BlitzKit
Tankopedia
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Performance
Gallery
Session
Tier list
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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
248mm
X
Advanced highlighting
Shooter:
T28
T28
Back
Compare
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Pays
"U.S.A".
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 580 000
Sale price
1 290 000
Research XP
71 000
Arbre technologique
165 910
5 283 400
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 k
III
M5 Stuart
700
6 k
IV
M8A1
2,5 k
85 k
V
Wolverine
7 k
400 k
VI
Jackson
25 k
884 k
VII
T25 AT
60 k
1,3 M
VIII
T28
71 k
2,6 M
IX
T95
165 k
3,5 M
Route 1 of 2
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
6,6 k
VII
VIII
15 k
VIII
VIII
VIII
18 k
X
51 k
IX
165 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
3065
6 / 34
Shell reload
s
7.83
9 / 33
Penetration
mm
248
7 / 34
At 250m
243
Distance
m
Dégâts
hp
400
12 / 34
Module damage
hp
165
10 / 34
Caliber
mm
120
12 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
810
29 / 34
Shell range
m/s
720
1 / 34
Shell capacity
40
20 / 34
Aim time
s
2.26
25 / 34
Dispersion at 100m
Still
m
0.344
27 / 34
Moving
+0.260
32 / 34
Hull traversing
+0.260
32 / 34
Turret traversing
+0.103
12 / 34
Shooting
+3.720
12 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
5.0
31 / 34
Elevation
20.0
1 / 34
Azimuth left
10.0
17 / 27
Azimuth right
11.0
17 / 27
Crew training
Crew count
4
14 / 34
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
20
32 / 34
Backwards
10
30 / 34
Engine power
715
17 / 34
Weight
tn
59.6
27 / 34
Terrain coefficients
Hard
%
91
24 / 34
Moyen
%
71
19 / 34
Soft
%
48
23 / 34
Raw terrain coefficients
Hard
%
1.10
24 / 34
Moyen
%
1.40
19 / 34
Soft
%
2.10
23 / 34
Power to weight ratio
hp/tn
Hard
10.9
33 / 34
Moyen
8.6
29 / 34
Soft
5.7
33 / 34
Turret traverse speed
°/s
31.6
4 / 34
Hull traverse speed
°/s
Hard
32.2
31 / 34
Moyen
25.3
29 / 34
Soft
16.9
31 / 34
Survivability
Health
hp
1450
1 / 34
Fire chance
%
20
16 / 34
View range
m
264
19 / 34
Camouflage
%
Still
39.88
10 / 34
Moving
19.86
10 / 34
Still
11.96
1 / 34
Moving
5.96
1 / 34
Caught on fire
19.10
9 / 34
Width
m
2
6 / 34
Height
m
3
8 / 34
Length
m
7
22 / 34
Volume
m
37
7 / 34
Game mode abilities
Mad Games
Régénérateur de blindage
Carburant riche en octane
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang
243mm
Primary
0mm
162mm
Spaced
0mm
External
Edit
Reset
248mm
X
Advanced highlighting
Shooter:
T28
T28
Back
Compare
Swap
Pays
"U.S.A".
Classe
Chasseur de char
Rang
VIII
Type
Arbre technologique
Purchase price
2 580 000
Sale price
1 290 000
Research XP
71 000
Arbre technologique
165 910
5 283 400
x1
x2
x3
x4
x5
x10
I
M2 Light
0
0
II
M3 Stuart
210
1,2 k
III
M5 Stuart
700
6 k
IV
M8A1
2,5 k
85 k
V
Wolverine
7 k
400 k
VI
Jackson
25 k
884 k
VII
T25 AT
60 k
1,3 M
VIII
T28
71 k
2,6 M
IX
T95
165 k
3,5 M
Route 1 of 2
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Modules
Stock
Upgrade
VI
VI
6,6 k
VII
VIII
15 k
VIII
VIII
VIII
18 k
X
51 k
IX
165 k
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
20s
80s
100s
15s
65s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier VIII Chasseurs de char
Tier VIII Chasseurs de char
All of tier VIII
All of tier VIII
All tanks
All tanks
Firepower
Gun type
Standard
DPM
hp / min
3065
6 / 34
Shell reload
s
7.83
9 / 33
Penetration
mm
248
7 / 34
At 250m
243
Distance
m
Dégâts
hp
400
12 / 34
Module damage
hp
165
10 / 34
Caliber
mm
120
12 / 34
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
810
29 / 34
Shell range
m/s
720
1 / 34
Shell capacity
40
20 / 34
Aim time
s
2.26
25 / 34
Dispersion at 100m
Still
m
0.344
27 / 34
Moving
+0.260
32 / 34
Hull traversing
+0.260
32 / 34
Turret traversing
+0.103
12 / 34
Shooting
+3.720
12 / 34
Gun damaged
x 2.0
1 / 34
Gun flexibility
°
Depression
5.0
31 / 34
Elevation
20.0
1 / 34
Azimuth left
10.0
17 / 27
Azimuth right
11.0
17 / 27
Crew training
Crew count
4
14 / 34
Commander
%
113
Radioman
%
119
Gunner
%
124
Driver
%
124
Loader
%
124
Maneuverability
Speed
kph
Forwards
20
32 / 34
Backwards
10
30 / 34
Engine power
715
17 / 34
Weight
tn
59.6
27 / 34
Terrain coefficients
Hard
%
91
24 / 34
Moyen
%
71
19 / 34
Soft
%
48
23 / 34
Raw terrain coefficients
Hard
%
1.10
24 / 34
Moyen
%
1.40
19 / 34
Soft
%
2.10
23 / 34
Power to weight ratio
hp/tn
Hard
10.9
33 / 34
Moyen
8.6
29 / 34
Soft
5.7
33 / 34
Turret traverse speed
°/s
31.6
4 / 34
Hull traverse speed
°/s
Hard
32.2
31 / 34
Moyen
25.3
29 / 34
Soft
16.9
31 / 34
Survivability
Health
hp
1450
1 / 34
Fire chance
%
20
16 / 34
View range
m
264
19 / 34
Camouflage
%
Still
39.88
10 / 34
Moving
19.86
10 / 34
Still
11.96
1 / 34
Moving
5.96
1 / 34
Caught on fire
19.10
9 / 34
Width
m
2
6 / 34
Height
m
3
8 / 34
Length
m
7
22 / 34
Volume
m
37
7 / 34
Game mode abilities
Mad Games
Régénérateur de blindage
Carburant riche en octane
Résurrection
Trace de sang
Apesanteur
Propulseur
Gravitation
Trace de sang