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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Cruiser IV
78mm
Primary
0mm
52mm
Spaced
0mm
External
Edit
Reset
65mm
IV
Advanced highlighting
Shooter:
Cruiser IV
Cruiser IV
Pays
Royaume-Uni.
Classe
Moyen
Rang
III
Type
Arbre technologique
Purchase price
6 000
Sale price
3 000
Research XP
700
Arbre technologique
910
7 200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1,2 k
III
Cruiser IV
700
6 k
IV
Matilda
2,5 k
85 k
IV
Alecto
2,5 k
85 k
Compare against
Tier III moyens
Tier III moyens
All of tier III
All of tier III
All tanks
All tanks
Modules
Stock
Upgrade
III
IV
2,5 k
II
III
IV
III
1,3 k
IV
1,3 k
IV
2,5 k
IV
2,5 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
12s
65s
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier III moyens
Tier III moyens
All of tier III
All of tier III
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
895
4 / 8
Shells
2
1 / 8
Shell reload
6.20
7 / 8
Intra-clip
0.50
1 / 2
Penetration
65
5 / 8
At 250m
60
Distance
m
Dégâts
50
7 / 8
Clipping potential
100
1 / 2
Module damage
4
4 / 8
Caliber
40
7 / 8
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
840
3 / 8
Shell range
395
8 / 8
Shell capacity
80
5 / 8
Aim time
1.11
1 / 8
Dispersion at 100m
Still
0.379
5 / 8
Moving
+
0.158
1 / 8
Hull traversing
+
0.158
1 / 8
Turret traversing
+
0.103
4 / 8
Shooting
+
1.069
1 / 8
Gun damaged
x
2.0
1 / 8
Gun flexibility
Depression
15.0
2 / 8
Elevation
20.0
2 / 8
Rear depression
5.0
3 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Forwards
46
3 / 8
Backwards
20
1 / 8
Engine power
360
3 / 8
Weight
14.5
3 / 8
Terrain coefficients
Hard
92
4 / 8
Moyen
83
4 / 8
Soft
67
3 / 8
Raw terrain coefficients
Hard
1.09
4 / 8
Moyen
1.20
4 / 8
Soft
1.50
3 / 8
Power to weight ratio
Hard
22.8
1 / 8
Moyen
20.7
1 / 8
Soft
16.5
1 / 8
Turret traverse speed
45.4
2 / 8
Hull traverse speed
Hard
56.8
1 / 8
Moyen
51.6
1 / 8
Soft
41.3
1 / 8
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
102.2°/s
Hull
Turret
Survivability
Health
510
1 / 8
Fire chance
20
3 / 8
View range
257
3 / 8
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
33.21
4 / 8
Moving
20.71
4 / 8
Still
7.47
6 / 8
Moving
4.66
6 / 8
Caught on fire
13.45
4 / 8
Width
1.43
3 / 8
Height
2.06
2 / 8
Length
5.63
7 / 8
Volume
16.62
4 / 8
Crew training
Crew count
4
5 / 8
Commander
108
Radioman
113
Gunner
119
Driver
119
Loader
119
Cruiser IV
78mm
Primary
0mm
52mm
Spaced
0mm
External
Edit
Reset
65mm
IV
Advanced highlighting
Shooter:
Cruiser IV
Cruiser IV
Pays
Royaume-Uni.
Classe
Moyen
Rang
III
Type
Arbre technologique
Purchase price
6 000
Sale price
3 000
Research XP
700
Arbre technologique
910
7 200
x1
x2
x3
x4
x5
x10
I
Cruiser II
0
0
II
Cruiser III
210
1,2 k
III
Cruiser IV
700
6 k
IV
Matilda
2,5 k
85 k
IV
Alecto
2,5 k
85 k
Compare against
Tier III moyens
Tier III moyens
All of tier III
All of tier III
All tanks
All tanks
Modules
Stock
Upgrade
III
IV
2,5 k
II
III
IV
III
1,3 k
IV
1,3 k
IV
2,5 k
IV
2,5 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
12s
65s
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier III moyens
Tier III moyens
All of tier III
All of tier III
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
895
4 / 8
Shells
2
1 / 8
Shell reload
6.20
7 / 8
Intra-clip
0.50
1 / 2
Penetration
65
5 / 8
At 250m
60
Distance
m
Dégâts
50
7 / 8
Clipping potential
100
1 / 2
Module damage
4
4 / 8
Caliber
40
7 / 8
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
840
3 / 8
Shell range
395
8 / 8
Shell capacity
80
5 / 8
Aim time
1.11
1 / 8
Dispersion at 100m
Still
0.379
5 / 8
Moving
+
0.158
1 / 8
Hull traversing
+
0.158
1 / 8
Turret traversing
+
0.103
4 / 8
Shooting
+
1.069
1 / 8
Gun damaged
x
2.0
1 / 8
Gun flexibility
Depression
15.0
2 / 8
Elevation
20.0
2 / 8
Rear depression
5.0
3 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Forwards
46
3 / 8
Backwards
20
1 / 8
Engine power
360
3 / 8
Weight
14.5
3 / 8
Terrain coefficients
Hard
92
4 / 8
Moyen
83
4 / 8
Soft
67
3 / 8
Raw terrain coefficients
Hard
1.09
4 / 8
Moyen
1.20
4 / 8
Soft
1.50
3 / 8
Power to weight ratio
Hard
22.8
1 / 8
Moyen
20.7
1 / 8
Soft
16.5
1 / 8
Turret traverse speed
45.4
2 / 8
Hull traverse speed
Hard
56.8
1 / 8
Moyen
51.6
1 / 8
Soft
41.3
1 / 8
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
102.2°/s
Hull
Turret
Survivability
Health
510
1 / 8
Fire chance
20
3 / 8
View range
257
3 / 8
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
33.21
4 / 8
Moving
20.71
4 / 8
Still
7.47
6 / 8
Moving
4.66
6 / 8
Caught on fire
13.45
4 / 8
Width
1.43
3 / 8
Height
2.06
2 / 8
Length
5.63
7 / 8
Volume
16.62
4 / 8
Crew training
Crew count
4
5 / 8
Commander
108
Radioman
113
Gunner
119
Driver
119
Loader
119