BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
AMX 13 M24
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
AMX 13 M24
AMX 13 M24
Pays
France
Classe
Moyen
Rang
VII
Type
Arbre technologique
Purchase price
1 400 000
Sale price
700 000
Research XP
65 800
Arbre technologique
104 710
2 767 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 M24
66 k
1,4 M
VIII
ERAC 105 Proto
122 k
2,5 M
Compare against
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
20 k
VII
VII
13 k
VII
VII
VII
50 k
VIII
122 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
1889
29 / 30
Shells
2
3 / 30
Shell reload
10.97
28 / 29
Intra-clip
3.00
3 / 3
Penetration
155
14 / 30
At 250m
146
Distance
m
Dégâts
220
17 / 30
Clipping potential
440
3 / 3
Module damage
122
8 / 30
Caliber
90
9 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
2 / 30
Shell range
720
1 / 30
Shell capacity
60
12 / 30
Aim time
1.83
11 / 30
Dispersion at 100m
Still
0.328
13 / 30
Moving
+
0.112
1 / 30
Hull traversing
+
0.112
1 / 30
Turret traversing
+
0.077
16 / 30
Shooting
+
3.720
7 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
17 / 30
Elevation
17.0
22 / 30
Maneuverability
Speed
Forwards
57
2 / 30
Backwards
20
3 / 30
Engine power
717
11 / 30
Weight
31.6
7 / 30
Terrain coefficients
Hard
100
8 / 30
Moyen
77
24 / 30
Soft
67
11 / 30
Raw terrain coefficients
Hard
1.00
8 / 30
Moyen
1.30
24 / 30
Soft
1.50
11 / 30
Power to weight ratio
Hard
22.7
10 / 30
Moyen
17.5
18 / 30
Soft
15.1
10 / 30
Turret traverse speed
55.3
7 / 30
Hull traverse speed
Hard
68.4
3 / 30
Moyen
52.6
11 / 30
Soft
45.6
4 / 30
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
123.7°/s
Hull
Turret
Survivability
Health
1220
16 / 30
Fire chance
15
6 / 30
View range
300
1 / 30
300m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
31.36
14 / 30
Moving
20.30
9 / 30
Still
7.06
16 / 30
Moving
4.57
13 / 30
Caught on fire
9.19
21 / 30
Width
1.53
6 / 30
Height
1.98
1 / 30
Length
4.34
1 / 30
Volume
13.13
1 / 30
Crew training
Crew count
5
1 / 30
Commander
121
Gunner
133
Driver
133
Radioman
133
Loader
133
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps
AMX 13 M24
195mm
Primary
0mm
130mm
Spaced
0mm
External
Edit
Reset
155mm
VII
Advanced highlighting
Shooter:
AMX 13 M24
AMX 13 M24
Pays
France
Classe
Moyen
Rang
VII
Type
Arbre technologique
Purchase price
1 400 000
Sale price
700 000
Research XP
65 800
Arbre technologique
104 710
2 767 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
B1
2,5 k
85 k
V
AMX ELC bis
11 k
400 k
VI
AMX 12 t
25 k
875 k
VII
AMX 13 M24
66 k
1,4 M
VIII
ERAC 105 Proto
122 k
2,5 M
Compare against
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
20 k
VII
VII
13 k
VII
VII
VII
50 k
VIII
122 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VII moyens
Tier VII moyens
All of tier VII
All of tier VII
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
1889
29 / 30
Shells
2
3 / 30
Shell reload
10.97
28 / 29
Intra-clip
3.00
3 / 3
Penetration
155
14 / 30
At 250m
146
Distance
m
Dégâts
220
17 / 30
Clipping potential
440
3 / 3
Module damage
122
8 / 30
Caliber
90
9 / 30
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
2 / 30
Shell range
720
1 / 30
Shell capacity
60
12 / 30
Aim time
1.83
11 / 30
Dispersion at 100m
Still
0.328
13 / 30
Moving
+
0.112
1 / 30
Hull traversing
+
0.112
1 / 30
Turret traversing
+
0.077
16 / 30
Shooting
+
3.720
7 / 30
Gun damaged
x
2.0
1 / 30
Gun flexibility
Depression
7.0
17 / 30
Elevation
17.0
22 / 30
Maneuverability
Speed
Forwards
57
2 / 30
Backwards
20
3 / 30
Engine power
717
11 / 30
Weight
31.6
7 / 30
Terrain coefficients
Hard
100
8 / 30
Moyen
77
24 / 30
Soft
67
11 / 30
Raw terrain coefficients
Hard
1.00
8 / 30
Moyen
1.30
24 / 30
Soft
1.50
11 / 30
Power to weight ratio
Hard
22.7
10 / 30
Moyen
17.5
18 / 30
Soft
15.1
10 / 30
Turret traverse speed
55.3
7 / 30
Hull traverse speed
Hard
68.4
3 / 30
Moyen
52.6
11 / 30
Soft
45.6
4 / 30
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
123.7°/s
Hull
Turret
Survivability
Health
1220
16 / 30
Fire chance
15
6 / 30
View range
300
1 / 30
300m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
31.36
14 / 30
Moving
20.30
9 / 30
Still
7.06
16 / 30
Moving
4.57
13 / 30
Caught on fire
9.19
21 / 30
Width
1.53
6 / 30
Height
1.98
1 / 30
Length
4.34
1 / 30
Volume
13.13
1 / 30
Crew training
Crew count
5
1 / 30
Commander
121
Gunner
133
Driver
133
Radioman
133
Loader
133
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps