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Tankopedia
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Tankopedia
Compare
Performance
Playlist
Mixer
Guess
Gallery
Session
Tier list
Embed
Type 4 Heavy
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
241mm
IX
Pays
Japon
Classe
Lourd
Rang
IX
Type
Arbre technologique
Purchase price
3 640 000
Sale price
1 820 000
Research XP
160 000
Arbre technologique
347 410
9 077 500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
O-I Experimental
7 k
400 k
VI
O-I
27 k
885 k
VII
O-Ni
60 k
1,5 M
VIII
O-Ho
90 k
2,6 M
IX
Type 4 Heavy
160 k
3,6 M
X
Type 5 H Zetsu
260 k
6,1 M
Compare against
IX lourds
IX lourds
All tier IX
All tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
40 k
IX
IX
29 k
IX
IX
IX
50 k
IX
59 k
X
260 k
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
IX lourds
IX lourds
All tier IX
All tier IX
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2219
33 / 46
Dégâts
490
5 / 46
Module damage
190
4 / 46
Penetration
241
41 / 46
Reload
13.25
31 / 41
0.00
0.00
Skip
Caliber
140
4 / 46
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
800
42 / 46
Shell range
720
1 / 46
Shell capacity
60
7 / 46
Aim time
2.32
28 / 46
Dispersion at 100m
Still
0.380
42 / 46
Moving
+
0.167
8 / 46
Hull traversing
+
0.195
32 / 46
Turret traversing
+
0.155
44 / 46
Shooting
+
3.720
10 / 46
Gun damaged
x
2.0
1 / 46
Gun flexibility
Depression
9.0
7 / 46
Elevation
22.0
4 / 46
Rear depression
0.5
28 / 30
Rear elevation
18.0
13 / 30
Max
18°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
30
41 / 46
Backwards
13
34 / 46
Engine power
1667
4 / 46
Weight
149.6
43 / 46
Terrain coefficients
Hard
110
10 / 46
Moyen
85
22 / 46
Soft
65
11 / 46
Raw terrain coefficients
Hard
0.91
10 / 46
Moyen
1.18
22 / 46
Soft
1.54
11 / 46
Power to weight ratio
Hard
12.3
38 / 46
Moyen
9.5
43 / 46
Soft
7.2
41 / 46
Turret traverse speed
18.2
44 / 46
Hull traverse speed
Hard
30.4
41 / 46
Moyen
23.4
45 / 46
Soft
17.9
43 / 46
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
48.6°/s
Hull
Turret
Survivability
Health
2280
7 / 46
Fire chance
15
18 / 46
View range
264
45 / 46
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
8.06
42 / 46
Moving
4.63
26 / 46
Still
1.81
37 / 46
Moving
1.04
22 / 46
Caught on fire
0.87
44 / 46
Width
2.39
41 / 46
Height
4.28
46 / 46
Length
9.83
46 / 46
Volume
100.25
46 / 46
Crew training
Crew count
5
1 / 46
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Décharge de la demi-vie
Bouclier en uranium
Résurrection
Faire le mort
Gravitation
Faire le mort
Type 4 Heavy
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
241mm
IX
Pays
Japon
Classe
Lourd
Rang
IX
Type
Arbre technologique
Purchase price
3 640 000
Sale price
1 820 000
Research XP
160 000
Arbre technologique
347 410
9 077 500
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
O-I Experimental
7 k
400 k
VI
O-I
27 k
885 k
VII
O-Ni
60 k
1,5 M
VIII
O-Ho
90 k
2,6 M
IX
Type 4 Heavy
160 k
3,6 M
X
Type 5 H Zetsu
260 k
6,1 M
Compare against
IX lourds
IX lourds
All tier IX
All tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
40 k
IX
IX
29 k
IX
IX
IX
50 k
IX
59 k
X
260 k
Equipment
Clear
Provisions
Clear
Equalizer
Beta
Equalize
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
IX lourds
IX lourds
All tier IX
All tier IX
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2219
33 / 46
Dégâts
490
5 / 46
Module damage
190
4 / 46
Penetration
241
41 / 46
Reload
13.25
31 / 41
0.00
0.00
Skip
Caliber
140
4 / 46
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
800
42 / 46
Shell range
720
1 / 46
Shell capacity
60
7 / 46
Aim time
2.32
28 / 46
Dispersion at 100m
Still
0.380
42 / 46
Moving
+
0.167
8 / 46
Hull traversing
+
0.195
32 / 46
Turret traversing
+
0.155
44 / 46
Shooting
+
3.720
10 / 46
Gun damaged
x
2.0
1 / 46
Gun flexibility
Depression
9.0
7 / 46
Elevation
22.0
4 / 46
Rear depression
0.5
28 / 30
Rear elevation
18.0
13 / 30
Max
18°
Min
-6°
Pitch
0°
Yaw
0°
Maneuverability
Speed
Forwards
30
41 / 46
Backwards
13
34 / 46
Engine power
1667
4 / 46
Weight
149.6
43 / 46
Terrain coefficients
Hard
110
10 / 46
Moyen
85
22 / 46
Soft
65
11 / 46
Raw terrain coefficients
Hard
0.91
10 / 46
Moyen
1.18
22 / 46
Soft
1.54
11 / 46
Power to weight ratio
Hard
12.3
38 / 46
Moyen
9.5
43 / 46
Soft
7.2
41 / 46
Turret traverse speed
18.2
44 / 46
Hull traverse speed
Hard
30.4
41 / 46
Moyen
23.4
45 / 46
Soft
17.9
43 / 46
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
48.6°/s
Hull
Turret
Survivability
Health
2280
7 / 46
Fire chance
15
18 / 46
View range
264
45 / 46
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
8.06
42 / 46
Moving
4.63
26 / 46
Still
1.81
37 / 46
Moving
1.04
22 / 46
Caught on fire
0.87
44 / 46
Width
2.39
41 / 46
Height
4.28
46 / 46
Length
9.83
46 / 46
Volume
100.25
46 / 46
Crew training
Crew count
5
1 / 46
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader x2
124
Game mode abilities
Mad Games
Décharge de la demi-vie
Bouclier en uranium
Résurrection
Faire le mort
Gravitation
Faire le mort