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Tier list
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Tankopedia
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Performance
Gallery
Session
Tier list
Embed
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
Advanced highlighting
Shooter:
Titan Mk. I
Titan Mk. I
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Pays
Nation hybride
Classe
Léger
Rang
V
Type
Char de collection
Restoration price
500
Sale price
250
Compare
Tier V légers
Tier V légers
All of tier V
All of tier V
All tanks
All tanks
Modules
V
V
V
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier V légers
Tier V légers
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
1349
3 / 4
Shells
2
2 / 4
Shell reload
s
7.00
2 / 4
Intra-clip
s
1.00
2 / 3
Penetration
mm
130
1 / 4
At 250m
123
Distance
m
Dégâts
hp
90
2 / 4
Clipping potential
180
2 / 3
Module damage
hp
76
2 / 4
Caliber
mm
57
2 / 4
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
892
3 / 4
Shell range
m/s
720
1 / 4
Shell capacity
180
2 / 4
Aim time
s
1.55
1 / 4
Dispersion at 100m
Still
m
0.311
1 / 4
Moving
+0.140
3 / 4
Hull traversing
+0.140
3 / 4
Turret traversing
+0.069
2 / 4
Shooting
+3.720
3 / 4
Gun damaged
x 2.0
1 / 4
Gun flexibility
°
Depression
12.0
1 / 4
Elevation
20.0
1 / 4
Frontal depression
7.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
1.0
1 / 3
Rear elevation
20.0
1 / 3
Crew training
Crew count
3
2 / 4
Commander
%
111
Radioman
%
117
Gunner
%
122
Loader
%
117
Driver
%
122
Maneuverability
Speed
kph
Forwards
50
3 / 4
Backwards
22
2 / 4
Engine power
412
2 / 4
Weight
tn
21.9
3 / 4
Terrain coefficients
Hard
%
111
2 / 4
Moyen
%
100
1 / 4
Soft
%
71
3 / 4
Raw terrain coefficients
Hard
%
0.90
2 / 4
Moyen
%
1.00
1 / 4
Soft
%
1.40
3 / 4
Power to weight ratio
hp/tn
Hard
20.9
4 / 4
Moyen
18.8
4 / 4
Soft
13.4
4 / 4
Turret traverse speed
°/s
54.1
1 / 4
Hull traverse speed
°/s
Hard
53.1
3 / 4
Moyen
47.8
3 / 4
Soft
34.1
3 / 4
Survivability
Health
hp
620
2 / 4
Fire chance
%
20
1 / 4
View range
m
279
2 / 4
Camouflage
%
Still
36.16
2 / 4
Moving
36.16
2 / 4
Still
9.62
2 / 4
Moving
9.62
2 / 4
Caught on fire
15.95
2 / 4
Width
m
2
3 / 4
Height
m
3
3 / 4
Length
m
6
4 / 4
Volume
m
32
3 / 4
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre
135mm
Primary
0mm
90mm
Spaced
0mm
External
Edit
Reset
130mm
Advanced highlighting
Shooter:
Titan Mk. I
Titan Mk. I
Back
Compare
Swap
Pays
Nation hybride
Classe
Léger
Rang
V
Type
Char de collection
Restoration price
500
Sale price
250
Compare
Tier V légers
Tier V légers
All of tier V
All of tier V
All tanks
All tanks
Modules
V
V
V
V
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Divers
Compare
Tier V légers
Tier V légers
All of tier V
All of tier V
All tanks
All tanks
Firepower
Gun type
Chargement auto
DPM
hp / min
1349
3 / 4
Shells
2
2 / 4
Shell reload
s
7.00
2 / 4
Intra-clip
s
1.00
2 / 3
Penetration
mm
130
1 / 4
At 250m
123
Distance
m
Dégâts
hp
90
2 / 4
Clipping potential
180
2 / 3
Module damage
hp
76
2 / 4
Caliber
mm
57
2 / 4
Normalization
°
5
Ricochet
°
70
Shell velocity
m/s
892
3 / 4
Shell range
m/s
720
1 / 4
Shell capacity
180
2 / 4
Aim time
s
1.55
1 / 4
Dispersion at 100m
Still
m
0.311
1 / 4
Moving
+0.140
3 / 4
Hull traversing
+0.140
3 / 4
Turret traversing
+0.069
2 / 4
Shooting
+3.720
3 / 4
Gun damaged
x 2.0
1 / 4
Gun flexibility
°
Depression
12.0
1 / 4
Elevation
20.0
1 / 4
Frontal depression
7.0
1 / 3
Frontal elevation
20.0
1 / 3
Rear depression
1.0
1 / 3
Rear elevation
20.0
1 / 3
Crew training
Crew count
3
2 / 4
Commander
%
111
Radioman
%
117
Gunner
%
122
Loader
%
117
Driver
%
122
Maneuverability
Speed
kph
Forwards
50
3 / 4
Backwards
22
2 / 4
Engine power
412
2 / 4
Weight
tn
21.9
3 / 4
Terrain coefficients
Hard
%
111
2 / 4
Moyen
%
100
1 / 4
Soft
%
71
3 / 4
Raw terrain coefficients
Hard
%
0.90
2 / 4
Moyen
%
1.00
1 / 4
Soft
%
1.40
3 / 4
Power to weight ratio
hp/tn
Hard
20.9
4 / 4
Moyen
18.8
4 / 4
Soft
13.4
4 / 4
Turret traverse speed
°/s
54.1
1 / 4
Hull traverse speed
°/s
Hard
53.1
3 / 4
Moyen
47.8
3 / 4
Soft
34.1
3 / 4
Survivability
Health
hp
620
2 / 4
Fire chance
%
20
1 / 4
View range
m
279
2 / 4
Camouflage
%
Still
36.16
2 / 4
Moving
36.16
2 / 4
Still
9.62
2 / 4
Moving
9.62
2 / 4
Caught on fire
15.95
2 / 4
Width
m
2
3 / 4
Height
m
3
3 / 4
Length
m
6
4 / 4
Volume
m
32
3 / 4
Game mode abilities
Mad Games
Système de sabotage
Accélérateur
Résurrection
Ombre
Apesanteur
Propulseur
Gravitation
Ombre