20
2 / 36
Soft
%
1.55
3 / 36
Power to weight ratio
hp/tn
Hard
13.7
20 / 36
Medium
12.6
8 / 36
Soft
9.7
2 / 36
Turret traverse speed
°/s
30.4
4 / 36
Hull traverse speed
°/s
Hard
31.2
28 / 36
Medium
28.6
21 / 36
Soft
22.1
16 / 36
Survivability
Health
hp
2050
24 / 36
Fire chance
%
12
2 / 36
View range
m
280
10 / 36
Camouflage
%
Still
24.18
1 / 36
Moving
15.04
1 / 36
Still
5.44
1 / 36
Moving
3.38
1 / 36
Caught on fire
7.08
3 / 36
Width
m
2
33 / 36
Height
m
4
29 / 36
Length
m
8
34 / 36
Volume
m
60
34 / 36
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Play Dead
Projekt Kpz. 07P(E)
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
250mm
Advanced highlighting
Shooter:
Projekt Kpz. 07P(E)
Projekt Kpz. 07P(E)
Nation
Germany
Class
Heavy
Tier
IX
Type
Collector
Restoration price
10,000
Sale price
5,000
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Modules
IX
IX
IX
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier IX heavies
Tier IX heavies
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
2387
12 / 36
Shell reload
s
9.55
5 / 33
Penetration
mm
250
7 / 36
At 250m
245
Distance
m
Damage
hp
380
33 / 36
Module damage
hp
165
16 / 36
Caliber
mm
120
21 / 36
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
980
14 / 36
Shell range
m/s
720
1 / 36
Shell capacity
50
10 / 36
Aim time
s
2.06
8 / 36
Dispersion at 100m
Still
m
0.326
5 / 36
Moving
+0.093
1 / 36
Hull traversing
+0.093
1 / 36
Turret traversing
+0.103
9 / 36
Shooting
+3.720
7 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
8 / 36
Elevation
20.0
3 / 36
Rear depression
1.3
22 / 25
Rear elevation
20.0
2 / 25
Crew training
Crew count
4
7 / 36
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader x2
%
124
Maneuverability
Speed
kph
Forwards
42
7 / 36
Backwards
18
4 / 36
Engine power
855
17 / 36
Weight
tn
56.6
21 / 36
Terrain coefficients
Hard
%
91
18 / 36
Medium
%
83
2 / 36
Soft
%
65
3 / 36
Raw terrain coefficients
Hard
%
1.10
18 / 36
Medium
%
1.20
2 / 36
Soft
%
1.55
3 / 36
Power to weight ratio
hp/tn
Hard
13.7
20 / 36
Medium
12.6
8 / 36
Soft
9.7
2 / 36
Turret traverse speed
°/s
30.4
4 / 36
Hull traverse speed
°/s
Hard
31.2
28 / 36
Medium
28.6
21 / 36
Soft
22.1
16 / 36
Survivability
Health
hp
2050
24 / 36
Fire chance
%
12
2 / 36
View range
m
280
10 / 36
Camouflage
%
Still
24.18
1 / 36
Moving
15.04
1 / 36
Still
5.44
1 / 36
Moving
3.38
1 / 36
Caught on fire
7.08
3 / 36
Width
m
2
33 / 36
Height
m
4
29 / 36
Length
m
8
34 / 36
Volume
m
60
34 / 36
Game mode abilities
Mad Games
Battle Coordinator
Chameleon Concealment
Uprising
Play Dead
Gravitizing
Play Dead