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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
AMX 13 75
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
144mm
VI
Advanced highlighting
Shooter:
AMX 13 75
AMX 13 75
Pays
France
Classe
Léger
Rang
VII
Type
Arbre technologique
Purchase price
1 345 000
Sale price
672 500
Research XP
67 000
Arbre technologique
105 910
2 712 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 75
67 k
1,3 M
VIII
AMX 13 90
113 k
2,4 M
Compare against
Tier VII légers
Tier VII légers
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
8 k
VII
11 k
V
VII
9 k
V
V
VI
5,8 k
VIII
113 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII légers
Tier VII légers
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
2477
5 / 15
Shells
3
3 / 15
Shell reload
8.96
10 / 15
Intra-clip
1.33
3 / 5
Penetration
144
14 / 15
At 250m
136
Distance
m
Dégâts
160
9 / 15
Clipping potential
480
3 / 5
Module damage
100
13 / 15
Caliber
75
12 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
8 / 15
Shell range
720
1 / 15
Shell capacity
48
11 / 15
Aim time
1.66
4 / 15
Dispersion at 100m
Still
0.298
2 / 15
Moving
+
0.140
13 / 15
Hull traversing
+
0.140
13 / 15
Turret traversing
+
0.069
10 / 15
Shooting
+
3.720
5 / 15
Gun damaged
x
2.0
2 / 15
Gun flexibility
Depression
6.0
12 / 15
Elevation
6.0
15 / 15
Maneuverability
Speed
Forwards
62
11 / 15
Backwards
23
6 / 15
Engine power
341
13 / 15
Weight
11.8
2 / 15
Terrain coefficients
Hard
143
6 / 15
Moyen
125
5 / 15
Soft
71
6 / 15
Raw terrain coefficients
Hard
0.70
6 / 15
Moyen
0.80
5 / 15
Soft
1.40
6 / 15
Power to weight ratio
Hard
41.1
6 / 15
Moyen
36.0
6 / 15
Soft
20.6
8 / 15
Turret traverse speed
62.8
1 / 15
Hull traverse speed
Hard
69.3
10 / 15
Moyen
60.6
7 / 15
Soft
34.6
9 / 15
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
132.1°/s
Hull
Turret
Survivability
Health
1000
11 / 15
Fire chance
15
8 / 15
View range
302
4 / 15
302m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
38.13
2 / 15
Moving
38.13
2 / 15
Still
8.92
5 / 15
Moving
8.92
5 / 15
Caught on fire
17.73
2 / 15
Width
1.00
1 / 15
Height
1.96
2 / 15
Length
4.19
1 / 15
Volume
8.23
1 / 15
Crew training
Crew count
3
12 / 15
Commander
121
Radioman, 4
127
Gunner
133
Loader
127
Driver
133
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
AMX 13 75
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
144mm
VI
Advanced highlighting
Shooter:
AMX 13 75
AMX 13 75
Pays
France
Classe
Léger
Rang
VII
Type
Arbre technologique
Purchase price
1 345 000
Sale price
672 500
Research XP
67 000
Arbre technologique
105 910
2 712 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 75
67 k
1,3 M
VIII
AMX 13 90
113 k
2,4 M
Compare against
Tier VII légers
Tier VII légers
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
8 k
VII
11 k
V
VII
9 k
V
V
VI
5,8 k
VIII
113 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
20s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII légers
Tier VII légers
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
2477
5 / 15
Shells
3
3 / 15
Shell reload
8.96
10 / 15
Intra-clip
1.33
3 / 5
Penetration
144
14 / 15
At 250m
136
Distance
m
Dégâts
160
9 / 15
Clipping potential
480
3 / 5
Module damage
100
13 / 15
Caliber
75
12 / 15
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
8 / 15
Shell range
720
1 / 15
Shell capacity
48
11 / 15
Aim time
1.66
4 / 15
Dispersion at 100m
Still
0.298
2 / 15
Moving
+
0.140
13 / 15
Hull traversing
+
0.140
13 / 15
Turret traversing
+
0.069
10 / 15
Shooting
+
3.720
5 / 15
Gun damaged
x
2.0
2 / 15
Gun flexibility
Depression
6.0
12 / 15
Elevation
6.0
15 / 15
Maneuverability
Speed
Forwards
62
11 / 15
Backwards
23
6 / 15
Engine power
341
13 / 15
Weight
11.8
2 / 15
Terrain coefficients
Hard
143
6 / 15
Moyen
125
5 / 15
Soft
71
6 / 15
Raw terrain coefficients
Hard
0.70
6 / 15
Moyen
0.80
5 / 15
Soft
1.40
6 / 15
Power to weight ratio
Hard
41.1
6 / 15
Moyen
36.0
6 / 15
Soft
20.6
8 / 15
Turret traverse speed
62.8
1 / 15
Hull traverse speed
Hard
69.3
10 / 15
Moyen
60.6
7 / 15
Soft
34.6
9 / 15
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
132.1°/s
Hull
Turret
Survivability
Health
1000
11 / 15
Fire chance
15
8 / 15
View range
302
4 / 15
302m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
38.13
2 / 15
Moving
38.13
2 / 15
Still
8.92
5 / 15
Moving
8.92
5 / 15
Caught on fire
17.73
2 / 15
Width
1.00
1 / 15
Height
1.96
2 / 15
Length
4.19
1 / 15
Volume
8.23
1 / 15
Crew training
Crew count
3
12 / 15
Commander
121
Radioman, 4
127
Gunner
133
Loader
127
Driver
133
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre