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Emil I
BlitzKit Tankopedia
Back
Compare
Swap
Full name
Emil I
Nation
European Nation
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,552,000
Sale price
1,276,000
Research XP
87,350
Tech tree
176,660
5,324,700
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Strv 74
24K
931K
VII
Leo
54K
1.4M
VIII
Emil I
87K
2.6M
IX
Emil II
162K
3.6M
Configuration
Modules
Stock
Upgrade
VII
VIII
17K
VIII
VIII
14K
VIII
VIII
IX
20K
IX
162K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
2094
28 / 56
Shells
3
2 / 56
Shell reload
s
21.51
52 / 54
Intra-clip
s
3.00
5 / 12
Penetration
mm
217
45 / 56
At 250m
209
Distance
m
Damage
hp
320
30 / 56
Clipping potential
960
3 / 12
Module damage
hp
150
27 / 56
Caliber
mm
105
30 / 56
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1080
13 / 56
Shell range
m/s
720
1 / 56
Shell capacity
90
2 / 56
Aim time
s
2.19
26 / 56
Dispersion at 100m
Still
m
0.333
19 / 56
Moving
+0.205
28 / 56
Hull traversing
+0.205
27 / 56
Turret traversing
+0.138
33 / 56
Shooting
+3.720
12 / 56
Gun damaged
x 2.0
1 / 56
Gun flexibility
°
Depression
10.0
1 / 56
Elevation
15.0
40 / 56
Crew training
Crew count
3
52 / 56
Commander
%
121
Radioman, 4
%
127
Driver
%
133
Gunner
%
133
Loader
%
127
Maneuverability
Speed
kph
Forwards
35
29 / 56
Backwards
20
1 / 56
Engine power
363
56 / 56
Weight
tn
28.5
2 / 56
Terrain coefficients
Hard
%
83
42 / 56
Medium
%
77
14 / 56
Soft
%
53
23 / 56
Raw terrain coefficients
Hard
%
1.20
42 / 56
Medium
%
1.30
14 / 56
Soft
%
1.90
23 / 56
Power to weight ratio
hp/tn
Hard
10.6
50 / 56
Medium
9.8
40 / 56
Soft
6.7
42 / 56
Turret traverse speed
°/s
25.1
32 / 56
Hull traverse speed
°/s
Hard
29.7
49 / 56
Medium
27.4
29 / 56
Soft
18.8
34 / 56
Survivability
Health
hp
1750
38 / 56
Fire chance
%
20
31 / 56
View range
m
289
2 / 56
Camouflage
%
Still
14.26
19 / 56
Moving
5.87
19 / 56
Still
3.21
15 / 56
Moving
1.32
16 / 56
Caught on fire
2.47
21 / 56
Width
m
1
1 / 56
Height
m
2
3 / 56
Length
m
6
1 / 56
Volume
m
18
1 / 56
Game mode abilities
Mad Games
Armor Regenerator
High-Octane Fuel
Uprising
Play Dead
Gravitizing
Play Dead
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
Emil I
BlitzKit Tankopedia
Back
Compare
Swap
Full name
Emil I
Nation
European Nation
Class
Heavy
Tier
VIII
Type
Tech tree
Purchase price
2,552,000
Sale price
1,276,000
Research XP
87,350
Tech tree
176,660
5,324,700
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
Strv 74
24K
931K
VII
Leo
54K
1.4M
VIII
Emil I
87K
2.6M
IX
Emil II
162K
3.6M
Configuration
Modules
Stock
Upgrade
VII
VIII
17K
VIII
VIII
14K
VIII
VIII
IX
20K
IX
162K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
20s
55s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VIII heavies
Tier VIII heavies
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
2094
28 / 56
Shells
3
2 / 56
Shell reload
s
21.51
52 / 54
Intra-clip
s
3.00
5 / 12
Penetration
mm
217
45 / 56
At 250m
209
Distance
m
Damage
hp
320
30 / 56
Clipping potential
960
3 / 12
Module damage
hp
150
27 / 56
Caliber
mm
105
30 / 56
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1080
13 / 56
Shell range
m/s
720
1 / 56
Shell capacity
90
2 / 56
Aim time
s
2.19
26 / 56
Dispersion at 100m
Still
m
0.333
19 / 56
Moving
+0.205
28 / 56
Hull traversing
+0.205
27 / 56
Turret traversing
+0.138
33 / 56
Shooting
+3.720
12 / 56
Gun damaged
x 2.0
1 / 56
Gun flexibility
°
Depression
10.0
1 / 56
Elevation
15.0
40 / 56
Crew training
Crew count
3
52 / 56
Commander
%
121
Radioman, 4
%
127
Driver
%
133
Gunner
%
133
Loader
%
127
Maneuverability
Speed
kph
Forwards
35
29 / 56
Backwards
20
1 / 56
Engine power
363
56 / 56
Weight
tn
28.5
2 / 56
Terrain coefficients
Hard
%
83
42 / 56
Medium
%
77
14 / 56
Soft
%
53
23 / 56
Raw terrain coefficients
Hard
%
1.20
42 / 56
Medium
%
1.30
14 / 56
Soft
%
1.90
23 / 56
Power to weight ratio
hp/tn
Hard
10.6
50 / 56
Medium
9.8
40 / 56
Soft
6.7
42 / 56
Turret traverse speed
°/s
25.1
32 / 56
Hull traverse speed
°/s
Hard
29.7
49 / 56
Medium
27.4
29 / 56
Soft
18.8
34 / 56
Survivability
Health
hp
1750
38 / 56
Fire chance
%
20
31 / 56
View range
m
289
2 / 56
Camouflage
%
Still
14.26
19 / 56
Moving
5.87
19 / 56
Still
3.21
15 / 56
Moving
1.32
16 / 56
Caught on fire
2.47
21 / 56
Width
m
1
1 / 56
Height
m
2
3 / 56
Length
m
6
1 / 56
Volume
m
18
1 / 56
Game mode abilities
Mad Games
Armor Regenerator
High-Octane Fuel
Uprising
Play Dead
Gravitizing
Play Dead
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program