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HWK 12
BlitzKit Tankopedia
Back
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Full name
HWK 12
Nation
Germany
Class
Light
Tier
IX
Type
Tech tree
Purchase price
3,500,000
Sale price
1,750,000
Research XP
202,500
Tech tree
392,880
8,737,200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 28.01
30K
945K
VII
SP I C
51K
1.4M
VIII
Ru 251
93K
2.4M
IX
HWK 12
203K
3.5M
X
Rhm. Pzw.
331K
6.5M
Configuration
Modules
Stock
Upgrade
IX
IX
56K
IX
IX
37K
IX
IX
IX
48K
IX
60K
X
331K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
3148
1 / 8
Shell reload
s
4.57
1 / 8
Penetration
mm
225
5 / 8
At 250m
210
Distance
m
Damage
hp
240
8 / 8
Module damage
hp
130
8 / 8
Caliber
mm
90
8 / 8
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
920
7 / 8
Shell range
m/s
720
1 / 8
Shell capacity
72
1 / 8
Aim time
s
1.81
5 / 8
Dispersion at 100m
Still
m
0.308
1 / 8
Moving
+0.121
6 / 8
Hull traversing
+0.102
4 / 8
Turret traversing
+0.095
3 / 8
Shooting
+3.720
2 / 8
Gun damaged
x 2.0
1 / 8
Gun flexibility
°
Depression
8.0
2 / 8
Elevation
17.0
6 / 8
Crew training
Crew count
3
4 / 8
Commander
%
113
Radioman, 4
%
119
Gunner
%
124
Driver
%
124
Maneuverability
Speed
kph
Forwards
63
6 / 8
Backwards
22
2 / 8
Engine power
902
1 / 8
Weight
tn
34.0
6 / 8
Terrain coefficients
Hard
%
100
6 / 8
Medium
%
77
8 / 8
Soft
%
67
4 / 8
Raw terrain coefficients
Hard
%
1.00
6 / 8
Medium
%
1.30
8 / 8
Soft
%
1.50
4 / 8
Power to weight ratio
hp/tn
Hard
26.5
4 / 8
Medium
20.4
8 / 8
Soft
17.7
3 / 8
Turret traverse speed
°/s
48.6
4 / 8
Hull traverse speed
°/s
Hard
77.1
1 / 8
Medium
59.3
5 / 8
Soft
51.4
1 / 8
Survivability
Health
hp
1580
5 / 8
Fire chance
%
14
5 / 8
View range
m
305
4 / 8
Camouflage
%
Still
35.05
1 / 8
Moving
35.05
1 / 8
Still
7.89
2 / 8
Moving
7.89
2 / 8
Caught on fire
15.00
1 / 8
Width
m
3
7 / 8
Height
m
3
3 / 8
Length
m
5
2 / 8
Volume
m
33
6 / 8
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
HWK 12
BlitzKit Tankopedia
Back
Compare
Swap
Full name
HWK 12
Nation
Germany
Class
Light
Tier
IX
Type
Tech tree
Purchase price
3,500,000
Sale price
1,750,000
Research XP
202,500
Tech tree
392,880
8,737,200
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 28.01
30K
945K
VII
SP I C
51K
1.4M
VIII
Ru 251
93K
2.4M
IX
HWK 12
203K
3.5M
X
Rhm. Pzw.
331K
6.5M
Configuration
Modules
Stock
Upgrade
IX
IX
56K
IX
IX
37K
IX
IX
IX
48K
IX
60K
X
331K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier IX lights
Tier IX lights
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
3148
1 / 8
Shell reload
s
4.57
1 / 8
Penetration
mm
225
5 / 8
At 250m
210
Distance
m
Damage
hp
240
8 / 8
Module damage
hp
130
8 / 8
Caliber
mm
90
8 / 8
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
920
7 / 8
Shell range
m/s
720
1 / 8
Shell capacity
72
1 / 8
Aim time
s
1.81
5 / 8
Dispersion at 100m
Still
m
0.308
1 / 8
Moving
+0.121
6 / 8
Hull traversing
+0.102
4 / 8
Turret traversing
+0.095
3 / 8
Shooting
+3.720
2 / 8
Gun damaged
x 2.0
1 / 8
Gun flexibility
°
Depression
8.0
2 / 8
Elevation
17.0
6 / 8
Crew training
Crew count
3
4 / 8
Commander
%
113
Radioman, 4
%
119
Gunner
%
124
Driver
%
124
Maneuverability
Speed
kph
Forwards
63
6 / 8
Backwards
22
2 / 8
Engine power
902
1 / 8
Weight
tn
34.0
6 / 8
Terrain coefficients
Hard
%
100
6 / 8
Medium
%
77
8 / 8
Soft
%
67
4 / 8
Raw terrain coefficients
Hard
%
1.00
6 / 8
Medium
%
1.30
8 / 8
Soft
%
1.50
4 / 8
Power to weight ratio
hp/tn
Hard
26.5
4 / 8
Medium
20.4
8 / 8
Soft
17.7
3 / 8
Turret traverse speed
°/s
48.6
4 / 8
Hull traverse speed
°/s
Hard
77.1
1 / 8
Medium
59.3
5 / 8
Soft
51.4
1 / 8
Survivability
Health
hp
1580
5 / 8
Fire chance
%
14
5 / 8
View range
m
305
4 / 8
Camouflage
%
Still
35.05
1 / 8
Moving
35.05
1 / 8
Still
7.89
2 / 8
Moving
7.89
2 / 8
Caught on fire
15.00
1 / 8
Width
m
3
7 / 8
Height
m
3
3 / 8
Length
m
5
2 / 8
Volume
m
33
6 / 8
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow