BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
VII
Advanced highlighting
Shooter:
Ju-Nu
Ju-Nu
Back
Compare
Swap
Pays
Japon
Classe
Lourd
Rang
VI
Type
Arbre technologique
Purchase price
885 000
Sale price
442 500
Research XP
25 000
Arbre technologique
35 410
1 377 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
VII
Ju-To
45 k
1,5 M
Compare
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
6,2 k
V
VI
6 k
V
VI
VI
6,4 k
VII
12 k
VII
45 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1743
22 / 28
Shell reload
s
7.57
18 / 28
Penetration
mm
145
26 / 28
At 250m
138
Distance
m
Dégâts
hp
220
13 / 28
Module damage
hp
119
14 / 28
Caliber
mm
88
12 / 28
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
773
20 / 28
Shell range
m/s
720
1 / 28
Shell capacity
72
12 / 28
Aim time
s
2.04
3 / 28
Dispersion at 100m
Still
m
0.353
19 / 28
Moving
+0.205
14 / 28
Hull traversing
+0.205
14 / 28
Turret traversing
+0.138
15 / 28
Shooting
+3.720
3 / 28
Gun damaged
x 2.0
1 / 28
Gun flexibility
°
Depression
6.0
20 / 28
Elevation
14.0
23 / 28
Crew training
Crew count
5
1 / 28
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
40
9 / 28
Backwards
12
4 / 28
Engine power
715
11 / 28
Weight
tn
54.8
18 / 28
Terrain coefficients
Hard
%
83
18 / 28
Moyen
%
71
14 / 28
Soft
%
45
22 / 28
Raw terrain coefficients
Hard
%
1.20
18 / 28
Moyen
%
1.40
14 / 28
Soft
%
2.20
22 / 28
Power to weight ratio
hp/tn
Hard
10.9
17 / 28
Moyen
9.3
16 / 28
Soft
5.9
20 / 28
Turret traverse speed
°/s
29.1
7 / 28
Hull traverse speed
°/s
Hard
33.2
15 / 28
Moyen
28.5
11 / 28
Soft
18.1
15 / 28
Survivability
Health
hp
1200
3 / 28
Fire chance
%
20
12 / 28
View range
m
269
1 / 28
Camouflage
%
Still
16.24
7 / 28
Moving
6.69
10 / 28
Still
3.87
6 / 28
Moving
1.59
11 / 28
Caught on fire
3.20
12 / 28
Width
m
2
9 / 28
Height
m
3
21 / 28
Length
m
7
18 / 28
Volume
m
43
15 / 28
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
VII
Advanced highlighting
Shooter:
Ju-Nu
Ju-Nu
Back
Compare
Swap
Pays
Japon
Classe
Lourd
Rang
VI
Type
Arbre technologique
Purchase price
885 000
Sale price
442 500
Research XP
25 000
Arbre technologique
35 410
1 377 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
VII
Ju-To
45 k
1,5 M
Compare
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
6,2 k
V
VI
6 k
V
VI
VI
6,4 k
VII
12 k
VII
45 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
1743
22 / 28
Shell reload
s
7.57
18 / 28
Penetration
mm
145
26 / 28
At 250m
138
Distance
m
Dégâts
hp
220
13 / 28
Module damage
hp
119
14 / 28
Caliber
mm
88
12 / 28
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
773
20 / 28
Shell range
m/s
720
1 / 28
Shell capacity
72
12 / 28
Aim time
s
2.04
3 / 28
Dispersion at 100m
Still
m
0.353
19 / 28
Moving
+0.205
14 / 28
Hull traversing
+0.205
14 / 28
Turret traversing
+0.138
15 / 28
Shooting
+3.720
3 / 28
Gun damaged
x 2.0
1 / 28
Gun flexibility
°
Depression
6.0
20 / 28
Elevation
14.0
23 / 28
Crew training
Crew count
5
1 / 28
Commander
%
113
Gunner
%
124
Driver
%
124
Radioman
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
40
9 / 28
Backwards
12
4 / 28
Engine power
715
11 / 28
Weight
tn
54.8
18 / 28
Terrain coefficients
Hard
%
83
18 / 28
Moyen
%
71
14 / 28
Soft
%
45
22 / 28
Raw terrain coefficients
Hard
%
1.20
18 / 28
Moyen
%
1.40
14 / 28
Soft
%
2.20
22 / 28
Power to weight ratio
hp/tn
Hard
10.9
17 / 28
Moyen
9.3
16 / 28
Soft
5.9
20 / 28
Turret traverse speed
°/s
29.1
7 / 28
Hull traverse speed
°/s
Hard
33.2
15 / 28
Moyen
28.5
11 / 28
Soft
18.1
15 / 28
Survivability
Health
hp
1200
3 / 28
Fire chance
%
20
12 / 28
View range
m
269
1 / 28
Camouflage
%
Still
16.24
7 / 28
Moving
6.69
10 / 28
Still
3.87
6 / 28
Moving
1.59
11 / 28
Caught on fire
3.20
12 / 28
Width
m
2
9 / 28
Height
m
3
21 / 28
Length
m
7
18 / 28
Volume
m
43
15 / 28
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière