BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Škoda P-JS
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
152mm
VI
Advanced highlighting
Shooter:
Škoda P-JS
Škoda P-JS
Pays
Nation européenne
Classe
Lourd
Rang
VI
Type
Arbre technologique
Purchase price
900 000
Sale price
450 000
Research XP
24 500
Arbre technologique
35 910
1 392 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 k
III
14TP
700
6 k
IV
Lago
2,5 k
85 k
V
Strv m/42
8 k
400 k
VI
Škoda P-JS
25 k
900 k
VII
Vz. 44-1
62 k
1,5 M
Compare against
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7,4 k
VI
VI
6,3 k
VI
VI
8,4 k
VI
VI
7,6 k
VI
9,4 k
VII
62 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1860
13 / 29
Shell reload
6.45
9 / 29
Penetration
152
16 / 29
At 250m
145
Distance
m
Dégâts
200
21 / 29
Module damage
120
12 / 29
Caliber
85
20 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
3 / 29
Shell range
720
1 / 29
Shell capacity
63
17 / 29
Aim time
2.13
17 / 29
Dispersion at 100m
Still
0.344
7 / 29
Moving
+
0.186
4 / 29
Hull traversing
+
0.186
4 / 29
Turret traversing
+
0.120
13 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
7.0
16 / 29
Elevation
20.0
3 / 29
Maneuverability
Speed
Forwards
41
6 / 29
Backwards
12
4 / 29
Engine power
594
21 / 29
Weight
41.5
6 / 29
Terrain coefficients
Hard
100
1 / 29
Moyen
77
4 / 29
Soft
53
11 / 29
Raw terrain coefficients
Hard
1.00
1 / 29
Moyen
1.30
4 / 29
Soft
1.90
11 / 29
Power to weight ratio
Hard
14.3
7 / 29
Moyen
11.0
7 / 29
Soft
7.5
9 / 29
Turret traverse speed
27.9
11 / 29
Hull traverse speed
Hard
38.7
5 / 29
Moyen
29.7
9 / 29
Soft
20.3
7 / 29
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
66.6°/s
Hull
Turret
Survivability
Health
1100
25 / 29
Fire chance
13
1 / 29
View range
257
21 / 29
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
13.02
19 / 29
Moving
5.46
22 / 29
Still
2.93
20 / 29
Moving
1.23
22 / 29
Caught on fire
4.71
5 / 29
Width
2.20
19 / 29
Height
2.84
8 / 29
Length
6.30
8 / 29
Volume
39.28
12 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Faire le mort
Gravitation
Faire le mort
Škoda P-JS
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
152mm
VI
Advanced highlighting
Shooter:
Škoda P-JS
Škoda P-JS
Pays
Nation européenne
Classe
Lourd
Rang
VI
Type
Arbre technologique
Purchase price
900 000
Sale price
450 000
Research XP
24 500
Arbre technologique
35 910
1 392 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 k
III
14TP
700
6 k
IV
Lago
2,5 k
85 k
V
Strv m/42
8 k
400 k
VI
Škoda P-JS
25 k
900 k
VII
Vz. 44-1
62 k
1,5 M
Compare against
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
7,4 k
VI
VI
6,3 k
VI
VI
8,4 k
VI
VI
7,6 k
VI
9,4 k
VII
62 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1860
13 / 29
Shell reload
6.45
9 / 29
Penetration
152
16 / 29
At 250m
145
Distance
m
Dégâts
200
21 / 29
Module damage
120
12 / 29
Caliber
85
20 / 29
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
3 / 29
Shell range
720
1 / 29
Shell capacity
63
17 / 29
Aim time
2.13
17 / 29
Dispersion at 100m
Still
0.344
7 / 29
Moving
+
0.186
4 / 29
Hull traversing
+
0.186
4 / 29
Turret traversing
+
0.120
13 / 29
Shooting
+
3.720
3 / 29
Gun damaged
x
2.0
1 / 29
Gun flexibility
Depression
7.0
16 / 29
Elevation
20.0
3 / 29
Maneuverability
Speed
Forwards
41
6 / 29
Backwards
12
4 / 29
Engine power
594
21 / 29
Weight
41.5
6 / 29
Terrain coefficients
Hard
100
1 / 29
Moyen
77
4 / 29
Soft
53
11 / 29
Raw terrain coefficients
Hard
1.00
1 / 29
Moyen
1.30
4 / 29
Soft
1.90
11 / 29
Power to weight ratio
Hard
14.3
7 / 29
Moyen
11.0
7 / 29
Soft
7.5
9 / 29
Turret traverse speed
27.9
11 / 29
Hull traverse speed
Hard
38.7
5 / 29
Moyen
29.7
9 / 29
Soft
20.3
7 / 29
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
66.6°/s
Hull
Turret
Survivability
Health
1100
25 / 29
Fire chance
13
1 / 29
View range
257
21 / 29
257m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
13.02
19 / 29
Moving
5.46
22 / 29
Still
2.93
20 / 29
Moving
1.23
22 / 29
Caught on fire
4.71
5 / 29
Width
2.20
19 / 29
Height
2.84
8 / 29
Length
6.30
8 / 29
Volume
39.28
12 / 29
Crew training
Crew count
5
1 / 29
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Régénérateur de blindage
Irradiateur
Résurrection
Faire le mort
Gravitation
Faire le mort