Ha-Go

BlitzKit Tankopedia
Full-nameType 95 Ha-Go
Nation
japanJapan
Class
Light
TierI
TypeTech tree
Purchase price
0CREDITS
Sale price
0CREDITS
Research XP
560xp

Tech tree

x1
x2
x3
x4
x5
x10

Configuration

Modules

Equipment

Provisions

Consumables

Crew skills

Miscellaneous

Characteristics

Compare against

Firepower

Gun type
Regular
DPM hp / min
461
7 / 13
Reload s
5.21
5 / 13
Penetration mm
47
9 / 13
At 250m
41
Distance
m
Damage hp
40
3 / 13
Module damage hp
1
7 / 13
Caliber mm
37
6 / 13
Normalization °
15
Ricochet °
70
Shell velocity m/s
825
5 / 13
Shell range m/s
720
1 / 13
Shell capacity m/s
92
7 / 13
Aim time s
1.47
6 / 13
Dispersion at 100m
Still m
0.382
5 / 13
Moving
+0.167
2 / 13
Hull traversing
+0.167
2 / 13
Turret traversing
+0.086
4 / 13
After shooting
+3.255
6 / 13
Gun damaged scalar
x 1.3
1 / 13
Gun flexibility °
Depression
15.0
2 / 13
Elevation
20.0
7 / 13

Crew training

Crew count
3
3 / 13
Commander %
100
Gunner, 4
%
105
Driver %
110
Radioman %
110

Maneuverability

Speed kph
Forwards
40
2 / 13
Backwards
15
2 / 13
Engine power hp
138
4 / 13
Weight tn
7.4
6 / 13
Terrain coefficients
Hard %
125
1 / 13
Medium %
100
1 / 13
Soft %
79
1 / 13
Raw terrain coefficients
Hard %
0.80
1 / 13
Medium %
1.00
1 / 13
Soft %
1.27
1 / 13
Power to weight ratio hp/tn
On hard terrain
23.2
1 / 13
On medium terrain
18.5
1 / 13
On soft terrain
14.6
2 / 13
Turret traverse speed °/s
42.9
7 / 13
Hull traverse speed °/s
On hard terrain
49.1
8 / 13
On medium terrain
39.3
7 / 13
On soft terrain
30.9
10 / 13

Survivability

Health hp
300
7 / 13
Fire chance %
15
1 / 13
View range m
244
5 / 13
Camouflage %
Still
32.72
1 / 13
Moving
32.72
1 / 13
Shooting still
8.34
2 / 13
Shooting moving
8.34
2 / 13
Caught on fire
13.05
1 / 13
Width m
2
13 / 13
Height m
2
9 / 13
Length m
4
3 / 13
Volume m
17
9 / 13