173mmPrimary0mm
115mmSpaced0mm
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Edit
140mm
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Shooter:
Pays
otherNation hybride
Classe
Léger
RangVI
TypeChar de collection
Restoration price
1 000GOLD
Sale price
500GOLD
Compare against

Modules

Equipment

Provisions

Consumables

Crew skills

Divers

Compare against

Firepower

Gun type
Standard
DPM hp / min
1891
4 / 15
Shell reload s
5.08
4 / 15
Penetration mm
140
6 / 15
At 250m
128
Distance
m
Dégâts hp
160
2 / 15
Module damage hp
105
1 / 15
Caliber mm
76
1 / 15
Normalization °
5
Ricochet °
70
Shell velocity m/s
975
7 / 15
Shell range m/s
720
1 / 15
Shell capacity
50
9 / 15
Aim time s
1.90
10 / 15
Dispersion at 100m
Still m
0.335
9 / 15
Moving
+0.093
1 / 15
Hull traversing
+0.093
1 / 15
Turret traversing
+0.095
9 / 15
Shooting
+3.720
3 / 15
Gun damaged
x 2.0
1 / 15
Gun flexibility °
Depression
9.0
5 / 15
Elevation
20.0
5 / 15
Rear depression
6.5
1 / 8
Rear elevation
20.0
3 / 8

Crew training

Crew count
4
9 / 15
Commander %
113
Radioman
%
119
Gunner %
124
Driver %
124
Loader %
124

Maneuverability

Speed kph
Forwards
64
8 / 15
Backwards
22
5 / 15
Engine power
572
7 / 15
Weight tn
23.1
10 / 15
Terrain coefficients
Hard %
125
3 / 15
Moyen %
111
2 / 15
Soft %
67
5 / 15
Raw terrain coefficients
Hard %
0.80
3 / 15
Moyen %
0.90
2 / 15
Soft %
1.50
5 / 15
Power to weight ratio hp/tn
Hard
31.0
9 / 15
Moyen
27.6
7 / 15
Soft
16.5
7 / 15
Turret traverse speed °/s
51.0
8 / 15
Hull traverse speed °/s
Hard
57.2
11 / 15
Moyen
50.8
11 / 15
Soft
30.5
12 / 15

Survivability

Health hp
870
14 / 15
Fire chance %
20
5 / 15
View range m
293
5 / 15
Camouflage %
Still
31.00
13 / 15
Moving
31.00
13 / 15
Still
6.97
15 / 15
Moving
6.97
15 / 15
Caught on fire
11.72
13 / 15
Width m
2
13 / 15
Height m
3
12 / 15
Length m
6
14 / 15
Volume m
35
14 / 15

Game mode abilities

Mad Games
Régénérateur de blindageRégénérateur de blindage
IrradiateurIrradiateur
Résurrection
OmbreOmbre
Apesanteur
PropulseurPropulseur
Gravitation
OmbreOmbre