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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Chi-Nu
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
124mm
V
Advanced highlighting
Shooter:
Chi-Nu
Chi-Nu
Pays
Japon
Classe
Moyen
Rang
V
Type
Arbre technologique
Purchase price
400 000
Sale price
200 000
Research XP
7 000
Arbre technologique
10 410
492 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Chi-Nu
7 k
400 k
VI
Chi-To
25 k
940 k
Compare
Tier V moyens
Tier V moyens
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
IV
V
5 k
IV
V
5 k
IV
IV
V
5 k
V
5 k
VI
25 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier V moyens
Tier V moyens
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1187
26 / 26
Shell reload
s
8.09
22 / 26
Penetration
mm
124
4 / 26
At 250m
118
Distance
m
Dégâts
hp
160
4 / 26
Module damage
hp
100
11 / 26
Caliber
mm
75
8 / 26
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
821
5 / 26
Shell range
m/s
720
1 / 26
Shell capacity
56
17 / 26
Aim time
s
1.99
13 / 26
Dispersion at 100m
Still
m
0.350
6 / 26
Moving
+0.140
9 / 26
Hull traversing
+0.140
11 / 26
Turret traversing
+0.052
1 / 26
Shooting
+3.720
5 / 26
Gun damaged
x 2.0
1 / 26
Gun flexibility
°
Depression
10.0
7 / 26
Elevation
15.0
24 / 26
Crew training
Crew count
5
1 / 26
Commander
%
103
Gunner
%
113
Driver
%
113
Radioman
%
113
Loader
%
113
Maneuverability
Speed
kph
Forwards
45
18 / 26
Backwards
16
20 / 26
Engine power
309
25 / 26
Weight
tn
18.4
2 / 26
Terrain coefficients
Hard
%
125
1 / 26
Moyen
%
100
1 / 26
Soft
%
77
1 / 26
Raw terrain coefficients
Hard
%
0.80
1 / 26
Moyen
%
1.00
1 / 26
Soft
%
1.30
1 / 26
Power to weight ratio
hp/tn
Hard
21.0
4 / 26
Moyen
16.8
7 / 26
Soft
12.9
3 / 26
Turret traverse speed
°/s
39.2
19 / 26
Hull traverse speed
°/s
Hard
46.9
8 / 26
Moyen
37.5
18 / 26
Soft
28.8
11 / 26
Survivability
Health
hp
700
11 / 26
Fire chance
%
15
1 / 26
View range
m
263
2 / 26
Camouflage
%
Still
31.00
11 / 26
Moving
19.28
11 / 26
Still
8.06
7 / 26
Moving
5.01
7 / 26
Caught on fire
11.72
11 / 26
Width
m
2
13 / 26
Height
m
2
4 / 26
Length
m
5
7 / 26
Volume
m
20
3 / 26
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
Review videos
BlitzKit does not endorse any review videos.
Chi-Nu
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
124mm
V
Advanced highlighting
Shooter:
Chi-Nu
Chi-Nu
Pays
Japon
Classe
Moyen
Rang
V
Type
Arbre technologique
Purchase price
400 000
Sale price
200 000
Research XP
7 000
Arbre technologique
10 410
492 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Chi-Nu
7 k
400 k
VI
Chi-To
25 k
940 k
Compare
Tier V moyens
Tier V moyens
All of tier V
All of tier V
All tanks
All tanks
Modules
Stock
Upgrade
IV
V
5 k
IV
V
5 k
IV
IV
V
5 k
V
5 k
VI
25 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier V moyens
Tier V moyens
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1187
26 / 26
Shell reload
s
8.09
22 / 26
Penetration
mm
124
4 / 26
At 250m
118
Distance
m
Dégâts
hp
160
4 / 26
Module damage
hp
100
11 / 26
Caliber
mm
75
8 / 26
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
821
5 / 26
Shell range
m/s
720
1 / 26
Shell capacity
56
17 / 26
Aim time
s
1.99
13 / 26
Dispersion at 100m
Still
m
0.350
6 / 26
Moving
+0.140
9 / 26
Hull traversing
+0.140
11 / 26
Turret traversing
+0.052
1 / 26
Shooting
+3.720
5 / 26
Gun damaged
x 2.0
1 / 26
Gun flexibility
°
Depression
10.0
7 / 26
Elevation
15.0
24 / 26
Crew training
Crew count
5
1 / 26
Commander
%
103
Gunner
%
113
Driver
%
113
Radioman
%
113
Loader
%
113
Maneuverability
Speed
kph
Forwards
45
18 / 26
Backwards
16
20 / 26
Engine power
309
25 / 26
Weight
tn
18.4
2 / 26
Terrain coefficients
Hard
%
125
1 / 26
Moyen
%
100
1 / 26
Soft
%
77
1 / 26
Raw terrain coefficients
Hard
%
0.80
1 / 26
Moyen
%
1.00
1 / 26
Soft
%
1.30
1 / 26
Power to weight ratio
hp/tn
Hard
21.0
4 / 26
Moyen
16.8
7 / 26
Soft
12.9
3 / 26
Turret traverse speed
°/s
39.2
19 / 26
Hull traverse speed
°/s
Hard
46.9
8 / 26
Moyen
37.5
18 / 26
Soft
28.8
11 / 26
Survivability
Health
hp
700
11 / 26
Fire chance
%
15
1 / 26
View range
m
263
2 / 26
Camouflage
%
Still
31.00
11 / 26
Moving
19.28
11 / 26
Still
8.06
7 / 26
Moving
5.01
7 / 26
Caught on fire
11.72
11 / 26
Width
m
2
13 / 26
Height
m
2
4 / 26
Length
m
5
7 / 26
Volume
m
20
3 / 26
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
Review videos
BlitzKit does not endorse any review videos.