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VK 30.01 P
BlitzKit Tankopedia
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Full-name
VK 30.01 (P)
Nation
Germany
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
920,000
Sale price
460,000
Research XP
25,000
Tech tree
36,550
1,412,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 30.01 P
25K
920K
VII
Tiger (P)
53K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VI
7.3K
VII
15K
V
VI
5.7K
VI
VI
8.7K
VI
5.4K
VII
53K
V
VII
11K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1811
24 / 36
Reload
s
7.29
27 / 36
Penetration
mm
155
5 / 36
At 250m
148
Distance
m
Damage
hp
220
6 / 36
Module damage
hp
119
6 / 36
Caliber
mm
88
6 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
773
34 / 36
Shell range
m/s
720
1 / 36
Shell capacity
m/s
50
31 / 36
Aim time
s
2.08
20 / 36
Dispersion at 100m
Still
m
0.344
25 / 36
Moving
+0.121
12 / 36
Hull traversing
+0.121
12 / 36
Turret traversing
+0.069
14 / 36
After shooting
+3.720
6 / 36
Gun damaged
scalar
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
16 / 36
Elevation
15.0
33 / 36
Rear depression
4.0
9 / 16
Rear elevation
15.0
14 / 16
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
60
4 / 36
Backwards
20
2 / 36
Engine power
hp
792
3 / 36
Weight
tn
37.8
33 / 36
Terrain coefficients
Hard
%
111
3 / 36
Medium
%
71
35 / 36
Soft
%
48
35 / 36
Raw terrain coefficients
Hard
%
0.90
3 / 36
Medium
%
1.40
35 / 36
Soft
%
2.10
35 / 36
Power to weight ratio
hp/tn
On hard terrain
23.3
5 / 36
On medium terrain
15.0
32 / 36
On soft terrain
10.0
30 / 36
Turret traverse speed
°/s
34.0
34 / 36
Hull traverse speed
°/s
On hard terrain
66.4
3 / 36
On medium terrain
42.7
29 / 36
On soft terrain
28.5
34 / 36
Survivability
Health
hp
920
34 / 36
Fire chance
%
20
13 / 36
View range
m
274
10 / 36
Camouflage
%
Still
20.54
36 / 36
Moving
12.75
36 / 36
Shooting still
4.89
36 / 36
Shooting moving
3.03
36 / 36
Caught on fire
5.16
36 / 36
Width
m
2
8 / 36
Height
m
3
26 / 36
Length
m
7
36 / 36
Volume
m
33
21 / 36
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump
VK 30.01 P
BlitzKit Tankopedia
Back
Compare
Swap
Full-name
VK 30.01 (P)
Nation
Germany
Class
Medium
Tier
VI
Type
Tech tree
Purchase price
920,000
Sale price
460,000
Research XP
25,000
Tech tree
36,550
1,412,200
x
1
x
2
x
3
x
4
x
5
x
10
I
Pz. II
430
0
II
Pz. 35 (t)
0
1.2K
III
Pz. III
700
6K
IV
Pz. IV D
2.5K
85K
V
Pz. IV G
7.9K
400K
VI
VK 30.01 P
25K
920K
VII
Tiger (P)
53K
1.4M
Configuration
Modules
Stock
Upgrade
VI
VI
7.3K
VII
15K
V
VI
5.7K
VI
VI
8.7K
VI
5.4K
VII
53K
V
VII
11K
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Characteristics
Compare against
Tier VI mediums
Tier VI mediums
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Regular
DPM
hp / min
1811
24 / 36
Reload
s
7.29
27 / 36
Penetration
mm
155
5 / 36
At 250m
148
Distance
m
Damage
hp
220
6 / 36
Module damage
hp
119
6 / 36
Caliber
mm
88
6 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
773
34 / 36
Shell range
m/s
720
1 / 36
Shell capacity
m/s
50
31 / 36
Aim time
s
2.08
20 / 36
Dispersion at 100m
Still
m
0.344
25 / 36
Moving
+0.121
12 / 36
Hull traversing
+0.121
12 / 36
Turret traversing
+0.069
14 / 36
After shooting
+3.720
6 / 36
Gun damaged
scalar
x 2.0
1 / 36
Gun flexibility
°
Depression
8.0
16 / 36
Elevation
15.0
33 / 36
Rear depression
4.0
9 / 16
Rear elevation
15.0
14 / 16
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
60
4 / 36
Backwards
20
2 / 36
Engine power
hp
792
3 / 36
Weight
tn
37.8
33 / 36
Terrain coefficients
Hard
%
111
3 / 36
Medium
%
71
35 / 36
Soft
%
48
35 / 36
Raw terrain coefficients
Hard
%
0.90
3 / 36
Medium
%
1.40
35 / 36
Soft
%
2.10
35 / 36
Power to weight ratio
hp/tn
On hard terrain
23.3
5 / 36
On medium terrain
15.0
32 / 36
On soft terrain
10.0
30 / 36
Turret traverse speed
°/s
34.0
34 / 36
Hull traverse speed
°/s
On hard terrain
66.4
3 / 36
On medium terrain
42.7
29 / 36
On soft terrain
28.5
34 / 36
Survivability
Health
hp
920
34 / 36
Fire chance
%
20
13 / 36
View range
m
274
10 / 36
Camouflage
%
Still
20.54
36 / 36
Moving
12.75
36 / 36
Shooting still
4.89
36 / 36
Shooting moving
3.03
36 / 36
Caught on fire
5.16
36 / 36
Width
m
2
8 / 36
Height
m
3
26 / 36
Length
m
7
36 / 36
Volume
m
33
21 / 36
Game mode abilities
Mad Games
Toxic Stare
Damage Reflector
Uprising
Time Jump
Gravity Force
Thruster
Gravitizing
Time Jump