195mmPrimary0mm
130mmSpaced0mm
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155mm
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Shooter:
Nation
otherHybrid Nation
Class
Medium
TierVII
TypeCollector
Restoration price
5,000GOLD
Sale price
2,500GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Regular
DPM hp / min
2092
26 / 30
Shell reload s
6.45
18 / 29
Penetration mm
155
14 / 30
At 250m
143
Distance
m
Damage hp
225
10 / 30
Module damage hp
122
8 / 30
Caliber mm
90
9 / 30
Normalization °
5
Ricochet °
70
Shell velocity m/s
860
20 / 30
Shell range m/s
720
1 / 30
Shell capacity
90
2 / 30
Aim time s
1.99
23 / 30
Dispersion at 100m
Still m
0.353
24 / 30
Moving
+0.112
1 / 30
Hull traversing
+0.112
1 / 30
Turret traversing
+0.052
1 / 30
Shooting
+3.255
3 / 30
Gun damaged
x 2.0
1 / 30
Gun flexibility °
Depression
10.0
2 / 30
Elevation
20.0
7 / 30

Crew training

Crew count
4
15 / 30
Commander %
113
Radioman
%
119
Gunner %
124
Driver %
124
Loader %
124

Maneuverability

Speed kph
Forwards
65
1 / 30
Backwards
20
3 / 30
Engine power
1320
1 / 30
Weight tn
33.0
11 / 30
Terrain coefficients
Hard %
100
8 / 30
Medium %
91
5 / 30
Soft %
67
11 / 30
Raw terrain coefficients
Hard %
1.00
8 / 30
Medium %
1.10
5 / 30
Soft %
1.50
11 / 30
Power to weight ratio hp/tn
Hard
40.0
1 / 30
Medium
36.4
1 / 30
Soft
26.7
1 / 30
Turret traverse speed °/s
58.3
1 / 30
Hull traverse speed °/s
Hard
65.0
7 / 30
Medium
59.1
2 / 30
Soft
43.3
6 / 30

Survivability

Health hp
1250
4 / 30
Fire chance %
20
15 / 30
View range m
285
10 / 30
Camouflage %
Still
24.72
26 / 30
Moving
15.30
26 / 30
Still
5.56
26 / 30
Moving
3.44
26 / 30
Caught on fire
7.47
26 / 30
Width m
2
25 / 30
Height m
3
27 / 30
Length m
6
25 / 30
Volume m
48
27 / 30

Game mode abilities

Mad Games
Armor RegeneratorArmor Regenerator
IrradiatorIrradiator
Uprising
Time JumpTime Jump
Gravity Force
ThrusterThruster
Gravitizing
Time JumpTime Jump

Review videos

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