BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Embed
Home
Tankopedia
Compare
Performance
Gallery
Session
Embed
59-16
BlitzKit Tankopedia
Back
Compare
Swap
Nation
China
Class
Light
Tier
VI
Type
Tech tree
Purchase price
920,000
Sale price
460,000
Research XP
24,700
Tech tree
35,110
1,412,200
x
1
x
2
x
3
x
4
x
5
x
10
I
VAE Type B
0
0
II
LT vz. 38
0
1.2K
III
Chi-Ha
700
6K
IV
M5A1 Stuart
2.5K
85K
V
Type T-34
7K
400K
VI
59-16
25K
920K
VII
WZ-131
62K
1.4M
Configuration
Modules
Stock
Upgrade
V
VI
16K
V
VI
9.1K
V
V
VI
8.1K
VI
11K
VII
62K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1743
9 / 15
Reload
s
5.85
10 / 15
Penetration
mm
132
11 / 15
At 250m
121
Distance
m
Damage
hp
170
1 / 15
Module damage
hp
105
1 / 15
Caliber
mm
76
1 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
3 / 15
Shell range
m/s
720
1 / 15
Shell capacity
m/s
50
9 / 15
Aim time
s
1.27
2 / 15
Dispersion at 100m
Still
m
0.362
15 / 15
Moving
+0.130
13 / 15
Hull traversing
+0.130
13 / 15
Turret traversing
+0.103
10 / 15
After shooting
+3.720
3 / 15
Gun damaged
scalar
x 2.0
1 / 15
Gun flexibility
°
Depression
5.0
13 / 15
Elevation
18.0
8 / 15
Rear depression
3.0
6 / 8
Rear elevation
20.0
3 / 8
Crew training
Crew count
4
9 / 15
Commander
%
113
Gunner
%
124
Driver
%
124
Loader
%
124
Radioman
%
119
Maneuverability
Speed
kph
Forwards
63
9 / 15
Backwards
20
13 / 15
Engine power
hp
418
12 / 15
Weight
tn
15.9
3 / 15
Terrain coefficients
Hard
%
125
3 / 15
Medium
%
111
2 / 15
Soft
%
62
10 / 15
Raw terrain coefficients
Hard
%
0.80
3 / 15
Medium
%
0.90
2 / 15
Soft
%
1.60
10 / 15
Power to weight ratio
hp/tn
On hard terrain
32.8
5 / 15
On medium terrain
29.2
4 / 15
On soft terrain
16.4
9 / 15
Turret traverse speed
°/s
49.8
11 / 15
Hull traverse speed
°/s
On hard terrain
63.7
6 / 15
On medium terrain
56.6
4 / 15
On soft terrain
31.8
10 / 15
Survivability
Health
hp
900
1 / 15
Fire chance
%
12
1 / 15
View range
m
287
14 / 15
Camouflage
%
Still
43.05
1 / 15
Moving
43.05
1 / 15
Shooting still
9.69
2 / 15
Shooting moving
9.69
2 / 15
Caught on fire
21.52
1 / 15
Width
m
2
10 / 15
Height
m
2
2 / 15
Length
m
5
5 / 15
Volume
m
19
6 / 15
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
59-16
BlitzKit Tankopedia
Back
Compare
Swap
Nation
China
Class
Light
Tier
VI
Type
Tech tree
Purchase price
920,000
Sale price
460,000
Research XP
24,700
Tech tree
35,110
1,412,200
x
1
x
2
x
3
x
4
x
5
x
10
I
VAE Type B
0
0
II
LT vz. 38
0
1.2K
III
Chi-Ha
700
6K
IV
M5A1 Stuart
2.5K
85K
V
Type T-34
7K
400K
VI
59-16
25K
920K
VII
WZ-131
62K
1.4M
Configuration
Modules
Stock
Upgrade
V
VI
16K
V
VI
9.1K
V
V
VI
8.1K
VI
11K
VII
62K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI lights
Tier VI lights
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1743
9 / 15
Reload
s
5.85
10 / 15
Penetration
mm
132
11 / 15
At 250m
121
Distance
m
Damage
hp
170
1 / 15
Module damage
hp
105
1 / 15
Caliber
mm
76
1 / 15
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
1000
3 / 15
Shell range
m/s
720
1 / 15
Shell capacity
m/s
50
9 / 15
Aim time
s
1.27
2 / 15
Dispersion at 100m
Still
m
0.362
15 / 15
Moving
+0.130
13 / 15
Hull traversing
+0.130
13 / 15
Turret traversing
+0.103
10 / 15
After shooting
+3.720
3 / 15
Gun damaged
scalar
x 2.0
1 / 15
Gun flexibility
°
Depression
5.0
13 / 15
Elevation
18.0
8 / 15
Rear depression
3.0
6 / 8
Rear elevation
20.0
3 / 8
Crew training
Crew count
4
9 / 15
Commander
%
113
Gunner
%
124
Driver
%
124
Loader
%
124
Radioman
%
119
Maneuverability
Speed
kph
Forwards
63
9 / 15
Backwards
20
13 / 15
Engine power
hp
418
12 / 15
Weight
tn
15.9
3 / 15
Terrain coefficients
Hard
%
125
3 / 15
Medium
%
111
2 / 15
Soft
%
62
10 / 15
Raw terrain coefficients
Hard
%
0.80
3 / 15
Medium
%
0.90
2 / 15
Soft
%
1.60
10 / 15
Power to weight ratio
hp/tn
On hard terrain
32.8
5 / 15
On medium terrain
29.2
4 / 15
On soft terrain
16.4
9 / 15
Turret traverse speed
°/s
49.8
11 / 15
Hull traverse speed
°/s
On hard terrain
63.7
6 / 15
On medium terrain
56.6
4 / 15
On soft terrain
31.8
10 / 15
Survivability
Health
hp
900
1 / 15
Fire chance
%
12
1 / 15
View range
m
287
14 / 15
Camouflage
%
Still
43.05
1 / 15
Moving
43.05
1 / 15
Shooting still
9.69
2 / 15
Shooting moving
9.69
2 / 15
Caught on fire
21.52
1 / 15
Width
m
2
10 / 15
Height
m
2
2 / 15
Length
m
5
5 / 15
Volume
m
19
6 / 15
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow