BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
128mm
Advanced highlighting
Shooter:
Rudolph
Rudolph
Back
Compare
Swap
Pays
"U.S.A".
Classe
Moyen
Rang
VI
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Modules
VII
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1957
4 / 36
Shell reload
s
4.90
3 / 36
Penetration
mm
128
28 / 36
At 250m
119
Distance
m
Dégâts
hp
160
12 / 36
Module damage
hp
105
12 / 36
Caliber
mm
76
14 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
792
22 / 36
Shell range
m/s
720
1 / 36
Shell capacity
71
15 / 36
Aim time
s
1.90
8 / 36
Dispersion at 100m
Still
m
0.353
28 / 36
Moving
+0.112
2 / 36
Hull traversing
+0.112
2 / 36
Turret traversing
+0.052
2 / 36
Shooting
+3.255
1 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
°
Depression
12.0
2 / 36
Elevation
25.0
1 / 36
Rear depression
3.0
10 / 16
Rear elevation
25.0
1 / 16
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
50
22 / 36
Backwards
20
2 / 36
Engine power
572
16 / 36
Weight
tn
34.9
32 / 36
Terrain coefficients
Hard
%
100
18 / 36
Moyen
%
91
12 / 36
Soft
%
56
32 / 36
Raw terrain coefficients
Hard
%
1.00
18 / 36
Moyen
%
1.10
12 / 36
Soft
%
1.80
32 / 36
Power to weight ratio
hp/tn
Hard
16.4
33 / 36
Moyen
14.9
33 / 36
Soft
9.1
34 / 36
Turret traverse speed
°/s
47.4
14 / 36
Hull traverse speed
°/s
Hard
57.2
22 / 36
Moyen
52.0
16 / 36
Soft
31.8
29 / 36
Survivability
Health
hp
980
7 / 36
Fire chance
%
20
13 / 36
View range
m
274
10 / 36
Camouflage
%
Still
30.14
12 / 36
Moving
19.48
9 / 36
Still
7.44
13 / 36
Moving
4.81
8 / 36
Caught on fire
10.64
14 / 36
Width
m
3
35 / 36
Height
m
3
17 / 36
Length
m
6
9 / 36
Volume
m
40
28 / 36
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
128mm
Advanced highlighting
Shooter:
Rudolph
Rudolph
Back
Compare
Swap
Pays
"U.S.A".
Classe
Moyen
Rang
VI
Type
Char de collection
Restoration price
1 000
Sale price
500
Compare
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Modules
VII
VI
VI
VI
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VI moyens
Tier VI moyens
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1957
4 / 36
Shell reload
s
4.90
3 / 36
Penetration
mm
128
28 / 36
At 250m
119
Distance
m
Dégâts
hp
160
12 / 36
Module damage
hp
105
12 / 36
Caliber
mm
76
14 / 36
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
792
22 / 36
Shell range
m/s
720
1 / 36
Shell capacity
71
15 / 36
Aim time
s
1.90
8 / 36
Dispersion at 100m
Still
m
0.353
28 / 36
Moving
+0.112
2 / 36
Hull traversing
+0.112
2 / 36
Turret traversing
+0.052
2 / 36
Shooting
+3.255
1 / 36
Gun damaged
x 2.0
1 / 36
Gun flexibility
°
Depression
12.0
2 / 36
Elevation
25.0
1 / 36
Rear depression
3.0
10 / 16
Rear elevation
25.0
1 / 16
Crew training
Crew count
5
1 / 36
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
50
22 / 36
Backwards
20
2 / 36
Engine power
572
16 / 36
Weight
tn
34.9
32 / 36
Terrain coefficients
Hard
%
100
18 / 36
Moyen
%
91
12 / 36
Soft
%
56
32 / 36
Raw terrain coefficients
Hard
%
1.00
18 / 36
Moyen
%
1.10
12 / 36
Soft
%
1.80
32 / 36
Power to weight ratio
hp/tn
Hard
16.4
33 / 36
Moyen
14.9
33 / 36
Soft
9.1
34 / 36
Turret traverse speed
°/s
47.4
14 / 36
Hull traverse speed
°/s
Hard
57.2
22 / 36
Moyen
52.0
16 / 36
Soft
31.8
29 / 36
Survivability
Health
hp
980
7 / 36
Fire chance
%
20
13 / 36
View range
m
274
10 / 36
Camouflage
%
Still
30.14
12 / 36
Moving
19.48
9 / 36
Still
7.44
13 / 36
Moving
4.81
8 / 36
Caught on fire
10.64
14 / 36
Width
m
3
35 / 36
Height
m
3
17 / 36
Length
m
6
9 / 36
Volume
m
40
28 / 36
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Saut dans le temps
Apesanteur
Propulseur
Gravitation
Saut dans le temps