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Performance
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Hellcat
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
175mm
VII
Advanced highlighting
Shooter:
Hellcat
Hellcat
Pays
"U.S.A".
Classe
Chasseur de char
Rang
VI
Type
Arbre technologique
Purchase price
950 000
Sale price
475 000
Research XP
25 000
Arbre technologique
35 410
1 442 200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 k
III
M5 Stuart
700
6 k
IV
M8A1
2,5 k
85 k
V
Wolverine
7 k
400 k
VI
Hellcat
25 k
950 k
VII
T25/2
50 k
1,4 M
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1,6 k
V
2,3 k
V
VI
6 k
V
VI
VI
6,8 k
VI
5,4 k
VII
17 k
VII
50 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2426
10 / 19
Shell reload
5.94
7 / 19
Penetration
175
10 / 19
At 250m
163
Distance
m
Dégâts
240
11 / 19
Module damage
122
11 / 19
Caliber
90
11 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
853
10 / 19
Shell range
720
1 / 19
Shell capacity
36
16 / 19
Aim time
1.54
3 / 19
Dispersion at 100m
Still
0.326
13 / 19
Moving
+
0.167
8 / 19
Hull traversing
+
0.167
8 / 19
Turret traversing
+
0.112
16 / 19
Shooting
+
3.720
8 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
10.0
2 / 19
Elevation
20.0
1 / 19
Rear depression
0.0
3 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Forwards
65
1 / 19
Backwards
15
4 / 19
Engine power
479
6 / 19
Weight
19.9
3 / 19
Terrain coefficients
Hard
100
2 / 19
Moyen
83
4 / 19
Soft
65
1 / 19
Raw terrain coefficients
Hard
1.00
2 / 19
Moyen
1.20
4 / 19
Soft
1.55
1 / 19
Power to weight ratio
Hard
24.0
1 / 19
Moyen
20.0
1 / 19
Soft
15.5
1 / 19
Turret traverse speed
19.4
16 / 19
Hull traverse speed
Hard
43.2
12 / 19
Moyen
36.0
13 / 19
Soft
27.9
6 / 19
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
62.7°/s
Hull
Turret
Survivability
Health
850
14 / 19
Fire chance
20
8 / 19
View range
264
4 / 19
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
46.25
6 / 19
Moving
23.09
6 / 19
Still
16.19
3 / 19
Moving
8.08
3 / 19
Caught on fire
25.67
6 / 19
Width
2.07
8 / 19
Height
2.86
9 / 19
Length
5.27
3 / 19
Volume
31.23
6 / 19
Crew training
Crew count
5
1 / 19
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Trance guerrière
Apesanteur
Propulseur
Gravitation
Trance guerrière
Hellcat
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
175mm
VII
Advanced highlighting
Shooter:
Hellcat
Hellcat
Pays
"U.S.A".
Classe
Chasseur de char
Rang
VI
Type
Arbre technologique
Purchase price
950 000
Sale price
475 000
Research XP
25 000
Arbre technologique
35 410
1 442 200
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 k
III
M5 Stuart
700
6 k
IV
M8A1
2,5 k
85 k
V
Wolverine
7 k
400 k
VI
Hellcat
25 k
950 k
VII
T25/2
50 k
1,4 M
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
IV
IV
1,6 k
V
2,3 k
V
VI
6 k
V
VI
VI
6,8 k
VI
5,4 k
VII
17 k
VII
50 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2426
10 / 19
Shell reload
5.94
7 / 19
Penetration
175
10 / 19
At 250m
163
Distance
m
Dégâts
240
11 / 19
Module damage
122
11 / 19
Caliber
90
11 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
853
10 / 19
Shell range
720
1 / 19
Shell capacity
36
16 / 19
Aim time
1.54
3 / 19
Dispersion at 100m
Still
0.326
13 / 19
Moving
+
0.167
8 / 19
Hull traversing
+
0.167
8 / 19
Turret traversing
+
0.112
16 / 19
Shooting
+
3.720
8 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
10.0
2 / 19
Elevation
20.0
1 / 19
Rear depression
0.0
3 / 3
Rear elevation
20.0
1 / 3
Maneuverability
Speed
Forwards
65
1 / 19
Backwards
15
4 / 19
Engine power
479
6 / 19
Weight
19.9
3 / 19
Terrain coefficients
Hard
100
2 / 19
Moyen
83
4 / 19
Soft
65
1 / 19
Raw terrain coefficients
Hard
1.00
2 / 19
Moyen
1.20
4 / 19
Soft
1.55
1 / 19
Power to weight ratio
Hard
24.0
1 / 19
Moyen
20.0
1 / 19
Soft
15.5
1 / 19
Turret traverse speed
19.4
16 / 19
Hull traverse speed
Hard
43.2
12 / 19
Moyen
36.0
13 / 19
Soft
27.9
6 / 19
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
62.7°/s
Hull
Turret
Survivability
Health
850
14 / 19
Fire chance
20
8 / 19
View range
264
4 / 19
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
46.25
6 / 19
Moving
23.09
6 / 19
Still
16.19
3 / 19
Moving
8.08
3 / 19
Caught on fire
25.67
6 / 19
Width
2.07
8 / 19
Height
2.86
9 / 19
Length
5.27
3 / 19
Volume
31.23
6 / 19
Crew training
Crew count
5
1 / 19
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Trance guerrière
Apesanteur
Propulseur
Gravitation
Trance guerrière