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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Type 61
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
245mm
X
Advanced highlighting
Shooter:
Type 61
Type 61
Pays
Japon
Classe
Moyen
Rang
IX
Type
Arbre technologique
Purchase price
3 600 000
Sale price
1 800 000
Research XP
169 000
Arbre technologique
377 540
9 022 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Chi-Nu
7 k
400 k
VI
Chi-To
25 k
940 k
VII
Chi-Ri
62 k
1,4 M
VIII
STA-1
111 k
2,6 M
IX
Type 61
169 k
3,6 M
X
STB-1
319 k
6,1 M
Compare against
Tier IX moyens
Tier IX moyens
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
VIII
IX
34 k
VIII
IX
30 k
VIII
IX
31 k
X
69 k
X
319 k
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX moyens
Tier IX moyens
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2989
6 / 19
Shell reload
6.63
3 / 18
Penetration
245
1 / 19
At 250m
242
Distance
m
Dégâts
330
11 / 19
Module damage
150
3 / 19
Caliber
105
5 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1478
1 / 19
Shell range
720
1 / 19
Shell capacity
50
11 / 19
Aim time
1.72
8 / 19
Dispersion at 100m
Still
0.317
7 / 19
Moving
+
0.102
2 / 19
Hull traversing
+
0.102
2 / 19
Turret traversing
+
0.052
1 / 19
Shooting
+
3.720
6 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
10.0
1 / 19
Elevation
13.0
16 / 19
Rear depression
4.0
7 / 17
Rear elevation
13.0
14 / 17
Maneuverability
Speed
Forwards
48
16 / 19
Backwards
20
6 / 19
Engine power
664
17 / 19
Weight
34.5
5 / 19
Terrain coefficients
Hard
100
5 / 19
Moyen
91
4 / 19
Soft
67
3 / 19
Raw terrain coefficients
Hard
1.00
5 / 19
Moyen
1.10
4 / 19
Soft
1.50
3 / 19
Power to weight ratio
Hard
19.2
15 / 19
Moyen
17.5
12 / 19
Soft
12.8
13 / 19
Turret traverse speed
51.0
5 / 19
Hull traverse speed
Hard
62.8
8 / 19
Moyen
57.1
5 / 19
Soft
41.8
7 / 19
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
113.8°/s
Hull
Turret
Survivability
Health
1620
15 / 19
Fire chance
12
4 / 19
View range
296
8 / 19
296m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
16.73
19 / 19
Moving
10.40
19 / 19
Still
3.50
19 / 19
Moving
2.17
19 / 19
Caught on fire
3.41
19 / 19
Width
2.06
10 / 19
Height
2.76
6 / 19
Length
6.30
6 / 19
Volume
35.83
9 / 19
Crew training
Crew count
4
3 / 19
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
Type 61
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
245mm
X
Advanced highlighting
Shooter:
Type 61
Type 61
Pays
Japon
Classe
Moyen
Rang
IX
Type
Arbre technologique
Purchase price
3 600 000
Sale price
1 800 000
Research XP
169 000
Arbre technologique
377 540
9 022 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Chi-Nu
7 k
400 k
VI
Chi-To
25 k
940 k
VII
Chi-Ri
62 k
1,4 M
VIII
STA-1
111 k
2,6 M
IX
Type 61
169 k
3,6 M
X
STB-1
319 k
6,1 M
Compare against
Tier IX moyens
Tier IX moyens
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
VIII
IX
34 k
VIII
IX
30 k
VIII
IX
31 k
X
69 k
X
319 k
IX
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier IX moyens
Tier IX moyens
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2989
6 / 19
Shell reload
6.63
3 / 18
Penetration
245
1 / 19
At 250m
242
Distance
m
Dégâts
330
11 / 19
Module damage
150
3 / 19
Caliber
105
5 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1478
1 / 19
Shell range
720
1 / 19
Shell capacity
50
11 / 19
Aim time
1.72
8 / 19
Dispersion at 100m
Still
0.317
7 / 19
Moving
+
0.102
2 / 19
Hull traversing
+
0.102
2 / 19
Turret traversing
+
0.052
1 / 19
Shooting
+
3.720
6 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
10.0
1 / 19
Elevation
13.0
16 / 19
Rear depression
4.0
7 / 17
Rear elevation
13.0
14 / 17
Maneuverability
Speed
Forwards
48
16 / 19
Backwards
20
6 / 19
Engine power
664
17 / 19
Weight
34.5
5 / 19
Terrain coefficients
Hard
100
5 / 19
Moyen
91
4 / 19
Soft
67
3 / 19
Raw terrain coefficients
Hard
1.00
5 / 19
Moyen
1.10
4 / 19
Soft
1.50
3 / 19
Power to weight ratio
Hard
19.2
15 / 19
Moyen
17.5
12 / 19
Soft
12.8
13 / 19
Turret traverse speed
51.0
5 / 19
Hull traverse speed
Hard
62.8
8 / 19
Moyen
57.1
5 / 19
Soft
41.8
7 / 19
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
113.8°/s
Hull
Turret
Survivability
Health
1620
15 / 19
Fire chance
12
4 / 19
View range
296
8 / 19
296m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
16.73
19 / 19
Moving
10.40
19 / 19
Still
3.50
19 / 19
Moving
2.17
19 / 19
Caught on fire
3.41
19 / 19
Width
2.06
10 / 19
Height
2.76
6 / 19
Length
6.30
6 / 19
Volume
35.83
9 / 19
Crew training
Crew count
4
3 / 19
Commander
113
Radioman
119
Gunner
124
Driver
124
Loader
124
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre