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Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Škoda T 25
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
132mm
VI
Advanced highlighting
Shooter:
Škoda T 25
Škoda T 25
Pays
Nation européenne
Classe
Moyen
Rang
VI
Type
Arbre technologique
Purchase price
920 000
Sale price
460 000
Research XP
24 500
Arbre technologique
35 910
1 412 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 k
III
14TP
700
6 k
IV
Lago
2,5 k
85 k
V
Strv m/42
8 k
400 k
VI
Škoda T 25
25 k
920 k
VII
T-34/100
54 k
1,4 M
Compare against
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
6,1 k
V
VI
5,3 k
V
VI
VI
5,4 k
VI
13 k
VII
54 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
1752
33 / 39
Shells
3
1 / 39
Shell reload
13.44
37 / 39
Intra-clip
1.50
2 / 4
Penetration
132
25 / 39
At 250m
126
Distance
m
Dégâts
160
14 / 39
Clipping potential
480
1 / 4
Module damage
100
25 / 39
Caliber
75
22 / 39
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
14 / 39
Shell range
720
2 / 39
Shell capacity
60
24 / 39
Aim time
2.19
38 / 39
Dispersion at 100m
Still
0.333
18 / 39
Moving
+
0.121
14 / 39
Hull traversing
+
0.121
13 / 39
Turret traversing
+
0.069
15 / 39
Shooting
+
3.720
7 / 39
Gun damaged
x
2.0
1 / 39
Gun flexibility
Depression
10.0
6 / 39
Elevation
20.0
13 / 39
Rear depression
7.0
2 / 17
Rear elevation
20.0
5 / 17
Maneuverability
Speed
Forwards
60
4 / 39
Backwards
20
2 / 39
Engine power
440
35 / 39
Weight
22.9
4 / 39
Terrain coefficients
Hard
100
18 / 39
Moyen
91
12 / 39
Soft
71
6 / 39
Raw terrain coefficients
Hard
1.00
18 / 39
Moyen
1.10
12 / 39
Soft
1.40
6 / 39
Power to weight ratio
Hard
19.2
22 / 39
Moyen
17.5
16 / 39
Soft
13.7
17 / 39
Turret traverse speed
45.2
26 / 39
Hull traverse speed
Hard
60.1
11 / 39
Moyen
54.7
6 / 39
Soft
42.9
4 / 39
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
105.3°/s
Hull
Turret
Survivability
Health
930
28 / 39
Fire chance
20
15 / 39
View range
283
5 / 39
283m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
24.23
33 / 39
Moving
15.10
34 / 39
Still
6.30
31 / 39
Moving
3.92
31 / 39
Caught on fire
7.17
33 / 39
Width
1.95
22 / 39
Height
2.75
24 / 39
Length
6.00
24 / 39
Volume
32.17
21 / 39
Crew training
Crew count
4
28 / 39
Commander
121
Loader
127
Gunner
133
Driver
133
Radioman
133
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps
Škoda T 25
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
132mm
VI
Advanced highlighting
Shooter:
Škoda T 25
Škoda T 25
Pays
Nation européenne
Classe
Moyen
Rang
VI
Type
Arbre technologique
Purchase price
920 000
Sale price
460 000
Research XP
24 500
Arbre technologique
35 910
1 412 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 k
III
14TP
700
6 k
IV
Lago
2,5 k
85 k
V
Strv m/42
8 k
400 k
VI
Škoda T 25
25 k
920 k
VII
T-34/100
54 k
1,4 M
Compare against
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
6,1 k
V
VI
5,3 k
V
VI
VI
5,4 k
VI
13 k
VII
54 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
1752
33 / 39
Shells
3
1 / 39
Shell reload
13.44
37 / 39
Intra-clip
1.50
2 / 4
Penetration
132
25 / 39
At 250m
126
Distance
m
Dégâts
160
14 / 39
Clipping potential
480
1 / 4
Module damage
100
25 / 39
Caliber
75
22 / 39
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
14 / 39
Shell range
720
2 / 39
Shell capacity
60
24 / 39
Aim time
2.19
38 / 39
Dispersion at 100m
Still
0.333
18 / 39
Moving
+
0.121
14 / 39
Hull traversing
+
0.121
13 / 39
Turret traversing
+
0.069
15 / 39
Shooting
+
3.720
7 / 39
Gun damaged
x
2.0
1 / 39
Gun flexibility
Depression
10.0
6 / 39
Elevation
20.0
13 / 39
Rear depression
7.0
2 / 17
Rear elevation
20.0
5 / 17
Maneuverability
Speed
Forwards
60
4 / 39
Backwards
20
2 / 39
Engine power
440
35 / 39
Weight
22.9
4 / 39
Terrain coefficients
Hard
100
18 / 39
Moyen
91
12 / 39
Soft
71
6 / 39
Raw terrain coefficients
Hard
1.00
18 / 39
Moyen
1.10
12 / 39
Soft
1.40
6 / 39
Power to weight ratio
Hard
19.2
22 / 39
Moyen
17.5
16 / 39
Soft
13.7
17 / 39
Turret traverse speed
45.2
26 / 39
Hull traverse speed
Hard
60.1
11 / 39
Moyen
54.7
6 / 39
Soft
42.9
4 / 39
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
105.3°/s
Hull
Turret
Survivability
Health
930
28 / 39
Fire chance
20
15 / 39
View range
283
5 / 39
283m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
24.23
33 / 39
Moving
15.10
34 / 39
Still
6.30
31 / 39
Moving
3.92
31 / 39
Caught on fire
7.17
33 / 39
Width
1.95
22 / 39
Height
2.75
24 / 39
Length
6.00
24 / 39
Volume
32.17
21 / 39
Crew training
Crew count
4
28 / 39
Commander
121
Loader
127
Gunner
133
Driver
133
Radioman
133
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps