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104mm
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Shooter:
Nation
otherHybrid Nation
Class
TD
TierV
TypeCollector
Restoration price
500GOLD
Sale price
250GOLD
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Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

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Firepower

Gun type
Regular
DPM hp / min
1558
9 / 11
Shell reload s
10.79
11 / 11
Penetration mm
104
11 / 11
At 250m
104
Distance
m
Damage hp
280
1 / 11
Module damage hp
150
1 / 11
Explosion radius m
Caliber mm
105
1 / 11
Normalization °
0
Shell velocity m/s
376
11 / 11
Shell range m/s
720
1 / 11
Shell capacity
36
11 / 11
Aim time s
2.37
11 / 11
Dispersion at 100m
Still m
0.454
11 / 11
Moving
+0.112
1 / 11
Hull traversing
+0.112
2 / 11
Turret traversing
+0.103
10 / 11
Shooting
+3.720
6 / 11
Gun damaged
x 2.0
1 / 11
Gun flexibility °
Depression
7.0
4 / 11
Elevation
20.0
5 / 11
Azimuth left
11.0
7 / 9
Azimuth right
11.0
7 / 9

Crew training

Crew count
4
4 / 11
Commander %
103
Gunner %
113
Driver %
113
Loader %
113
Radioman
%
108

Maneuverability

Speed kph
Forwards
48
5 / 11
Backwards
16
4 / 11
Engine power
361
7 / 11
Weight tn
20.6
5 / 11
Terrain coefficients
Hard %
105
2 / 11
Medium %
87
4 / 11
Soft %
67
2 / 11
Raw terrain coefficients
Hard %
0.95
2 / 11
Medium %
1.15
4 / 11
Soft %
1.50
2 / 11
Power to weight ratio hp/tn
Hard
18.5
3 / 11
Medium
15.2
3 / 11
Soft
11.7
3 / 11
Turret traverse speed °/s
47.9
1 / 11
Hull traverse speed °/s
Hard
51.3
6 / 11
Medium
42.3
5 / 11
Soft
32.5
3 / 11

Survivability

Health hp
570
7 / 11
Fire chance %
20
4 / 11
View range m
253
2 / 11
Camouflage %
Still
53.00
1 / 11
Moving
8.32
10 / 11
Still
15.74
4 / 11
Moving
2.47
10 / 11
Caught on fire
30.53
2 / 11
Width m
2
7 / 11
Height m
3
11 / 11
Length m
5
6 / 11
Volume m
39
9 / 11

Game mode abilities

Mad Games
Battle CoordinatorBattle Coordinator
AcceleratorAccelerator
Uprising
Blood TrailBlood Trail
Gravity Force
ThrusterThruster
Gravitizing
Blood TrailBlood Trail