BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
61mm
Primary
0mm
41mm
Spaced
0mm
External
Edit
Reset
64mm
Advanced highlighting
Shooter:
Tetrarch
Tetrarch
Back
Compare
Swap
Nation
U.S.S.R.
Class
Light
Tier
II
Type
Collector
Restoration price
1,400
Sale price
700
Compare
Tier II lights
Tier II lights
All of tier II
All of tier II
All tanks
All tanks
Modules
III
II
I
IV
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier II lights
Tier II lights
All of tier II
All of tier II
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
620
13 / 14
Shell reload
s
4.84
6 / 14
Penetration
mm
64
1 / 14
At 250m
59
Distance
m
Damage
hp
50
9 / 14
Module damage
hp
2
2 / 14
Caliber
mm
40
6 / 14
Normalization
°
15
Ricochet
°
70
Shell velocity
m/s
792
8 / 14
Shell range
m/s
720
1 / 14
Shell capacity
50
14 / 14
Aim time
s
1.25
12 / 14
Dispersion at 100m
Still
m
0.345
1 / 14
Moving
+0.130
1 / 14
Hull traversing
+0.186
10 / 14
Turret traversing
+0.086
5 / 14
Shooting
+3.255
7 / 14
Gun damaged
x 1.3
1 / 14
Gun flexibility
°
Depression
10.0
4 / 14
Elevation
25.0
3 / 14
Crew training
Crew count
3
6 / 14
Commander
%
100
Radioman
%
105
Gunner
%
110
Loader
%
105
Driver
%
110
Maneuverability
Speed
kph
Forwards
60
2 / 14
Backwards
20
1 / 14
Engine power
160
9 / 14
Weight
tn
6.9
3 / 14
Terrain coefficients
Hard
%
97
5 / 14
Medium
%
91
1 / 14
Soft
%
60
11 / 14
Raw terrain coefficients
Hard
%
1.03
5 / 14
Medium
%
1.10
1 / 14
Soft
%
1.67
11 / 14
Power to weight ratio
hp/tn
Hard
22.4
5 / 14
Medium
20.9
4 / 14
Soft
13.8
7 / 14
Turret traverse speed
°/s
42.9
2 / 14
Hull traverse speed
°/s
Hard
48.0
10 / 14
Medium
44.9
7 / 14
Soft
29.6
9 / 14
Survivability
Health
hp
400
7 / 14
Fire chance
%
20
1 / 14
View range
m
233
12 / 14
Camouflage
%
Still
33.83
4 / 14
Moving
33.83
4 / 14
Still
8.63
5 / 14
Moving
8.63
5 / 14
Caught on fire
13.97
4 / 14
Width
m
1
1 / 14
Height
m
2
8 / 14
Length
m
4
4 / 14
Volume
m
8
1 / 14
61mm
Primary
0mm
41mm
Spaced
0mm
External
Edit
Reset
64mm
Advanced highlighting
Shooter:
Tetrarch
Tetrarch
Back
Compare
Swap
Nation
U.S.S.R.
Class
Light
Tier
II
Type
Collector
Restoration price
1,400
Sale price
700
Compare
Tier II lights
Tier II lights
All of tier II
All of tier II
All tanks
All tanks
Modules
III
II
I
IV
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare
Tier II lights
Tier II lights
All of tier II
All of tier II
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
620
13 / 14
Shell reload
s
4.84
6 / 14
Penetration
mm
64
1 / 14
At 250m
59
Distance
m
Damage
hp
50
9 / 14
Module damage
hp
2
2 / 14
Caliber
mm
40
6 / 14
Normalization
°
15
Ricochet
°
70
Shell velocity
m/s
792
8 / 14
Shell range
m/s
720
1 / 14
Shell capacity
50
14 / 14
Aim time
s
1.25
12 / 14
Dispersion at 100m
Still
m
0.345
1 / 14
Moving
+0.130
1 / 14
Hull traversing
+0.186
10 / 14
Turret traversing
+0.086
5 / 14
Shooting
+3.255
7 / 14
Gun damaged
x 1.3
1 / 14
Gun flexibility
°
Depression
10.0
4 / 14
Elevation
25.0
3 / 14
Crew training
Crew count
3
6 / 14
Commander
%
100
Radioman
%
105
Gunner
%
110
Loader
%
105
Driver
%
110
Maneuverability
Speed
kph
Forwards
60
2 / 14
Backwards
20
1 / 14
Engine power
160
9 / 14
Weight
tn
6.9
3 / 14
Terrain coefficients
Hard
%
97
5 / 14
Medium
%
91
1 / 14
Soft
%
60
11 / 14
Raw terrain coefficients
Hard
%
1.03
5 / 14
Medium
%
1.10
1 / 14
Soft
%
1.67
11 / 14
Power to weight ratio
hp/tn
Hard
22.4
5 / 14
Medium
20.9
4 / 14
Soft
13.8
7 / 14
Turret traverse speed
°/s
42.9
2 / 14
Hull traverse speed
°/s
Hard
48.0
10 / 14
Medium
44.9
7 / 14
Soft
29.6
9 / 14
Survivability
Health
hp
400
7 / 14
Fire chance
%
20
1 / 14
View range
m
233
12 / 14
Camouflage
%
Still
33.83
4 / 14
Moving
33.83
4 / 14
Still
8.63
5 / 14
Moving
8.63
5 / 14
Caught on fire
13.97
4 / 14
Width
m
1
1 / 14
Height
m
2
8 / 14
Length
m
4
4 / 14
Volume
m
8
1 / 14