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Tankopedia
Compare
Performance
Gallery
Session
Tier list
Embed
CC 1 Mk. 2
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
259mm
IX
Advanced highlighting
Shooter:
CC 1 Mk. 2
CC 1 Mk. 2
Naród
Nacja Europejska
Klasa
TD
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 480 000
Sale price
1 740 000
Research XP
193 000
Tech tree
412 910
8 722 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Semovente M41
8 tys.
400 tys.
VI
Bassotto
25 tys.
920 tys.
VII
SMV CC-56
66 tys.
1,4 mln
VIII
SMV CC-64
118 tys.
2,4 mln
IX
CC 1 Mk. 2
193 tys.
3,5 mln
X
Minotauro
292 tys.
6,5 mln
Compare against
Tier IX TDs
Tier IX TDs
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
34 tys.
IX
IX
27 tys.
IX
IX
IX
33 tys.
IX
68 tys.
X
292 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier IX TDs
Tier IX TDs
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Automatyczne przeładowanie
DPM
2051
14 / 14
Effective at 60s
2831
1 / 1
Shells
3
1 / 14
Most optimal shell
3
Shell reloads
Shell 1
21.02
Shell 2
11.38
Shell 3
9.63
Intra-clip
3.53
2 / 2
Penetration
259
9 / 14
At 250m
249
Distance
m
Uszkodzenia
450
10 / 14
Clipping potential
1350
1 / 2
Module damage
180
8 / 14
Caliber
127
10 / 14
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
5 / 14
Shell range
720
1 / 14
Shell capacity
54
4 / 14
Aim time
2.36
14 / 14
Dispersion at 100m
Still
0.342
8 / 14
Moving
+
0.232
9 / 14
Hull traversing
+
0.232
9 / 14
Turret traversing
+
0.086
3 / 14
Shooting
+
3.720
4 / 14
Gun damaged
x
2.0
1 / 14
Gun flexibility
Depression
13.5
1 / 14
Elevation
13.5
12 / 14
Azimuth left
45.0
1 / 10
Azimuth right
45.0
1 / 10
Maneuverability
Speed
Forwards
35
11 / 14
Backwards
12
7 / 14
Engine power
726
11 / 14
Weight
56.3
8 / 14
Terrain coefficients
Hard
100
1 / 14
Medium
71
10 / 14
Soft
50
7 / 14
Raw terrain coefficients
Hard
1.00
1 / 14
Medium
1.40
10 / 14
Soft
2.00
7 / 14
Power to weight ratio
Hard
12.9
9 / 14
Medium
9.2
12 / 14
Soft
6.4
12 / 14
Turret traverse speed
17.6
14 / 14
Hull traverse speed
Hard
25.8
14 / 14
Medium
18.5
14 / 14
Soft
12.9
13 / 14
Hard
Hard
Medium
Medium
Soft
Soft
Effective
43.4°/s
Survivability
Health
1800
1 / 14
Fire chance
12
1 / 14
View range
283
1 / 14
283m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
3.13
14 / 14
Moving
1.25
14 / 14
Still
0.70
14 / 14
Moving
0.28
14 / 14
Caught on fire
0.12
14 / 14
Width
2.55
9 / 14
Height
3.44
11 / 14
Length
7.32
11 / 14
Volume
64.09
9 / 14
Crew training
Crew count
5
1 / 14
Commander
121
Gunner
133
Driver
133
Radioman
133
Loader
133
Game mode abilities
Mad Games
System sabotażowy
Irradiator
Odrodzenie
Cel myśliwego
Siła grawitacji
Dopalacz
Grawidzenie
Cel myśliwego
CC 1 Mk. 2
276mm
Primary
0mm
184mm
Spaced
0mm
External
Edit
Reset
259mm
IX
Advanced highlighting
Shooter:
CC 1 Mk. 2
CC 1 Mk. 2
Naród
Nacja Europejska
Klasa
TD
Poziom
IX
Rodzaj
Tech tree
Purchase price
3 480 000
Sale price
1 740 000
Research XP
193 000
Tech tree
412 910
8 722 200
x1
x2
x3
x4
x5
x10
I
Vickers Mk. F
0
0
II
10TP
210
1,2 tys.
III
14TP
700
6 tys.
IV
Lago
2,5 tys.
85 tys.
V
Semovente M41
8 tys.
400 tys.
VI
Bassotto
25 tys.
920 tys.
VII
SMV CC-56
66 tys.
1,4 mln
VIII
SMV CC-64
118 tys.
2,4 mln
IX
CC 1 Mk. 2
193 tys.
3,5 mln
X
Minotauro
292 tys.
6,5 mln
Compare against
Tier IX TDs
Tier IX TDs
All of tier IX
All of tier IX
All tanks
All tanks
Modules
Stock
Upgrade
IX
IX
34 tys.
IX
IX
27 tys.
IX
IX
IX
33 tys.
IX
68 tys.
X
292 tys.
Equipment
Clear
Provisions
Clear
Consumables
Clear
70s
75s
75s
12s
65s
100s
10s
70s
Crew skills
Clear
Maximize
VII
VII
VII
VII
VII
VII
Miscellaneous
Compare against
Tier IX TDs
Tier IX TDs
All of tier IX
All of tier IX
All tanks
All tanks
Firepower
Gun type
Automatyczne przeładowanie
DPM
2051
14 / 14
Effective at 60s
2831
1 / 1
Shells
3
1 / 14
Most optimal shell
3
Shell reloads
Shell 1
21.02
Shell 2
11.38
Shell 3
9.63
Intra-clip
3.53
2 / 2
Penetration
259
9 / 14
At 250m
249
Distance
m
Uszkodzenia
450
10 / 14
Clipping potential
1350
1 / 2
Module damage
180
8 / 14
Caliber
127
10 / 14
Normalization
5
Ricochet
70
Angle
25°
Normalization
5°
Effective angle
20°
Armor
106%
Shell velocity
1000
5 / 14
Shell range
720
1 / 14
Shell capacity
54
4 / 14
Aim time
2.36
14 / 14
Dispersion at 100m
Still
0.342
8 / 14
Moving
+
0.232
9 / 14
Hull traversing
+
0.232
9 / 14
Turret traversing
+
0.086
3 / 14
Shooting
+
3.720
4 / 14
Gun damaged
x
2.0
1 / 14
Gun flexibility
Depression
13.5
1 / 14
Elevation
13.5
12 / 14
Azimuth left
45.0
1 / 10
Azimuth right
45.0
1 / 10
Maneuverability
Speed
Forwards
35
11 / 14
Backwards
12
7 / 14
Engine power
726
11 / 14
Weight
56.3
8 / 14
Terrain coefficients
Hard
100
1 / 14
Medium
71
10 / 14
Soft
50
7 / 14
Raw terrain coefficients
Hard
1.00
1 / 14
Medium
1.40
10 / 14
Soft
2.00
7 / 14
Power to weight ratio
Hard
12.9
9 / 14
Medium
9.2
12 / 14
Soft
6.4
12 / 14
Turret traverse speed
17.6
14 / 14
Hull traverse speed
Hard
25.8
14 / 14
Medium
18.5
14 / 14
Soft
12.9
13 / 14
Hard
Hard
Medium
Medium
Soft
Soft
Effective
43.4°/s
Survivability
Health
1800
1 / 14
Fire chance
12
1 / 14
View range
283
1 / 14
283m
Camo
0%
Ghost Factory
Ghost Factory
Dead Rail
Dead Rail
Camouflage
Still
3.13
14 / 14
Moving
1.25
14 / 14
Still
0.70
14 / 14
Moving
0.28
14 / 14
Caught on fire
0.12
14 / 14
Width
2.55
9 / 14
Height
3.44
11 / 14
Length
7.32
11 / 14
Volume
64.09
9 / 14
Crew training
Crew count
5
1 / 14
Commander
121
Gunner
133
Driver
133
Radioman
133
Loader
133
Game mode abilities
Mad Games
System sabotażowy
Irradiator
Odrodzenie
Cel myśliwego
Siła grawitacji
Dopalacz
Grawidzenie
Cel myśliwego