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Standard B
BlitzKit Tankopedia
Back
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Full name
Prototipo Standard B
Nation
European Nation
Class
Medium
Tier
IX
Type
Tech tree
Purchase price
3,480,000
Sale price
1,740,000
Research XP
162,350
Tech tree
338,830
8,722,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
P.43 bis
25K
920K
VII
P.43 ter
53K
1.4M
VIII
P.44 Pantera
87K
2.4M
IX
Standard B
162K
3.5M
X
Progetto 65
250K
6.1M
Configuration
Modules
Stock
Upgrade
IX
X
35K
VIII
IX
29K
VIII
IX
IX
30K
X
69K
X
250K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier IX mediums
Tier IX mediums
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Auto reloader
DPM
hp / min
2524
15 / 18
Effective at 60s
hp / min
2462
1 / 1
Shells
3
1 / 18
Most optimal shell
1
Shell reloads
s
Shell 1
8.32
Shell 2
7.44
Shell 3
5.69
Intra-clip
s
3.00
4 / 4
Penetration
mm
240
6 / 18
At 250m
230
Distance
m
Damage
hp
350
5 / 18
Clipping potential
1050
1 / 4
Module damage
hp
150
3 / 18
Caliber
mm
105
4 / 18
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
1450
3 / 18
Shell range
m/s
720
1 / 18
Shell capacity
90
1 / 18
Aim time
s
1.84
12 / 18
Dispersion at 100m
Still
m
0.315
5 / 18
Moving
+0.112
6 / 18
Hull traversing
+0.112
6 / 18
Turret traversing
+0.086
11 / 18
Shooting
+2.790
1 / 18
Gun damaged
x 2.0
1 / 18
Gun flexibility
°
Depression
10.0
1 / 18
Elevation
20.0
1 / 18
Rear depression
-2.0
16 / 17
Rear elevation
20.0
1 / 17
Crew training
Crew count
4
3 / 18
Commander
%
121
Radioman
%
127
Gunner
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
58
7 / 18
Backwards
23
1 / 18
Engine power
605
18 / 18
Weight
tn
34.1
4 / 18
Terrain coefficients
Hard
%
125
1 / 18
Medium
%
100
2 / 18
Soft
%
71
1 / 18
Raw terrain coefficients
Hard
%
0.80
1 / 18
Medium
%
1.00
2 / 18
Soft
%
1.40
1 / 18
Power to weight ratio
hp/tn
Hard
22.2
10 / 18
Medium
17.7
11 / 18
Soft
12.7
14 / 18
Turret traverse speed
°/s
42.7
15 / 18
Hull traverse speed
°/s
Hard
65.7
5 / 18
Medium
52.5
13 / 18
Soft
37.5
14 / 18
Survivability
Health
hp
1650
4 / 18
Fire chance
%
10
1 / 18
View range
m
306
2 / 18
Camouflage
%
Still
34.07
3 / 18
Moving
21.22
3 / 18
Still
7.67
1 / 18
Moving
4.77
1 / 18
Caught on fire
14.17
3 / 18
Width
m
3
18 / 18
Height
m
3
11 / 18
Length
m
7
14 / 18
Volume
m
53
16 / 18
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program
Standard B
BlitzKit Tankopedia
Back
Compare
Swap
Full name
Prototipo Standard B
Nation
European Nation
Class
Medium
Tier
IX
Type
Tech tree
Purchase price
3,480,000
Sale price
1,740,000
Research XP
162,350
Tech tree
338,830
8,722,200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1.2K
III
14TP
700
6K
IV
Lago
2.5K
85K
V
Strv m/42
8K
400K
VI
P.43 bis
25K
920K
VII
P.43 ter
53K
1.4M
VIII
P.44 Pantera
87K
2.4M
IX
Standard B
162K
3.5M
X
Progetto 65
250K
6.1M
Configuration
Modules
Stock
Upgrade
IX
X
35K
VIII
IX
29K
VIII
IX
IX
30K
X
69K
X
250K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier IX mediums
Tier IX mediums
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Auto reloader
DPM
hp / min
2524
15 / 18
Effective at 60s
hp / min
2462
1 / 1
Shells
3
1 / 18
Most optimal shell
1
Shell reloads
s
Shell 1
8.32
Shell 2
7.44
Shell 3
5.69
Intra-clip
s
3.00
4 / 4
Penetration
mm
240
6 / 18
At 250m
230
Distance
m
Damage
hp
350
5 / 18
Clipping potential
1050
1 / 4
Module damage
hp
150
3 / 18
Caliber
mm
105
4 / 18
Normalization
°
2
Ricochet
°
70
Shell velocity
m/s
1450
3 / 18
Shell range
m/s
720
1 / 18
Shell capacity
90
1 / 18
Aim time
s
1.84
12 / 18
Dispersion at 100m
Still
m
0.315
5 / 18
Moving
+0.112
6 / 18
Hull traversing
+0.112
6 / 18
Turret traversing
+0.086
11 / 18
Shooting
+2.790
1 / 18
Gun damaged
x 2.0
1 / 18
Gun flexibility
°
Depression
10.0
1 / 18
Elevation
20.0
1 / 18
Rear depression
-2.0
16 / 17
Rear elevation
20.0
1 / 17
Crew training
Crew count
4
3 / 18
Commander
%
121
Radioman
%
127
Gunner
%
133
Driver
%
133
Loader
%
133
Maneuverability
Speed
kph
Forwards
58
7 / 18
Backwards
23
1 / 18
Engine power
605
18 / 18
Weight
tn
34.1
4 / 18
Terrain coefficients
Hard
%
125
1 / 18
Medium
%
100
2 / 18
Soft
%
71
1 / 18
Raw terrain coefficients
Hard
%
0.80
1 / 18
Medium
%
1.00
2 / 18
Soft
%
1.40
1 / 18
Power to weight ratio
hp/tn
Hard
22.2
10 / 18
Medium
17.7
11 / 18
Soft
12.7
14 / 18
Turret traverse speed
°/s
42.7
15 / 18
Hull traverse speed
°/s
Hard
65.7
5 / 18
Medium
52.5
13 / 18
Soft
37.5
14 / 18
Survivability
Health
hp
1650
4 / 18
Fire chance
%
10
1 / 18
View range
m
306
2 / 18
Camouflage
%
Still
34.07
3 / 18
Moving
21.22
3 / 18
Still
7.67
1 / 18
Moving
4.77
1 / 18
Caught on fire
14.17
3 / 18
Width
m
3
18 / 18
Height
m
3
11 / 18
Length
m
7
14 / 18
Volume
m
53
16 / 18
Game mode abilities
Mad Games
Saboteur System
Accelerator
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
Review videos
BlitzKit does not endorse any review videos.
Apply to BlitzKit YouTuber program