BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
WZ-131G FT
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
181mm
VII
Advanced highlighting
Shooter:
WZ-131G FT
WZ-131G FT
Pays
Chine
Classe
Chasseur de char
Rang
VI
Type
Arbre technologique
Purchase price
910 000
Sale price
455 000
Research XP
23 700
Arbre technologique
34 110
1 402 200
x1
x2
x3
x4
x5
x10
I
VAE Type B
0
0
II
LT vz. 38
210
1,2 k
III
Chi-Ha
700
6 k
IV
M5A1 Stuart
2,5 k
85 k
V
Type T-34
7 k
400 k
VI
WZ-131G FT
24 k
910 k
VII
T-34-2G FT
48 k
1,4 M
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
5,1 k
V
VI
5,5 k
VI
VII
VII
17 k
VII
48 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2441
8 / 19
Shell reload
6.88
12 / 19
Penetration
181
6 / 19
At 250m
171
Distance
m
Dégâts
280
8 / 19
Module damage
135
8 / 19
Caliber
100
7 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
4 / 19
Shell range
720
1 / 19
Shell capacity
40
12 / 19
Aim time
1.54
3 / 19
Dispersion at 100m
Still
0.299
5 / 19
Moving
+
0.195
12 / 19
Hull traversing
+
0.195
12 / 19
Turret traversing
+
0.086
6 / 19
Shooting
+
3.720
8 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
5.0
13 / 19
Elevation
15.0
11 / 19
Azimuth left
12.0
4 / 15
Azimuth right
12.0
4 / 15
Maneuverability
Speed
Forwards
45
6 / 19
Backwards
18
1 / 19
Engine power
418
14 / 19
Weight
19.7
1 / 19
Terrain coefficients
Hard
100
2 / 19
Moyen
80
9 / 19
Soft
56
6 / 19
Raw terrain coefficients
Hard
1.00
2 / 19
Moyen
1.25
9 / 19
Soft
1.80
6 / 19
Power to weight ratio
Hard
21.2
2 / 19
Moyen
17.0
3 / 19
Soft
11.8
2 / 19
Turret traverse speed
48.6
4 / 19
Hull traverse speed
Hard
40.5
15 / 19
Moyen
32.4
17 / 19
Soft
22.5
15 / 19
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
89.1°/s
Survivability
Health
900
9 / 19
Fire chance
15
1 / 19
View range
264
4 / 19
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
50.88
3 / 19
Moving
25.38
3 / 19
Still
11.19
8 / 19
Moving
5.58
8 / 19
Caught on fire
31.08
3 / 19
Width
1.56
2 / 19
Height
2.38
4 / 19
Length
5.58
8 / 19
Volume
20.82
1 / 19
Crew training
Crew count
4
11 / 19
Commander
113
Radioman
119
Driver
124
Gunner
124
Loader
124
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
WZ-131G FT
172mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
181mm
VII
Advanced highlighting
Shooter:
WZ-131G FT
WZ-131G FT
Pays
Chine
Classe
Chasseur de char
Rang
VI
Type
Arbre technologique
Purchase price
910 000
Sale price
455 000
Research XP
23 700
Arbre technologique
34 110
1 402 200
x1
x2
x3
x4
x5
x10
I
VAE Type B
0
0
II
LT vz. 38
210
1,2 k
III
Chi-Ha
700
6 k
IV
M5A1 Stuart
2,5 k
85 k
V
Type T-34
7 k
400 k
VI
WZ-131G FT
24 k
910 k
VII
T-34-2G FT
48 k
1,4 M
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
V
VI
5,1 k
V
VI
5,5 k
VI
VII
VII
17 k
VII
48 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI Chasseurs de char
Tier VI Chasseurs de char
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
2441
8 / 19
Shell reload
6.88
12 / 19
Penetration
181
6 / 19
At 250m
171
Distance
m
Dégâts
280
8 / 19
Module damage
135
8 / 19
Caliber
100
7 / 19
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
900
4 / 19
Shell range
720
1 / 19
Shell capacity
40
12 / 19
Aim time
1.54
3 / 19
Dispersion at 100m
Still
0.299
5 / 19
Moving
+
0.195
12 / 19
Hull traversing
+
0.195
12 / 19
Turret traversing
+
0.086
6 / 19
Shooting
+
3.720
8 / 19
Gun damaged
x
2.0
1 / 19
Gun flexibility
Depression
5.0
13 / 19
Elevation
15.0
11 / 19
Azimuth left
12.0
4 / 15
Azimuth right
12.0
4 / 15
Maneuverability
Speed
Forwards
45
6 / 19
Backwards
18
1 / 19
Engine power
418
14 / 19
Weight
19.7
1 / 19
Terrain coefficients
Hard
100
2 / 19
Moyen
80
9 / 19
Soft
56
6 / 19
Raw terrain coefficients
Hard
1.00
2 / 19
Moyen
1.25
9 / 19
Soft
1.80
6 / 19
Power to weight ratio
Hard
21.2
2 / 19
Moyen
17.0
3 / 19
Soft
11.8
2 / 19
Turret traverse speed
48.6
4 / 19
Hull traverse speed
Hard
40.5
15 / 19
Moyen
32.4
17 / 19
Soft
22.5
15 / 19
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
89.1°/s
Survivability
Health
900
9 / 19
Fire chance
15
1 / 19
View range
264
4 / 19
264m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
50.88
3 / 19
Moving
25.38
3 / 19
Still
11.19
8 / 19
Moving
5.58
8 / 19
Caught on fire
31.08
3 / 19
Width
1.56
2 / 19
Height
2.38
4 / 19
Length
5.58
8 / 19
Volume
20.82
1 / 19
Crew training
Crew count
4
11 / 19
Commander
113
Radioman
119
Driver
124
Gunner
124
Loader
124
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang