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Tankopedia
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Performance
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Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
248mm
IX
Advanced highlighting
Shooter:
Ho-Ri T.I
Ho-Ri T.I
Back
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Pays
Japon
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 570 000
Sale price
1 285 000
Research XP
76 950
Arbre technologique
155 760
5 347 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Chi-Nu
7 k
400 k
VI
Chi-To
25 k
940 k
VII
Chi-To SPG
43 k
1,3 M
VIII
Ho-Ri T.I
77 k
2,6 M
IX
Ho-Ri T.II
160 k
3,5 M
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
11 k
VII
VIII
16 k
VIII
VIII
IX
21 k
IX
160 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2735
18 / 34
Shell reload
s
8.78
17 / 33
Penetration
mm
248
7 / 34
At 250m
243
Distance
m
Dégâts
hp
400
12 / 34
Module damage
hp
165
10 / 34
Caliber
mm
120
12 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
950
14 / 34
Shell range
m/s
720
1 / 34
Shell capacity
90
1 / 34
Aim time
s
2.08
17 / 34
Dispersion at 100m
Still
m
0.326
21 / 34
Moving
+0.167
6 / 34
Hull traversing
+0.167
8 / 34
Turret traversing
+0.103
12 / 34
Shooting
+3.720
12 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
8.0
11 / 34
Elevation
15.0
14 / 34
Azimuth left
13.0
14 / 27
Azimuth right
13.0
14 / 27
Crew training
Crew count
5
1 / 34
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader x2
%
124
Maneuverability
Speed
kph
Forwards
45
15 / 34
Backwards
15
14 / 34
Engine power
693
22 / 34
Weight
tn
43.1
11 / 34
Terrain coefficients
Hard
%
100
4 / 34
Moyen
%
83
8 / 34
Soft
%
59
11 / 34
Raw terrain coefficients
Hard
%
1.00
4 / 34
Moyen
%
1.20
8 / 34
Soft
%
1.70
11 / 34
Power to weight ratio
hp/tn
Hard
16.1
13 / 34
Moyen
13.4
12 / 34
Soft
9.5
11 / 34
Turret traverse speed
°/s
30.4
16 / 34
Hull traverse speed
°/s
Hard
49.4
6 / 34
Moyen
41.1
7 / 34
Soft
29.0
6 / 34
Survivability
Health
hp
1250
15 / 34
Fire chance
%
20
16 / 34
View range
m
264
19 / 34
Camouflage
%
Still
44.50
5 / 34
Moving
22.26
5 / 34
Still
10.01
6 / 34
Moving
5.01
6 / 34
Caught on fire
23.76
5 / 34
Width
m
3
30 / 34
Height
m
3
4 / 34
Length
m
7
23 / 34
Volume
m
60
28 / 34
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Tourbillon de poussière
Apesanteur
Propulseur
Gravitation
Tourbillon de poussière
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
248mm
IX
Advanced highlighting
Shooter:
Ho-Ri T.I
Ho-Ri T.I
Back
Compare
Swap
Pays
Japon
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 570 000
Sale price
1 285 000
Research XP
76 950
Arbre technologique
155 760
5 347 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Chi-Nu
7 k
400 k
VI
Chi-To
25 k
940 k
VII
Chi-To SPG
43 k
1,3 M
VIII
Ho-Ri T.I
77 k
2,6 M
IX
Ho-Ri T.II
160 k
3,5 M
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VII
VII
11 k
VII
VIII
16 k
VIII
VIII
IX
21 k
IX
160 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
2735
18 / 34
Shell reload
s
8.78
17 / 33
Penetration
mm
248
7 / 34
At 250m
243
Distance
m
Dégâts
hp
400
12 / 34
Module damage
hp
165
10 / 34
Caliber
mm
120
12 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
950
14 / 34
Shell range
m/s
720
1 / 34
Shell capacity
90
1 / 34
Aim time
s
2.08
17 / 34
Dispersion at 100m
Still
m
0.326
21 / 34
Moving
+0.167
6 / 34
Hull traversing
+0.167
8 / 34
Turret traversing
+0.103
12 / 34
Shooting
+3.720
12 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
8.0
11 / 34
Elevation
15.0
14 / 34
Azimuth left
13.0
14 / 27
Azimuth right
13.0
14 / 27
Crew training
Crew count
5
1 / 34
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader x2
%
124
Maneuverability
Speed
kph
Forwards
45
15 / 34
Backwards
15
14 / 34
Engine power
693
22 / 34
Weight
tn
43.1
11 / 34
Terrain coefficients
Hard
%
100
4 / 34
Moyen
%
83
8 / 34
Soft
%
59
11 / 34
Raw terrain coefficients
Hard
%
1.00
4 / 34
Moyen
%
1.20
8 / 34
Soft
%
1.70
11 / 34
Power to weight ratio
hp/tn
Hard
16.1
13 / 34
Moyen
13.4
12 / 34
Soft
9.5
11 / 34
Turret traverse speed
°/s
30.4
16 / 34
Hull traverse speed
°/s
Hard
49.4
6 / 34
Moyen
41.1
7 / 34
Soft
29.0
6 / 34
Survivability
Health
hp
1250
15 / 34
Fire chance
%
20
16 / 34
View range
m
264
19 / 34
Camouflage
%
Still
44.50
5 / 34
Moving
22.26
5 / 34
Still
10.01
6 / 34
Moving
5.01
6 / 34
Caught on fire
23.76
5 / 34
Width
m
3
30 / 34
Height
m
3
4 / 34
Length
m
7
23 / 34
Volume
m
60
28 / 34
Game mode abilities
Mad Games
Coordinateur de combat
Accélérateur
Résurrection
Tourbillon de poussière
Apesanteur
Propulseur
Gravitation
Tourbillon de poussière