Emil II

276mmPrimary0mm
184mmSpaced0mm
External
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248mm
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Shooter:

Emil II

Pays
europeanNation européenne
Classe
Lourd
RangIX
TypeArbre technologique
Purchase price
3 600 000CREDITS
Sale price
1 800 000CREDITS
Research XP
161 950xp

Arbre technologique

XP338 610
Silver8 924 700
x1
x2
x3
x4
x5
x10
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Rechargement auto
DPM
2232
24 / 36
Effective at 60s
2382
1 / 3
Shells
3
1 / 36
Most optimal shell
1
Shell reloads
Shell 1
10.75
Shell 2
9.41
Shell 3
9.41
Intra-clip
3.53
3 / 9
Penetration
248
16 / 36
At 250m
239
Distance
m
Dégâts
400
25 / 36
Clipping potential
1200
1 / 9
Module damage
165
16 / 36
Caliber
120
21 / 36
Normalization
2
Ricochet
70
Angle25°
Normalization
Effective angle23°
Armor109%
Shell velocity
1120
6 / 36
Shell range
720
1 / 36
Shell capacity
48
17 / 36
Aim time
2.19
14 / 36
Dispersion at 100m
Still
0.333
9 / 36
Moving
+0.167
7 / 36
Hull traversing
+0.167
8 / 36
Turret traversing
+0.138
23 / 36
Shooting
+3.720
7 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
Depression
9.0
4 / 36
Elevation
10.0
33 / 36
Rear depression
6.0
3 / 25
Rear elevation
10.0
23 / 25

Maneuverability

Speed
Forwards
30
33 / 36
Backwards
20
1 / 36
Engine power
495
36 / 36
Weight
36.6
1 / 36
Terrain coefficients
Hard
91
18 / 36
Moyen
77
12 / 36
Soft
59
6 / 36
Raw terrain coefficients
Hard
1.10
18 / 36
Moyen
1.30
12 / 36
Soft
1.70
6 / 36
Power to weight ratio
Hard
12.3
29 / 36
Moyen
10.4
26 / 36
Soft
8.0
24 / 36
Turret traverse speed
20.1
29 / 36
Hull traverse speed
Hard
32.4
26 / 36
Moyen
27.4
27 / 36
Soft
21.0
21 / 36
Effective52.5°/s
Hull
Turret

Survivability

Health
2100
11 / 36
Fire chance
15
15 / 36
View range
289
1 / 36
289m
Camo
0%
Camouflage
Still
13.02
19 / 36
Moving
5.36
19 / 36
Still
2.93
13 / 36
Moving
1.21
14 / 36
Caught on fire
2.06
21 / 36
Width
1.51
2 / 36
Height
2.31
2 / 36
Length
6.78
12 / 36
Volume
23.60
3 / 36

Crew training

Crew count
3
34 / 36
Commander
121
Radioman, 4
127
Driver
133
Gunner
133
Loader
127

Game mode abilities

Mad Games
Régénérateur de blindageRégénérateur de blindage
Décharge de la demi-vieDécharge de la demi-vie
Résurrection
Faire le mortFaire le mort
Gravitation
Faire le mortFaire le mort