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Ho-Ri
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Full-name
Ho-Ri Type III
Nation
Japan
Class
TD
Tier
10
Type
Tech tree
Purchase price
6,100,000
Sale price
3,050,000
Research XP
271,000
Tech tree
586,760
14,897,200
x
1
x
2
x
3
x
4
x
5
x
10
I
R. Otsu
0
0
1 battle
II
Chi-Ni
210
1.2K
3 battles
III
Chi-Ha
700
6K
11 battles
IV
Chi-He
2.5K
85K
21 battles
V
Chi-Nu
7K
400K
78 battles
VI
Chi-To
25K
940K
111 battles
VII
Chi-To SPG
43K
1.3M
136 battles
VIII
Ho-Ri T.I
77K
2.6M
265 battles
IX
Ho-Ri T.II
160K
3.5M
403 battles
X
Ho-Ri
271K
6.1M
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Configuration
Modules
X
X
X
X
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
65s
10s
70s
Miscellaneous
Crew
%
Characteristics
Firepower
Gun type
Regular
DPM
hp / min
3254
Reload
s
10.32
Penetration
mm
310
At 250m
305
Distance
m
Damage
hp
560
Module damage
hp
203
Caliber
mm
150
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
850
Aim time
s
2.04
Dispersion at 100m
Still
m
0.317
Moving
+NaN
Hull traversing
+NaN
Turret traversing
+NaN
After shooting
+NaN
Gun damaged
scalar
x 2.0
Maximum
m
7.555
Gun flexibility
°
Depression
6.0
Elevation
14.0
Azimuth left
7.0
Azimuth right
7.0
Crew training
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader x 2
%
124
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Maneuverability
Speed
kph
Forwards
45
Backwards
20
Engine power
hp
935
Weight
tn
60.0
Terrain coefficients
Hard
%
100
Medium
%
71
Soft
%
50
Raw terrain coefficients
Hard
%
1.00
Medium
%
1.40
Soft
%
2.00
Power to weight ratio
hp/tn
On hard terrain
15.6
On medium terrain
11.1
On soft terrain
7.8
Turret traverse speed
°/s
31.6
Hull traverse speed
°/s
On hard terrain
NaN
On medium terrain
NaN
On soft terrain
NaN
Survivability
Health
hp
1900
Fire chance
%
15
View range
m
264
Camouflage
%
Still
NaN
Moving
15
Shooting still
NaN
Shooting moving
3
Caught on fire
NaN
Width
m
3
Height
m
3
Length
m
7
Volume
m
63
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Game mode abilities
Mad Games
Saboteur System
Irradiator
Uprising
Blood Trail
Gravity Force
Thruster
Gravitizing
Blood Trail
Review videos
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History of the Ho-Ri
A tank destroyer project whose development was carried out during World War II before being discontinued at the industrial mockups stage.
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