Cruiser III

BlitzKit Tankopedia
Full-nameCruiser Mk. III
Nation
ukU.K.
Class
Medium
TierII
TypeTech tree
Purchase price
1,200CREDITS
Sale price
600CREDITS
Research XP
210xp

Tech tree

x1
x2
x3
x4
x5
x10

Configuration

Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Characteristics

Compare against

Firepower

Gun type
Auto loader
DPM hp / min
714
1 / 5
Shells
2
1 / 5
Reload s
7.40
5 / 5
Intra-clip s
1.00
1 / 1
Penetration mm
49
4 / 5
At 250m
44
Distance
m
Damage hp
50
4 / 5
Clipping potential
100
1 / 1
Module damage hp
2
2 / 5
Caliber mm
40
3 / 5
Normalization °
15
Ricochet °
70
Shell velocity m/s
732
4 / 5
Shell range m/s
395
5 / 5
Shell capacity m/s
60
4 / 5
Aim time s
1.11
1 / 5
Dispersion at 100m
Still m
0.370
1 / 5
Moving
+0.167
3 / 5
Hull traversing
+0.167
1 / 5
Turret traversing
+0.086
2 / 5
After shooting
+1.209
1 / 5
Gun damaged scalar
x 1.3
1 / 5
Gun flexibility °
Depression
15.0
1 / 5
Elevation
20.0
1 / 5
Rear depression
11.0
1 / 2
Rear elevation
20.0
1 / 2

Crew training

Crew count
4
2 / 5
Commander %
108
Radioman
%
113
Gunner %
119
Driver %
119
Loader %
119

Maneuverability

Speed kph
Forwards
42
1 / 5
Backwards
20
1 / 5
Engine power hp
315
1 / 5
Weight tn
14.4
5 / 5
Terrain coefficients
Hard %
100
2 / 5
Medium %
91
2 / 5
Soft %
67
4 / 5
Raw terrain coefficients
Hard %
1.00
2 / 5
Medium %
1.10
2 / 5
Soft %
1.50
4 / 5
Power to weight ratio hp/tn
On hard terrain
21.8
2 / 5
On medium terrain
19.8
2 / 5
On soft terrain
14.6
2 / 5
Turret traverse speed °/s
45.4
1 / 5
Hull traverse speed °/s
On hard terrain
50.9
1 / 5
On medium terrain
46.2
1 / 5
On soft terrain
33.9
4 / 5

Survivability

Health hp
430
1 / 5
Fire chance %
20
3 / 5
View range m
257
1 / 5
Camouflage %
Still
24.60
3 / 5
Moving
15.30
3 / 5
Shooting still
5.53
3 / 5
Shooting moving
3.44
3 / 5
Caught on fire
12.30
3 / 5
Width m
2
3 / 5
Height m
2
3 / 5
Length m
6
5 / 5
Volume m
17
4 / 5