BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
T32
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
T32
T32
Pays
"U.S.A".
Classe
Lourd
Rang
VIII
Type
Arbre technologique
Purchase price
2 610 000
Sale price
1 305 000
Research XP
100 000
Arbre technologique
193 910
5 437 500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 k
III
M5 Stuart
700
6 k
IV
M7
2,5 k
85 k
V
T1 Heavy
11 k
400 k
VI
M6
25 k
885 k
VII
T29
55 k
1,5 M
VIII
T32
100 k
2,6 M
IX
M103
169 k
3,6 M
Compare against
Tier VIII lourds
Tier VIII lourds
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
12 k
VIII
24 k
VII
VIII
15 k
VII
IX
21 k
IX
169 k
VIII
VIII
18 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VIII lourds
Tier VIII lourds
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2240
13 / 59
Shell reload
8.30
10 / 57
Penetration
218
39 / 59
At 250m
207
Distance
m
Dégâts
310
36 / 59
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
945
40 / 59
Shell range
720
1 / 59
Shell capacity
43
37 / 59
Aim time
2.08
14 / 59
Dispersion at 100m
Still
0.371
43 / 59
Moving
+
0.195
24 / 59
Hull traversing
+
0.195
23 / 59
Turret traversing
+
0.120
18 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
10.0
2 / 59
Elevation
20.0
6 / 59
Rear depression
4.5
18 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Forwards
35
31 / 59
Backwards
14
32 / 59
Engine power
880
24 / 59
Weight
57.2
31 / 59
Terrain coefficients
Hard
91
29 / 59
Moyen
67
43 / 59
Soft
43
50 / 59
Raw terrain coefficients
Hard
1.10
29 / 59
Moyen
1.50
43 / 59
Soft
2.30
50 / 59
Power to weight ratio
Hard
14.0
24 / 59
Moyen
10.3
34 / 59
Soft
6.7
46 / 59
Turret traverse speed
24.3
37 / 59
Hull traverse speed
Hard
34.2
29 / 59
Moyen
25.1
47 / 59
Soft
16.3
48 / 59
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
58.5°/s
Hull
Turret
Survivability
Health
1850
7 / 59
Fire chance
20
33 / 59
View range
280
8 / 59
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
12.65
24 / 59
Moving
5.25
25 / 59
Still
2.64
29 / 59
Moving
1.10
29 / 59
Caught on fire
1.94
26 / 59
Width
2.12
43 / 59
Height
2.38
4 / 59
Length
6.65
10 / 59
Volume
33.59
10 / 59
Crew training
Crew count
5
1 / 59
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Décharge de la demi-vie
Bouclier en uranium
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière
T32
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
218mm
VIII
Advanced highlighting
Shooter:
T32
T32
Pays
"U.S.A".
Classe
Lourd
Rang
VIII
Type
Arbre technologique
Purchase price
2 610 000
Sale price
1 305 000
Research XP
100 000
Arbre technologique
193 910
5 437 500
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 k
III
M5 Stuart
700
6 k
IV
M7
2,5 k
85 k
V
T1 Heavy
11 k
400 k
VI
M6
25 k
885 k
VII
T29
55 k
1,5 M
VIII
T32
100 k
2,6 M
IX
M103
169 k
3,6 M
Compare against
Tier VIII lourds
Tier VIII lourds
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VIII
12 k
VIII
24 k
VII
VIII
15 k
VII
IX
21 k
IX
169 k
VIII
VIII
18 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VIII lourds
Tier VIII lourds
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2240
13 / 59
Shell reload
8.30
10 / 57
Penetration
218
39 / 59
At 250m
207
Distance
m
Dégâts
310
36 / 59
Module damage
150
29 / 59
Caliber
105
32 / 59
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
945
40 / 59
Shell range
720
1 / 59
Shell capacity
43
37 / 59
Aim time
2.08
14 / 59
Dispersion at 100m
Still
0.371
43 / 59
Moving
+
0.195
24 / 59
Hull traversing
+
0.195
23 / 59
Turret traversing
+
0.120
18 / 59
Shooting
+
3.720
12 / 59
Gun damaged
x
2.0
1 / 59
Gun flexibility
Depression
10.0
2 / 59
Elevation
20.0
6 / 59
Rear depression
4.5
18 / 39
Rear elevation
20.0
3 / 39
Maneuverability
Speed
Forwards
35
31 / 59
Backwards
14
32 / 59
Engine power
880
24 / 59
Weight
57.2
31 / 59
Terrain coefficients
Hard
91
29 / 59
Moyen
67
43 / 59
Soft
43
50 / 59
Raw terrain coefficients
Hard
1.10
29 / 59
Moyen
1.50
43 / 59
Soft
2.30
50 / 59
Power to weight ratio
Hard
14.0
24 / 59
Moyen
10.3
34 / 59
Soft
6.7
46 / 59
Turret traverse speed
24.3
37 / 59
Hull traverse speed
Hard
34.2
29 / 59
Moyen
25.1
47 / 59
Soft
16.3
48 / 59
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
58.5°/s
Hull
Turret
Survivability
Health
1850
7 / 59
Fire chance
20
33 / 59
View range
280
8 / 59
280m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
12.65
24 / 59
Moving
5.25
25 / 59
Still
2.64
29 / 59
Moving
1.10
29 / 59
Caught on fire
1.94
26 / 59
Width
2.12
43 / 59
Height
2.38
4 / 59
Length
6.65
10 / 59
Volume
33.59
10 / 59
Crew training
Crew count
5
1 / 59
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Décharge de la demi-vie
Bouclier en uranium
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière