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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Pz. II
56mm
Primary
0mm
37mm
Spaced
0mm
External
Edit
Reset
48mm
II
Advanced highlighting
Shooter:
Pz. II
Pz. II
Pays
Allemagne
Classe
Léger
Rang
I
Type
Arbre technologique
Purchase price
0
Sale price
0
Research XP
430
Arbre technologique
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
Compare against
Tier I légers
Tier I légers
All of tier I
All of tier I
All tanks
All tanks
Modules
Stock
Upgrade
I
II
I
II
45
II
45
II
210
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier I légers
Tier I légers
All of tier I
All of tier I
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
403
10 / 13
Shells
3
4 / 13
Shell reload
5.09
4 / 13
Intra-clip
0.13
2 / 5
Penetration
48
6 / 13
At 250m
42
Distance
m
Dégâts
12
12 / 13
Clipping potential
36
5 / 5
Module damage
1
7 / 13
Caliber
20
11 / 13
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
2 / 13
Shell range
395
10 / 13
Shell capacity
324
4 / 13
Aim time
1.32
1 / 13
Dispersion at 100m
Still
0.378
3 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.069
1 / 13
Shooting
+
0.930
1 / 13
Gun damaged
x
1.3
1 / 13
Gun flexibility
Depression
10.0
4 / 13
Elevation
20.0
7 / 13
Maneuverability
Speed
Forwards
40
2 / 13
Backwards
16
1 / 13
Engine power
160
2 / 13
Weight
9.4
12 / 13
Terrain coefficients
Hard
91
8 / 13
Moyen
71
13 / 13
Soft
59
11 / 13
Raw terrain coefficients
Hard
1.10
8 / 13
Moyen
1.40
13 / 13
Soft
1.70
11 / 13
Power to weight ratio
Hard
15.5
5 / 13
Moyen
12.2
7 / 13
Soft
10.0
7 / 13
Turret traverse speed
46.5
5 / 13
Hull traverse speed
Hard
53.2
5 / 13
Moyen
41.8
6 / 13
Soft
34.4
6 / 13
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
99.7°/s
Hull
Turret
Survivability
Health
310
3 / 13
Fire chance
20
3 / 13
View range
264
1 / 13
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
32.59
2 / 13
Moving
32.59
2 / 13
Still
7.30
8 / 13
Moving
7.30
8 / 13
Caught on fire
12.97
2 / 13
Width
2.07
9 / 13
Height
1.97
10 / 13
Length
4.37
11 / 13
Volume
17.83
11 / 13
Crew training
Crew count
3
3 / 13
Commander
108
Gunner
113
Driver
119
Loader
119
Radioman
113
Pz. II
56mm
Primary
0mm
37mm
Spaced
0mm
External
Edit
Reset
48mm
II
Advanced highlighting
Shooter:
Pz. II
Pz. II
Pays
Allemagne
Classe
Léger
Rang
I
Type
Arbre technologique
Purchase price
0
Sale price
0
Research XP
430
Arbre technologique
x1
x2
x3
x4
x5
x10
I
Pz. II
0
0
II
Pz. 35 (t)
500
1,2 k
Compare against
Tier I légers
Tier I légers
All of tier I
All of tier I
All tanks
All tanks
Modules
Stock
Upgrade
I
II
I
II
45
II
45
II
210
I
Equipment
Clear
Provisions
Clear
Consumables
Clear
100s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier I légers
Tier I légers
All of tier I
All of tier I
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
403
10 / 13
Shells
3
4 / 13
Shell reload
5.09
4 / 13
Intra-clip
0.13
2 / 5
Penetration
48
6 / 13
At 250m
42
Distance
m
Dégâts
12
12 / 13
Clipping potential
36
5 / 5
Module damage
1
7 / 13
Caliber
20
11 / 13
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
2 / 13
Shell range
395
10 / 13
Shell capacity
324
4 / 13
Aim time
1.32
1 / 13
Dispersion at 100m
Still
0.378
3 / 13
Moving
+
0.186
3 / 13
Hull traversing
+
0.186
3 / 13
Turret traversing
+
0.069
1 / 13
Shooting
+
0.930
1 / 13
Gun damaged
x
1.3
1 / 13
Gun flexibility
Depression
10.0
4 / 13
Elevation
20.0
7 / 13
Maneuverability
Speed
Forwards
40
2 / 13
Backwards
16
1 / 13
Engine power
160
2 / 13
Weight
9.4
12 / 13
Terrain coefficients
Hard
91
8 / 13
Moyen
71
13 / 13
Soft
59
11 / 13
Raw terrain coefficients
Hard
1.10
8 / 13
Moyen
1.40
13 / 13
Soft
1.70
11 / 13
Power to weight ratio
Hard
15.5
5 / 13
Moyen
12.2
7 / 13
Soft
10.0
7 / 13
Turret traverse speed
46.5
5 / 13
Hull traverse speed
Hard
53.2
5 / 13
Moyen
41.8
6 / 13
Soft
34.4
6 / 13
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
99.7°/s
Hull
Turret
Survivability
Health
310
3 / 13
Fire chance
20
3 / 13
View range
264
1 / 13
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
32.59
2 / 13
Moving
32.59
2 / 13
Still
7.30
8 / 13
Moving
7.30
8 / 13
Caught on fire
12.97
2 / 13
Width
2.07
9 / 13
Height
1.97
10 / 13
Length
4.37
11 / 13
Volume
17.83
11 / 13
Crew training
Crew count
3
3 / 13
Commander
108
Gunner
113
Driver
119
Loader
119
Radioman
113