BlitzKit
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
Ju-Nu
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
VII
Advanced highlighting
Shooter:
Ju-Nu
Ju-Nu
Pays
Japon
Classe
Lourd
Rang
VI
Type
Arbre technologique
Purchase price
885 000
Sale price
442 500
Research XP
25 000
Arbre technologique
35 410
1 377 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
VII
Ju-To
45 k
1,5 M
Compare against
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
6,2 k
V
VI
6 k
V
VI
VI
6,4 k
VII
12 k
VII
45 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1743
22 / 28
Shell reload
7.57
18 / 28
Penetration
145
26 / 28
At 250m
138
Distance
m
Dégâts
220
13 / 28
Module damage
119
14 / 28
Caliber
88
12 / 28
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
20 / 28
Shell range
720
1 / 28
Shell capacity
72
12 / 28
Aim time
2.04
3 / 28
Dispersion at 100m
Still
0.353
19 / 28
Moving
+
0.205
14 / 28
Hull traversing
+
0.205
14 / 28
Turret traversing
+
0.138
15 / 28
Shooting
+
3.720
3 / 28
Gun damaged
x
2.0
1 / 28
Gun flexibility
Depression
6.0
20 / 28
Elevation
14.0
23 / 28
Maneuverability
Speed
Forwards
40
9 / 28
Backwards
12
4 / 28
Engine power
715
11 / 28
Weight
54.8
18 / 28
Terrain coefficients
Hard
83
18 / 28
Moyen
71
14 / 28
Soft
45
22 / 28
Raw terrain coefficients
Hard
1.20
18 / 28
Moyen
1.40
14 / 28
Soft
2.20
22 / 28
Power to weight ratio
Hard
10.9
17 / 28
Moyen
9.3
16 / 28
Soft
5.9
20 / 28
Turret traverse speed
29.1
7 / 28
Hull traverse speed
Hard
33.2
15 / 28
Moyen
28.5
11 / 28
Soft
18.1
15 / 28
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
62.4°/s
Hull
Turret
Survivability
Health
1200
3 / 28
Fire chance
20
12 / 28
View range
269
1 / 28
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
16.24
7 / 28
Moving
6.69
10 / 28
Still
3.87
6 / 28
Moving
1.59
11 / 28
Caught on fire
3.20
12 / 28
Width
1.94
9 / 28
Height
3.27
21 / 28
Length
6.81
18 / 28
Volume
43.20
15 / 28
Crew training
Crew count
5
1 / 28
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière
Ju-Nu
173mm
Primary
0mm
115mm
Spaced
0mm
External
Edit
Reset
145mm
VII
Advanced highlighting
Shooter:
Ju-Nu
Ju-Nu
Pays
Japon
Classe
Lourd
Rang
VI
Type
Arbre technologique
Purchase price
885 000
Sale price
442 500
Research XP
25 000
Arbre technologique
35 410
1 377 200
x1
x2
x3
x4
x5
x10
I
Ha-Go
0
0
II
Chi-Ni
210
1,2 k
III
Chi-Ha
700
6 k
IV
Chi-He
2,5 k
85 k
V
Mitsu 108
7 k
400 k
VI
Ju-Nu
25 k
885 k
VII
Ju-To
45 k
1,5 M
Compare against
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Modules
Stock
Upgrade
VI
VII
6,2 k
V
VI
6 k
V
VI
VI
6,4 k
VII
12 k
VII
45 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare against
Tier VI lourds
Tier VI lourds
All of tier VI
All of tier VI
All tanks
All tanks
Firepower
Gun type
Standard
DPM
1743
22 / 28
Shell reload
7.57
18 / 28
Penetration
145
26 / 28
At 250m
138
Distance
m
Dégâts
220
13 / 28
Module damage
119
14 / 28
Caliber
88
12 / 28
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
773
20 / 28
Shell range
720
1 / 28
Shell capacity
72
12 / 28
Aim time
2.04
3 / 28
Dispersion at 100m
Still
0.353
19 / 28
Moving
+
0.205
14 / 28
Hull traversing
+
0.205
14 / 28
Turret traversing
+
0.138
15 / 28
Shooting
+
3.720
3 / 28
Gun damaged
x
2.0
1 / 28
Gun flexibility
Depression
6.0
20 / 28
Elevation
14.0
23 / 28
Maneuverability
Speed
Forwards
40
9 / 28
Backwards
12
4 / 28
Engine power
715
11 / 28
Weight
54.8
18 / 28
Terrain coefficients
Hard
83
18 / 28
Moyen
71
14 / 28
Soft
45
22 / 28
Raw terrain coefficients
Hard
1.20
18 / 28
Moyen
1.40
14 / 28
Soft
2.20
22 / 28
Power to weight ratio
Hard
10.9
17 / 28
Moyen
9.3
16 / 28
Soft
5.9
20 / 28
Turret traverse speed
29.1
7 / 28
Hull traverse speed
Hard
33.2
15 / 28
Moyen
28.5
11 / 28
Soft
18.1
15 / 28
Hard
Hard
Moyen
Moyen
Soft
Soft
Effective
62.4°/s
Hull
Turret
Survivability
Health
1200
3 / 28
Fire chance
20
12 / 28
View range
269
1 / 28
269m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
16.24
7 / 28
Moving
6.69
10 / 28
Still
3.87
6 / 28
Moving
1.59
11 / 28
Caught on fire
3.20
12 / 28
Width
1.94
9 / 28
Height
3.27
21 / 28
Length
6.81
18 / 28
Volume
43.20
15 / 28
Crew training
Crew count
5
1 / 28
Commander
113
Gunner
124
Driver
124
Radioman
124
Loader
124
Game mode abilities
Mad Games
Coordinateur de combat
Dissimulation du caméléon
Résurrection
Tourbillon de poussière
Gravitation
Tourbillon de poussière