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Tankopedia
Compare
Performance
Playlist
Mixer
Guess the tank
Gallery
Session
Tier list
Embed
Foch
277mm
Primary
0mm
185mm
Spaced
0mm
External
Edit
Reset
260mm
Pays
France
Classe
Chasseur de char
Rang
IX
Type
Arbre technologique
Purchase price
3 670 000
Sale price
1 835 000
Research XP
178 250
Arbre technologique
342 160
8 982 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
SAu 40
2,5 k
85 k
V
S35 CA
7 k
400 k
VI
ARL V39
25 k
900 k
VII
AMX AC 46
59 k
1,4 M
VIII
AMX AC 48
70 k
2,6 M
IX
Foch
178 k
3,7 M
X
Foch 155
290 k
6,1 M
Compare against
Tier IX Chasseurs de char
Tier IX Chasseurs de char
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
25 k
VIII
IX
24 k
IX
X
X
290 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX Chasseurs de char
Tier IX Chasseurs de char
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
2761
13 / 17
Dégâts
400
15 / 17
Clipping potential
800
2 / 2
Module damage
165
12 / 17
Penetration
260
10 / 17
Shells
2
2 / 17
Reload
14.89
15 / 16
Intra-clip
2.50
1 / 2
0.00
0.00
Skip
Caliber
120
13 / 17
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
8 / 17
Shell range
720
1 / 17
Shell capacity
64
2 / 17
Aim time
1.80
3 / 17
Dispersion at 100m
Still
0.307
3 / 17
Moving
+
0.186
6 / 17
Hull traversing
+
0.186
6 / 17
Turret traversing
+
0.120
12 / 17
Shooting
+
3.720
4 / 17
Gun damaged
x
2.0
1 / 17
Gun flexibility
Depression
6.0
9 / 17
Elevation
18.0
4 / 17
Azimuth left
10.0
6 / 12
Azimuth right
10.0
7 / 12
Max
18°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
50
1 / 17
Backwards
13
6 / 17
Engine power
1100
3 / 17
Weight
52.3
10 / 17
Terrain coefficients
Hard
77
16 / 17
Moyen
71
11 / 17
Soft
42
16 / 17
Raw terrain coefficients
Hard
1.30
16 / 17
Moyen
1.40
11 / 17
Soft
2.40
16 / 17
Power to weight ratio
Hard
16.2
4 / 17
Moyen
15.0
3 / 17
Soft
8.8
5 / 17
Turret traverse speed
32.7
3 / 17
Hull traverse speed
Hard
37.8
8 / 17
Moyen
35.1
6 / 17
Soft
20.4
8 / 17
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
70.4°/s
Survivability
Health
1500
14 / 17
Fire chance
20
8 / 17
View range
283
1 / 17
283m
Camo
{value}%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
30.00
7 / 17
Moving
14.56
9 / 17
Still
9.00
2 / 17
Moving
4.37
4 / 17
Caught on fire
15.00
5 / 17
Width
2.14
6 / 17
Height
3.33
9 / 17
Length
6.99
9 / 17
Volume
49.63
8 / 17
Crew training
Crew count
4
7 / 17
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Régénérateur de blindage
Carburant riche en octane
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
Foch
277mm
Primary
0mm
185mm
Spaced
0mm
External
Edit
Reset
260mm
Pays
France
Classe
Chasseur de char
Rang
IX
Type
Arbre technologique
Purchase price
3 670 000
Sale price
1 835 000
Research XP
178 250
Arbre technologique
342 160
8 982 200
x1
x2
x3
x4
x5
x10
I
R35
0
0
II
AMX 38
210
1,2 k
III
D2
700
6 k
IV
SAu 40
2,5 k
85 k
V
S35 CA
7 k
400 k
VI
ARL V39
25 k
900 k
VII
AMX AC 46
59 k
1,4 M
VIII
AMX AC 48
70 k
2,6 M
IX
Foch
178 k
3,7 M
X
Foch 155
290 k
6,1 M
Compare against
Tier IX Chasseurs de char
Tier IX Chasseurs de char
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
25 k
VIII
IX
24 k
IX
X
X
290 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
15s
65s
15s
70s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX Chasseurs de char
Tier IX Chasseurs de char
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
2761
13 / 17
Dégâts
400
15 / 17
Clipping potential
800
2 / 2
Module damage
165
12 / 17
Penetration
260
10 / 17
Shells
2
2 / 17
Reload
14.89
15 / 16
Intra-clip
2.50
1 / 2
0.00
0.00
Skip
Caliber
120
13 / 17
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
950
8 / 17
Shell range
720
1 / 17
Shell capacity
64
2 / 17
Aim time
1.80
3 / 17
Dispersion at 100m
Still
0.307
3 / 17
Moving
+
0.186
6 / 17
Hull traversing
+
0.186
6 / 17
Turret traversing
+
0.120
12 / 17
Shooting
+
3.720
4 / 17
Gun damaged
x
2.0
1 / 17
Gun flexibility
Depression
6.0
9 / 17
Elevation
18.0
4 / 17
Azimuth left
10.0
6 / 12
Azimuth right
10.0
7 / 12
Max
18°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
50
1 / 17
Backwards
13
6 / 17
Engine power
1100
3 / 17
Weight
52.3
10 / 17
Terrain coefficients
Hard
77
16 / 17
Moyen
71
11 / 17
Soft
42
16 / 17
Raw terrain coefficients
Hard
1.30
16 / 17
Moyen
1.40
11 / 17
Soft
2.40
16 / 17
Power to weight ratio
Hard
16.2
4 / 17
Moyen
15.0
3 / 17
Soft
8.8
5 / 17
Turret traverse speed
32.7
3 / 17
Hull traverse speed
Hard
37.8
8 / 17
Moyen
35.1
6 / 17
Soft
20.4
8 / 17
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
70.4°/s
Survivability
Health
1500
14 / 17
Fire chance
20
8 / 17
View range
283
1 / 17
283m
Camo
{value}%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
30.00
7 / 17
Moving
14.56
9 / 17
Still
9.00
2 / 17
Moving
4.37
4 / 17
Caught on fire
15.00
5 / 17
Width
2.14
6 / 17
Height
3.33
9 / 17
Length
6.99
9 / 17
Volume
49.63
8 / 17
Crew training
Crew count
4
7 / 17
Commander
121
Radioman
127
Gunner
133
Driver
133
Loader
133
Game mode abilities
Mad Games
Régénérateur de blindage
Carburant riche en octane
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang