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Leopard
BlitzKit Tankopedia
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Full-name
VK 16.02 Leopard
Nation
Germany
Class
Light
Tier
V
Type
Tech tree
Purchase price
400,000
Sale price
200,000
Research XP
13,150
Tech tree
16,850
492,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 28.01
30K
945K
VI
VK 30.01 D
30K
910K
Configuration
Modules
Stock
Upgrade
IV
IV
1.8K
V
4.2K
VI
30K
V
VI
9.1K
V
V
V
5K
VI
30K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
1525
1 / 4
Shells
12
1 / 4
Reload
s
10.23
4 / 4
Intra-clip
s
0.14
1 / 3
Penetration
mm
80
4 / 4
At 250m
74
Distance
m
Damage
hp
25
4 / 4
Clipping potential
300
1 / 3
Module damage
hp
2
4 / 4
Caliber
mm
30
4 / 4
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
940
2 / 4
Shell range
m/s
395
4 / 4
Shell capacity
m/s
360
1 / 4
Aim time
s
1.68
2 / 4
Dispersion at 100m
Still
m
0.374
4 / 4
Moving
+0.112
2 / 4
Hull traversing
+0.112
1 / 4
Turret traversing
+0.086
4 / 4
After shooting
+1.209
1 / 4
Gun damaged
scalar
x 2.0
1 / 4
Gun flexibility
°
Depression
10.0
3 / 4
Elevation
20.0
1 / 4
Frontal depression
4.0
3 / 3
Frontal elevation
20.0
1 / 3
Rear depression
0.0
3 / 3
Rear elevation
20.0
1 / 3
Crew training
Crew count
4
1 / 4
Commander
%
111
Gunner
%
117
Radioman
%
122
Driver
%
122
Loader
%
122
Maneuverability
Speed
kph
Forwards
60
2 / 4
Backwards
22
2 / 4
Engine power
hp
592
1 / 4
Weight
tn
22.7
4 / 4
Terrain coefficients
Hard
%
125
1 / 4
Medium
%
100
1 / 4
Soft
%
83
1 / 4
Raw terrain coefficients
Hard
%
0.80
1 / 4
Medium
%
1.00
1 / 4
Soft
%
1.20
1 / 4
Power to weight ratio
hp/tn
On hard terrain
32.6
2 / 4
On medium terrain
26.1
2 / 4
On soft terrain
21.7
2 / 4
Turret traverse speed
°/s
44.1
4 / 4
Hull traverse speed
°/s
On hard terrain
79.0
1 / 4
On medium terrain
63.2
1 / 4
On soft terrain
52.7
1 / 4
Survivability
Health
hp
610
3 / 4
Fire chance
%
20
1 / 4
View range
m
291
1 / 4
Camouflage
%
Still
35.79
4 / 4
Moving
35.79
4 / 4
Shooting still
7.52
4 / 4
Shooting moving
7.52
4 / 4
Caught on fire
15.64
4 / 4
Width
m
2
4 / 4
Height
m
3
4 / 4
Length
m
5
2 / 4
Volume
m
38
4 / 4
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow
Leopard
BlitzKit Tankopedia
Back
Compare
Swap
Full-name
VK 16.02 Leopard
Nation
Germany
Class
Light
Tier
V
Type
Tech tree
Purchase price
400,000
Sale price
200,000
Research XP
13,150
Tech tree
16,850
492,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Leopard
13K
400K
VI
VK 28.01
30K
945K
VI
VK 30.01 D
30K
910K
Configuration
Modules
Stock
Upgrade
IV
IV
1.8K
V
4.2K
VI
30K
V
VI
9.1K
V
V
V
5K
VI
30K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier V lights
Tier V lights
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Auto loader
DPM
hp / min
1525
1 / 4
Shells
12
1 / 4
Reload
s
10.23
4 / 4
Intra-clip
s
0.14
1 / 3
Penetration
mm
80
4 / 4
At 250m
74
Distance
m
Damage
hp
25
4 / 4
Clipping potential
300
1 / 3
Module damage
hp
2
4 / 4
Caliber
mm
30
4 / 4
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
940
2 / 4
Shell range
m/s
395
4 / 4
Shell capacity
m/s
360
1 / 4
Aim time
s
1.68
2 / 4
Dispersion at 100m
Still
m
0.374
4 / 4
Moving
+0.112
2 / 4
Hull traversing
+0.112
1 / 4
Turret traversing
+0.086
4 / 4
After shooting
+1.209
1 / 4
Gun damaged
scalar
x 2.0
1 / 4
Gun flexibility
°
Depression
10.0
3 / 4
Elevation
20.0
1 / 4
Frontal depression
4.0
3 / 3
Frontal elevation
20.0
1 / 3
Rear depression
0.0
3 / 3
Rear elevation
20.0
1 / 3
Crew training
Crew count
4
1 / 4
Commander
%
111
Gunner
%
117
Radioman
%
122
Driver
%
122
Loader
%
122
Maneuverability
Speed
kph
Forwards
60
2 / 4
Backwards
22
2 / 4
Engine power
hp
592
1 / 4
Weight
tn
22.7
4 / 4
Terrain coefficients
Hard
%
125
1 / 4
Medium
%
100
1 / 4
Soft
%
83
1 / 4
Raw terrain coefficients
Hard
%
0.80
1 / 4
Medium
%
1.00
1 / 4
Soft
%
1.20
1 / 4
Power to weight ratio
hp/tn
On hard terrain
32.6
2 / 4
On medium terrain
26.1
2 / 4
On soft terrain
21.7
2 / 4
Turret traverse speed
°/s
44.1
4 / 4
Hull traverse speed
°/s
On hard terrain
79.0
1 / 4
On medium terrain
63.2
1 / 4
On soft terrain
52.7
1 / 4
Survivability
Health
hp
610
3 / 4
Fire chance
%
20
1 / 4
View range
m
291
1 / 4
Camouflage
%
Still
35.79
4 / 4
Moving
35.79
4 / 4
Shooting still
7.52
4 / 4
Shooting moving
7.52
4 / 4
Caught on fire
15.64
4 / 4
Width
m
2
4 / 4
Height
m
3
4 / 4
Length
m
5
2 / 4
Volume
m
38
4 / 4
Game mode abilities
Mad Games
Armor Regenerator
Irradiator
Uprising
Shadow
Gravity Force
Thruster
Gravitizing
Shadow